diff options
-rw-r--r-- | cards/card_back.svg | 6 | ||||
-rw-r--r-- | info/f5.png | bin | 0 -> 30503 bytes | |||
-rw-r--r-- | play.html | 5 | ||||
-rw-r--r-- | rules.js | 9 | ||||
-rw-r--r-- | ui.js | 13 |
5 files changed, 27 insertions, 6 deletions
diff --git a/cards/card_back.svg b/cards/card_back.svg index bd424c8..57233a1 100644 --- a/cards/card_back.svg +++ b/cards/card_back.svg @@ -4,11 +4,7 @@ <svg version="1.0" xmlns="http://www.w3.org/2000/svg" width="450" height="700" viewBox="0 0 512 512" preserveAspectRatio="xMidYMid meet"> -<metadata> -Created by potrace 1.15, written by Peter Selinger 2001-2017 -</metadata> -<g transform="translate(0.000000,512.000000) scale(0.100000,-0.100000)" -fill="#000000" stroke="none"> +<g transform="translate(0.000000,512.000000) scale(0.100000,-0.100000)" fill="#422"> <path d="M2087 4566 c-94 -34 -165 -107 -192 -199 -19 -63 -19 -117 -1 -187 8 -30 12 -58 10 -61 -2 -4 -28 -13 -56 -19 -29 -7 -105 -31 -168 -53 -531 -185 -847 -507 -979 -998 -30 -113 -60 -332 -68 -495 l-6 -144 431 0 c238 0 432 -3 diff --git a/info/f5.png b/info/f5.png Binary files differnew file mode 100644 index 0000000..907eaa3 --- /dev/null +++ b/info/f5.png @@ -918,6 +918,11 @@ c50 53 55 80 28 143 -18 42 -21 62 -16 107 17 147 18 179 6 245 -15 91 -56 <div id="card+23" class="card card_1"></div> <div id="card+24" class="card card_1"></div> <div id="card+25" class="card card_1"></div> +<div id="back+1" class="card card_back"></div> +<div id="back+2" class="card card_back"></div> +<div id="back+3" class="card card_back"></div> +<div id="back+4" class="card card_back"></div> +<div id="back+5" class="card card_back"></div> </div> </div> @@ -2887,6 +2887,13 @@ exports.resign = function (state, current) { return state; } +function observer_hand() { + let hand = []; + hand.length = Math.max(game.e_hand.length, game.s_hand.length); + hand.fill(0); + return hand; +} + exports.view = function(state, current) { game = state; @@ -2899,7 +2906,7 @@ exports.view = function(state, current) { s_vp: count_scottish_nobles(), e_card: (game.show_cards || current === ENGLAND) ? game.e_card : 0, s_card: (game.show_cards || current === SCOTLAND) ? game.s_card : 0, - hand: (current === ENGLAND) ? game.e_hand : (current === SCOTLAND) ? game.s_hand : [], + hand: (current === ENGLAND) ? game.e_hand : (current === SCOTLAND) ? game.s_hand : observer_hand(), who: (game.active === current) ? game.who : null, where: game.where, known: {}, @@ -40,6 +40,7 @@ function toggle_blocks() { let ui = { cards: {}, + card_backs: {}, areas: {}, known: {}, secret: { England: {}, Scotland: {} }, @@ -348,6 +349,9 @@ function build_map() { ui.cards[c].addEventListener("click", on_click_card); } + for (let c = 1; c <= 5; ++c) + ui.card_backs[c] = document.getElementById("back+"+c); + for (let name in AREAS) { let area = AREAS[name]; let element = svgmap.getElementById("area+"+name); @@ -641,6 +645,15 @@ function update_cards() { ui.cards[c].classList.remove('show'); } + if (player === 'Observer') { + let n = game.hand.length; + for (let c = 1; c <= 5; ++c) + if (c <= n) + ui.card_backs[c].classList.add("show"); + else + ui.card_backs[c].classList.remove("show"); + } + if (game.actions && game.actions.play) { for (let c of game.actions.play) ui.cards[c].classList.add('enabled'); |