diff options
-rw-r--r-- | play.html | 2 | ||||
-rw-r--r-- | ui.js | 14 |
2 files changed, 7 insertions, 9 deletions
@@ -360,6 +360,8 @@ div.card_3{background-image:url('cards/card_3.jpg')} <button id="undo_button" onclick="on_button_undo()" class="hide"> Undo </button> + + <div id="rematch_button" class="image_button hide" onclick="send_rematch()"><img src="/images/cycle.svg"></div> </div> <div class="grid_role"> @@ -38,8 +38,6 @@ function toggle_blocks() { document.getElementById("map").classList.toggle("hide_blocks"); } -let game = null; - let ui = { cards: {}, areas: {}, @@ -475,7 +473,7 @@ function hide_block(element) { ui.offmap_element.appendChild(element); } -function update_map(player) { +function update_map() { let overflow = { England: [], Scotland: [] }; let layout = {}; @@ -628,7 +626,7 @@ function update_cards() { document.querySelector("#scotland_card").className = "small_card " + CARDS[game.s_card].image; } -function update_battle(player) { +function update_battle() { function fill_cell(name, list, reserve) { let cell = window[name]; @@ -706,9 +704,7 @@ function update_battle(player) { } } -function on_update(state, player) { - game = state; - +function on_update() { show_action_button("#undo_button", "undo"); show_action_button("#pass_button", "pass"); show_action_button("#play_event_button", "play_event"); @@ -729,7 +725,7 @@ function on_update(state, player) { document.getElementById("scotland_vp").textContent = game.s_vp; update_cards(); - update_map(player); + update_map(); if (game.actions && game.actions.noble) { document.querySelector(".herald").classList.add("show"); @@ -748,7 +744,7 @@ function on_update(state, player) { document.querySelector(".battle_header").textContent = game.battle.title; document.querySelector(".battle_message").textContent = game.battle.flash; document.querySelector(".battle").classList.add("show"); - update_battle(player); + update_battle(); } else { document.querySelector(".battle").classList.remove("show"); } |