diff options
-rw-r--r-- | rules.js | 33 |
1 files changed, 26 insertions, 7 deletions
@@ -514,9 +514,6 @@ function is_end_of_the_contest() { return false } -// TODO: manual return dragon -// TODO: manual refill - function end_turn() { clear_undo() @@ -526,14 +523,25 @@ function end_turn() { // Return Dragon if needed. if (is_oval_space_empty(S_DRAGON_1) && game.tokens[TOKEN_DRAGON] !== S_DRAGON_2) { - game.state = "return_dragon" + game.state = "return_dragon_1" return } goto_refill_tiles() } -states.return_dragon = { +states.return_dragon_1 = { + inactive: "Dragon", + prompt() { + view.prompt = "End of Turn Move the Dragon back to its space." + gen_action_token(TOKEN_DRAGON) + }, + token(id) { + game.state = "return_dragon_2" + }, +} + +states.return_dragon_2 = { inactive: "End Turn", prompt() { view.prompt = "End Turn: Move the Dragon back to its space." @@ -591,10 +599,21 @@ function pass_play_to_rival() { // === THE ACTIONS: DRAGON === function goto_dragon() { - game.state = "dragon" + game.state = "dragon_1" +} + +states.dragon_1 = { + inactive: "Dragon", + prompt() { + view.prompt = "Dragon: Move the Dragon to an empty oval space." + gen_action_token(TOKEN_DRAGON) + }, + token(id) { + game.state = "dragon_2" + }, } -states.dragon = { +states.dragon_2 = { inactive: "Dragon", prompt() { view.prompt = "Dragon: Move the Dragon to an empty oval space." |