diff options
Diffstat (limited to 'play.js')
-rw-r--r-- | play.js | 170 |
1 files changed, 95 insertions, 75 deletions
@@ -1,10 +1,38 @@ "use strict" -const ENGLAND = "England" -const SCOTLAND = "Scotland" +function set_has(set, item) { + let a = 0 + let b = set.length - 1 + while (a <= b) { + let m = (a + b) >> 1 + let x = set[m] + if (item < x) + b = m - 1 + else if (item > x) + a = m + 1 + else + return true + } + return false +} + const ENEMY = { Scotland: "England", England: "Scotland" } -const ENGLAND_BAG = "E. Bag" -const SCOTLAND_BAG = "S. Bag" + +const ENGLAND_BAG = area_index["E. Bag"] +const SCOTLAND_BAG = area_index["S. Bag"] + +const AREA_ARGYLL = area_index["Argyll"] +const AREA_CARRICK = area_index["Carrick"] +const AREA_DUNBAR = area_index["Dunbar"] +const AREA_FIFE = area_index["Fife"] +const AREA_ENGLAND = area_index["England"] +const AREA_GARMORAN = area_index["Garmoran"] +const AREA_LANARK = area_index["Lanark"] +const AREA_LENNOX = area_index["Lennox"] +const AREA_LOTHIAN = area_index["Lothian"] +const AREA_MENTIETH = area_index["Mentieth"] +const AREA_SCOTLAND = area_index["Scotland"] +const AREA_SELKIRK = area_index["Selkirk"] const NOBLES = [ "Angus", "Argyll", "Atholl", "Bruce", "Buchan", "Comyn", "Dunbar", @@ -41,15 +69,21 @@ function toggle_blocks() { let ui = { cards: {}, card_backs: {}, - areas: {}, - blocks: {}, - battle_menu: {}, - battle_block: {}, + areas: [], + blocks: [], + battle_menu: [], + battle_block: [], present: new Set(), } function on_log(text) { let p = document.createElement("div") + + if (text.match(/^>/)) { + text = text.substring(1) + p.className = "i" + } + text = text.replace(/&/g, "&") text = text.replace(/</g, "<") text = text.replace(/>/g, ">") @@ -58,30 +92,16 @@ function on_log(text) { text = text.replace(/^([A-Z]):/, '<span class="$1"> $1 </span>') - if (text.match(/^Scenario: /)) - p.className = 'st', text = text.substring(10) - else if (text.match(/^~ .* ~$/)) - p.className = 'br', text = text.substring(2, text.length-2) - else if (text.match(/^Start England turn/)) - p.className = 'E' - else if (text.match(/^Start Scotland turn/)) - p.className = 'S' - else if (text.match(/^Start /)) - p.className = 'st', text = text.replace(/\.$/, "") - else if (text.match(/^(Battle in|Defection battle in)/)) - p.className = 'bs' - else if (text.match(/^.h1 /)) { - p.className = 'st', text = text.substring(4) - } - else if (text.match(/^.turn England/)) { - p.className = 'E', text = text.substring(6) - } - else if (text.match(/^.turn Scotland/)) { - p.className = 'S', text = text.substring(6) - } - - if (text.match(/^Start /)) - text = text.substring(6) + if (text.match(/^\.h1 /)) + p.className = 'h1', text = text.substring(4) + if (text.match(/^\.h2 E/)) + p.className = 'h2 E', text = text.substring(4) + if (text.match(/^\.h2 S/)) + p.className = 'h2 S', text = text.substring(4) + if (text.match(/^\.h3 /)) + p.className = 'h3', text = text.substring(4) + if (text.match(/^\.h4 /)) + p.className = 'h4', text = text.substring(4) p.innerHTML = text return p @@ -89,7 +109,7 @@ function on_log(text) { function on_focus_area(evt) { let where = evt.target.area - document.getElementById("status").textContent = where + document.getElementById("status").textContent = AREAS[where].name } function on_blur_area(evt) { @@ -127,7 +147,7 @@ function on_focus_map_block(evt) { if (BLOCKS[b].mortal) text += ' \u271d' } else { - text = (BLOCKS[b].owner === ENGLAND) ? "English" : "Scottish" + text = (BLOCKS[b].owner === "England") ? "English" : "Scottish" } document.getElementById("status").textContent = text } @@ -286,19 +306,19 @@ function build_map() { for (let c = 1; c <= 5; ++c) ui.card_backs[c] = document.getElementById("back+"+c) - for (let name in AREAS) { - let area = AREAS[name] - let element = svgmap.getElementById("area+"+name) + for (let s = 1; s < AREAS.length; ++s) { + let area = AREAS[s] + let element = svgmap.getElementById("area+"+area.name) if (element) { - element.area = name + element.area = s element.addEventListener("mouseenter", on_focus_area) element.addEventListener("mouseleave", on_blur_area) element.addEventListener("click", on_click_area) - ui.areas[name] = element + ui.areas[s] = element } } - for (let b in BLOCKS) { + for (let b = 0; b < BLOCKS.length; ++b) { let block = BLOCKS[b] build_battle_block(b, block) build_map_block(b, block) @@ -327,17 +347,17 @@ function layout_blocks(location, north, south) { case SCOTLAND_BAG: wrap = 28 break - case "Selkirk": - case "Lothian": - case "Dunbar": - case "Lanark": - case "Lennox": - case "Argyll": - case "Garmoran": - case "Mentieth": + case AREA_SELKIRK: + case AREA_LOTHIAN: + case AREA_DUNBAR: + case AREA_LANARK: + case AREA_LENNOX: + case AREA_ARGYLL: + case AREA_GARMORAN: + case AREA_MENTIETH: wrap = 3 break - case "England": + case AREA_ENGLAND: wrap = 5 } @@ -389,31 +409,31 @@ function position_block(location, row, n_rows, col, n_cols, element) { layout_major = 0 layout_minor = 0 break - case ENGLAND: + case AREA_ENGLAND: layout_major = 1 layout_minor = 1 break - case "Argyll": + case AREA_ARGYLL: layout_major = 0.5 layout_minor = 1.0 break - case "Carrick": + case AREA_CARRICK: layout_major = 0.75 layout_minor = 0.5 break - case "Dunbar": + case AREA_DUNBAR: layout_major = 0.25 layout_minor = 0.75 break - case "Fife": + case AREA_FIFE: layout_major = 0.25 layout_minor = 0.5 break - case "Lennox": + case AREA_LENNOX: layout_major = 0.75 layout_minor = 0.75 break - case "Mentieth": + case AREA_MENTIETH: layout_major = 0.5 layout_minor = 0.25 break @@ -445,13 +465,13 @@ function update_map() { document.getElementById("turn").setAttribute("class", "turn year_" + view.year) - for (let area in AREAS) + for (let area = 1; area < AREAS.length; ++area) layout[area] = { north: [], south: [] } for (let b in view.location) { - if (view.location[b] === null && BLOCKS[b].mortal) { + if (view.location[b] === 0 && BLOCKS[b].mortal) { let element = ui.blocks[b] - if (BLOCKS[b].owner === SCOTLAND) + if (BLOCKS[b].owner === "Scotland") layout[SCOTLAND_BAG].north.push(element) else layout[ENGLAND_BAG].south.push(element) @@ -462,13 +482,13 @@ function update_map() { let info = BLOCKS[b] let element = ui.blocks[b] let area = view.location[b] - if (area in AREAS || BLOCKS[b].mortal) { - let moved = view.moved[b] ? " moved" : "" - if (is_known_block(b) || area === null) { + if (area > 0 || BLOCKS[b].mortal) { + let moved = set_has(view.moved, b) ? " moved" : "" + if (is_known_block(b) || area === 0) { let image = " block_" + info.image let steps = " r" + (info.steps - view.steps[b]) let known = " known" - if (area === null) { + if (area === 0) { moved = " moved" steps = " r0" } @@ -476,8 +496,8 @@ function update_map() { } else { element.classList = info.owner + " block" + moved } - if (area !== null) { - if (info.owner === SCOTLAND) + if (area > 0) { + if (info.owner === "Scotland") layout[area].north.push(element) else layout[area].south.push(element) @@ -488,15 +508,15 @@ function update_map() { } } - for (let area in AREAS) + for (let area = 1; area < AREAS.length; ++area) layout_blocks(area, layout[area].north, layout[area].south) // Mark selections and highlights - for (let where in AREAS) { - if (ui.areas[where]) { - ui.areas[where].classList.remove('highlight') - ui.areas[where].classList.remove('where') + for (let area = 1; area < AREAS.length; ++area) { + if (ui.areas[area]) { + ui.areas[area].classList.remove('highlight') + ui.areas[area].classList.remove('where') } } if (view.actions && view.actions.area) @@ -505,7 +525,7 @@ function update_map() { if (view.where) ui.areas[view.where].classList.add('where') - for (let b in BLOCKS) { + for (let b = 0; b < BLOCKS.length; ++b) { ui.blocks[b].classList.remove('highlight') ui.blocks[b].classList.remove('selected') } @@ -513,7 +533,7 @@ function update_map() { if (view.actions && view.actions.block) for (let b of view.actions.block) ui.blocks[b].classList.add('highlight') - if (view.who) + if (view.who >= 0) ui.blocks[view.who].classList.add('selected') } } @@ -608,7 +628,7 @@ function update_battle() { ui.battle_block[block].classList.add("secret") else ui.battle_block[block].classList.remove("secret") - if (view.moved[block]) + if (set_has(view.moved, block)) ui.battle_block[block].classList.add("moved") else ui.battle_block[block].classList.remove("moved") @@ -618,7 +638,7 @@ function update_battle() { ui.battle_block[block].classList.add("known") } - for (let b in BLOCKS) { + for (let b = 0; b < BLOCKS.length; ++b) { if (!ui.present.has(b)) { if (cell.contains(ui.battle_menu[b])) cell.removeChild(ui.battle_menu[b]) @@ -626,7 +646,7 @@ function update_battle() { } } - if (player === ENGLAND) { + if (player === "England") { fill_cell("FR", view.battle.ER, true) fill_cell("FF", view.battle.EF, false) fill_cell("EF", view.battle.SF, false) |