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-rw-r--r--play.js5
1 files changed, 4 insertions, 1 deletions
diff --git a/play.js b/play.js
index e922641..6e734ac 100644
--- a/play.js
+++ b/play.js
@@ -345,6 +345,7 @@ function build_map() {
element.classList.add("known")
element.classList.add(block_color(b))
element.classList.add("block_"+b)
+ element.classList.add("block_"+block.row+"_"+block.col)
element.addEventListener("mouseenter", on_focus_map_block)
element.addEventListener("mouseleave", on_blur_map_block)
element.addEventListener("click", on_click_map_block)
@@ -370,6 +371,7 @@ function build_map() {
element.classList.add("block")
element.classList.add(block_color(b))
element.classList.add("block_"+b)
+ element.classList.add("block_"+block.row+"_"+block.col)
element.addEventListener("mouseenter", on_focus_battle_block)
element.addEventListener("mouseleave", on_blur_battle_block)
element.addEventListener("click", on_click_battle_block)
@@ -483,7 +485,7 @@ function layout_blocks_spread(location, north, south) {
function position_block_spread(location, row, n_rows, col, n_cols, element) {
let space = SPACES[location]
- let block_size = (label_style === 'columbia') ? 56+6 : 48+6
+ let block_size = (label_style === 'columbia') ? 60+6 : 48+6
let padding = (location === LEVY || location === DEAD) ? 6 : 3
let offset = block_size + padding
let row_size = (n_rows-1) * offset
@@ -585,6 +587,7 @@ function update_map() {
battle = " battle"
if (is_known_block(b)) {
let image = " block_" + b
+ image += " block_"+info.row+"_"+info.col
let known = " known"
element.classList = block_color(b) + known + " block" + image + moved + battle
update_steps(b, element, true)