diff options
-rw-r--r-- | play.html | 18 | ||||
-rw-r--r-- | rules.js | 14 |
2 files changed, 14 insertions, 18 deletions
@@ -108,13 +108,12 @@ body.Observer #hand { display: none } #darkness_button.action { background-color: #0002; - box-shadow: inset 0 0 16px 4px black, 0 0 0px 2px white, 0 0 8px 2px white; + box-shadow: inset 0 0 16px 4px black, 0 0 0 3px white; } .space { position: absolute; box-sizing: border-box; - border: 3px solid transparent; } .space.oval { @@ -123,7 +122,6 @@ body.Observer #hand { display: none } .space.action { border: 3px solid white; - box-shadow: 0 0 4px white; } /* PIECES */ @@ -178,10 +176,6 @@ body.Observer #hand { display: none } box-shadow: 0 0 0 1px #222, 0 0 0 4px white; } -.tile.selected { - box-shadow: 0 0 0 1px #222, 0 0 0 4px yellow; -} - .tile.gold { background-image: url(images/gold.png); background-color: hsl(50,81%,59%); } .tile.blue { background-image: url(images/blue.png); background-color: hsl(201,80%,47%); } .tile.white { background-image: url(images/white.png); background-color: hsl(0,0%,94%); } @@ -195,7 +189,7 @@ body.Observer #hand { display: none } /* LOG */ -#log { background-color: whitesmoke; } +#log { background-color: whitesmoke } #log .h1 { margin: 6px 0; @@ -220,6 +214,8 @@ body.Observer #hand { display: none } #log .c { border-radius: 50%; } #log .o { border-radius: 0 0 50% 50%; } +#log .o.secrecy { width: 7px; height: 7px; margin: 2px 2px; border-radius: 0; border-color: white; } + #log .c.white { background-color: hsl(0,0%,94%) } #log .c.red { background-color: hsl(359,85%,50%) } #log .c.blue { background-color: hsl(220,85%,55%) } @@ -229,14 +225,14 @@ body.Observer #hand { display: none } #log .t.white { background-color: hsl(0,0%,94%); } #log .t.red { background-color: hsl(0,90%,49%); } #log .t.green { background-color: hsl(125,21%,43%); } -#log .t.black { background-color: hsl(0,0%,35%); } +#log .t.black { background-color: hsl(0,0%,15%); } -#log .o.secrecy { background-color: hsl(0,0%,35%); } +#log .o.secrecy { background-color: hsl(0,0%,15%); } #log .o.gold { background-color: hsl(50,81%,59%); } #log .o.blue { background-color: hsl(201,80%,47%); } #log .o.white { background-color: hsl(0,0%,94%); } #log .o.red { background-color: hsl(0,90%,49%); } -#log .o.purple { background-color: hsl(296,29%,45%); } +#log .o.purple { background-color: hsl(296,29%,50%); } </style> </head> @@ -322,7 +322,7 @@ function gift_tile_in_space(to) { function score_points(who, n, reason = ".") { if (n > 0) { - log(who + " scored " + n + reason) + log(who + " scored +" + n + reason) if (who === RED) game.red_score += n else @@ -332,7 +332,7 @@ function score_points(who, n, reason = ".") { function score_own_points(n) { if (n > 0) { - log("Score " + n) + log("Score +" + n) if (game.active === RED) game.red_score += n else @@ -342,7 +342,7 @@ function score_own_points(n) { function score_rival_points(n) { if (n > 0) { - log("Score " + n + " for rival") + log("Score +" + n + " for rival") if (game.active === RED) game.blue_score += n else @@ -1095,7 +1095,7 @@ states.end_of_the_contest_jewels_1 = { gen_action_score_red() }, score() { - score_points(RED, calc_jewel_score(game.red_court), " for Jewels.") + score_points(RED, calc_jewel_score(game.red_court), " for J") goto_end_of_the_contest_jewels_2() }, } @@ -1107,7 +1107,7 @@ states.end_of_the_contest_jewels_2 = { gen_action_score_blue() }, score() { - score_points(BLUE, calc_jewel_score(game.blue_court), " for Jewels.") + score_points(BLUE, calc_jewel_score(game.blue_court), " for J") goto_end_of_the_contest_gold_1() }, } @@ -1119,7 +1119,7 @@ states.end_of_the_contest_gold_1 = { gen_action_score_red() }, score() { - score_points(RED, calc_gold_score(game.red_score, game.red_court), " for Gold.") + score_points(RED, calc_gold_score(game.red_score, game.red_court), " for G") goto_end_of_the_contest_gold_2() }, } @@ -1131,7 +1131,7 @@ states.end_of_the_contest_gold_2 = { gen_action_score_blue() }, score() { - score_points(BLUE, calc_gold_score(game.blue_score, game.blue_court), " for Gold.") + score_points(BLUE, calc_gold_score(game.blue_score, game.blue_court), " for G") goto_victory() }, } |