From 503ecbd197669a36c86c32f6edb9d3a1ef5f8de4 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Thu, 30 May 2024 12:01:47 +0200 Subject: skip pause after last combat --- rules.js | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/rules.js b/rules.js index 5694fa2..72a2a3a 100644 --- a/rules.js +++ b/rules.js @@ -2121,7 +2121,9 @@ function next_combat() { if (game.combat.length > 0) game.state = "combat" else - game.state = "combat_done" + // TODO: a bit abrupt, but saves time if + // game.state = "combat_done" + goto_retroactive_conquest() } @@ -2139,6 +2141,7 @@ states.combat = { }, } +// TODO: unused for now states.combat_done = { inactive: "attack", prompt() { -- cgit v1.2.3