summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--play.css4
-rw-r--r--play.js4
-rw-r--r--rules.js37
3 files changed, 33 insertions, 12 deletions
diff --git a/play.css b/play.css
index b8638f0..84b2a5f 100644
--- a/play.css
+++ b/play.css
@@ -375,7 +375,11 @@ TWOD.piece.cylinder {
.card.action {
box-shadow: 0 0 0 4px white;
+}
+
+.card.action:hover {
margin-top: -10px;
+ margin-bottom: 10px;
}
/*
diff --git a/play.js b/play.js
index cdb802a..606167a 100644
--- a/play.js
+++ b/play.js
@@ -204,12 +204,12 @@ function make_tc_deck(n) {
for (let suit = 0; suit <= 3; ++suit) {
for (let value = 2; value <= 13; ++value) {
let c = (n << 7) | (suit << 4) | value
- ui.tc[c] = create_piece("card", c, "card tc " + suit_class[suit] + value)
+ ui.tc[c] = create_piece("card", c, "card tc deck_" + (n+1) + " " + suit_class[suit] + value)
}
}
for (let value = 2; value <= 3; ++value) {
let c = (n << 7) | (4 << 4) | value
- ui.tc[c] = create_piece("card", c, "card tc R")
+ ui.tc[c] = create_piece("card", c, "card tc deck_" + (n+1) + " R")
}
}
diff --git a/rules.js b/rules.js
index 01f9c7f..7d7cb3a 100644
--- a/rules.js
+++ b/rules.js
@@ -864,7 +864,10 @@ function goto_tactical_cards() {
else
log("Drew " + n + " TC.")
- game.state = "tactical_cards"
+ if (should_power_discard_tc() && game.draw.length > 0)
+ game.state = "tactical_cards_discard"
+ else
+ game.state = "tactical_cards_show"
}
function should_power_discard_tc() {
@@ -875,24 +878,38 @@ function should_power_discard_tc() {
return false
}
-states.tactical_cards = {
+states.tactical_cards_discard = {
prompt() {
view.draw = game.draw
- if (should_power_discard_tc() && game.draw.length > 0) {
- prompt("Drew " + game.draw.length + " TCs. Discard one of them.")
- for (let c of game.draw)
- gen_action_card(c)
- } else {
- prompt("Drew " + game.draw.length + " TCs.")
- view.actions.end_cards = 1
- }
+ prompt("Drew " + game.draw.length + " TCs. Discard one of them.")
+ for (let c of game.draw)
+ gen_action_card(c)
},
card(c) {
push_undo()
log("Discarded 1 TC.")
set_delete(game.draw, c)
+ game.state = "tactical_cards_discard_done"
+ },
+}
+
+states.tactical_cards_discard_done = {
+ prompt() {
+ view.draw = game.draw
+ prompt("Drew " + (game.draw.length+1) + " TCs. Discard one of them.")
+ view.actions.end_cards = 1
+ },
+ end_cards() {
end_tactical_cards()
},
+}
+
+states.tactical_cards_show = {
+ prompt() {
+ view.draw = game.draw
+ prompt("Drew " + game.draw.length + " TCs.")
+ view.actions.end_cards = 1
+ },
end_cards() {
end_tactical_cards()
},