From 6862f1347df3a9a7df6628724ae749ebac5f132b Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sat, 1 May 2021 23:18:27 +0200 Subject: hammer: Show asterisk in log when Bruce and Comyn defect when going home. --- rules.js | 22 ++++++++++++++++------ 1 file changed, 16 insertions(+), 6 deletions(-) (limited to 'rules.js') diff --git a/rules.js b/rules.js index 1bcdd90..eb7447d 100644 --- a/rules.js +++ b/rules.js @@ -2033,17 +2033,19 @@ function find_noble_home(who) { return null; } -function go_home_to(who, home) { +function go_home_to(who, home, defected = false) { let name = block_name(who); let from = game.location[who]; if (from != home) { game.location[who] = home; if (is_contested_area(home)) { - game.turn_log.push([name, home + " \u2727"]); who = swap_blocks(who); - } else { - game.turn_log.push([name, home]); + defected = true; } + if (defected) + game.turn_log.push([name, home + " \u2727"]); + else + game.turn_log.push([name, home]); } } @@ -2109,8 +2111,11 @@ function send_bruce_home() { return end_bruce(); } if (!annan && !carrick) { + game.bruce_defected = true; game.active = ENEMY[game.active]; game.who = swap_blocks(game.who); + } else { + game.bruce_defected = false; } game.state = 'bruce'; } @@ -2124,7 +2129,7 @@ states.bruce = { gen_action(view, 'area', "Carrick"); }, area: function (to) { - go_home_to(game.who, to); + go_home_to(game.who, to, game.bruce_defected); game.who = null; end_bruce(); }, @@ -2133,6 +2138,7 @@ states.bruce = { function end_bruce() { game.who = null; game.active = game.going_home; + delete game.bruce_defected; if (game.going_home == ENGLAND) goto_e_comyn(); else @@ -2170,8 +2176,11 @@ function send_comyn_home() { return end_comyn(); } if (!lochaber && !badenoch) { + game.comyn_defected = true; game.active = ENEMY[game.active]; game.who = swap_blocks(game.who); + } else { + game.comyn_defected = false; } game.state = 'comyn'; } @@ -2185,7 +2194,7 @@ states.comyn = { gen_action(view, 'area', "Lochaber"); }, area: function (to) { - go_home_to(game.who, to); + go_home_to(game.who, to, game.comyn_defected); game.who = null; end_comyn(); }, @@ -2194,6 +2203,7 @@ states.comyn = { function end_comyn() { game.who = null; game.active = game.going_home; + delete game.comyn_defected; if (game.active == ENGLAND) { print_turn_log_no_count("English nobles go home:"); scottish_nobles_go_home(); -- cgit v1.2.3