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-rw-r--r--play.js69
1 files changed, 43 insertions, 26 deletions
diff --git a/play.js b/play.js
index 0c83319..3ce0f33 100644
--- a/play.js
+++ b/play.js
@@ -145,7 +145,7 @@ function on_focus_battle_block(evt) {
let b = evt.target.block;
let msg = block_name(b);
if (!evt.target.classList.contains("known"))
- document.getElementById("status").textContent = "Reserves";
+ msg = "Reserves";
if (view.actions && view.actions.battle_fire && view.actions.battle_fire.includes(b))
msg = "Fire with " + msg;
@@ -291,6 +291,7 @@ function build_map() {
menu.classList.add("battle_menu");
menu.appendChild(element);
menu.appendChild(action_list);
+ menu.block = b;
ui.battle_menu[b] = menu;
}
@@ -530,8 +531,34 @@ function update_map() {
}
}
+function compare_blocks(a, b, ballista) {
+ let aa = BLOCKS[a].initiative;
+ let bb = BLOCKS[b].initiative;
+ if (aa === 'X') aa = ballista;
+ if (bb === 'X') bb = ballista;
+ if (aa === bb) {
+ aa = BLOCKS[a].label;
+ bb = BLOCKS[b].label;
+ }
+ return (aa < bb) ? -1 : (aa > bb) ? 1 : 0;
+}
+
+function sort_battle_row(root, ballista) {
+ let swapped;
+ let children = root.children;
+ do {
+ swapped = false;
+ for (let i = 1; i < children.length; ++i) {
+ if (compare_blocks(children[i-1].block, children[i].block, ballista) > 0) {
+ children[i].after(children[i-1]);
+ swapped = true;
+ }
+ }
+ } while (swapped);
+}
+
function update_battle() {
- function fill_cell(name, list, reserve) {
+ function fill_cell(name, list, reserve, ballista) {
let cell = window[name];
ui.present.clear();
@@ -539,6 +566,9 @@ function update_battle() {
for (let block of list) {
ui.present.add(block);
+ if (!cell.contains(ui.battle_menu[block]))
+ cell.appendChild(ui.battle_menu[block]);
+
if (block === view.who)
ui.battle_menu[block].classList.add("selected");
else
@@ -577,38 +607,25 @@ function update_battle() {
}
for (let b in BLOCKS) {
- if (ui.present.has(b)) {
- if (!cell.contains(ui.battle_menu[b]))
- cell.appendChild(ui.battle_menu[b]);
- } else {
+ if (!ui.present.has(b)) {
if (cell.contains(ui.battle_menu[b]))
cell.removeChild(ui.battle_menu[b]);
}
}
+
+ sort_battle_row(cell, ballista);
}
if (player === CAESAR) {
- fill_cell("FR", view.battle.CR, true);
- fill_cell("FA", view.battle.CA, false);
- fill_cell("FB", view.battle.CB, false);
- fill_cell("FC", view.battle.CC, false);
- fill_cell("FD", view.battle.CD, false);
- fill_cell("EA", view.battle.PA, false);
- fill_cell("EB", view.battle.PB, false);
- fill_cell("EC", view.battle.PC, false);
- fill_cell("ED", view.battle.PD, false);
- fill_cell("ER", view.battle.PR, true);
+ fill_cell("FR", view.battle.CR, true, 'B');
+ fill_cell("FF", view.battle.CF, false, view.battle.A === CAESAR ? 'D' : 'B');
+ fill_cell("EF", view.battle.PF, false, view.battle.A === CAESAR ? 'B' : 'D');
+ fill_cell("ER", view.battle.PR, true, 'B');
} else {
- fill_cell("ER", view.battle.CR, true);
- fill_cell("EA", view.battle.CA, false);
- fill_cell("EB", view.battle.CB, false);
- fill_cell("EC", view.battle.CC, false);
- fill_cell("ED", view.battle.CD, false);
- fill_cell("FA", view.battle.PA, false);
- fill_cell("FB", view.battle.PB, false);
- fill_cell("FC", view.battle.PC, false);
- fill_cell("FD", view.battle.PD, false);
- fill_cell("FR", view.battle.PR, true);
+ fill_cell("FR", view.battle.PR, true, 'B');
+ fill_cell("FF", view.battle.PF, false, view.battle.A === POMPEIUS ? 'D' : 'B');
+ fill_cell("EF", view.battle.CF, false, view.battle.A === POMPEIUS ? 'B' : 'D');
+ fill_cell("ER", view.battle.CR, true, 'B');
}
}