From 02c683f0a420a5474648df78379a17c3595a81d0 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Thu, 16 Feb 2023 15:17:52 +0100 Subject: Fix Jihad space formatting. --- rules.js | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'rules.js') diff --git a/rules.js b/rules.js index 377204a..d35645a 100644 --- a/rules.js +++ b/rules.js @@ -1459,7 +1459,7 @@ function goto_select_jihad() { } if (game.jihad_list.length === 1) { game.jihad = game.jihad_list[0] - log("Jihad in " + game.jihad + ".") + log("Jihad in #" + game.jihad + ".") delete game.jihad_list return end_player_turn() } @@ -1476,7 +1476,7 @@ states.select_jihad = { }, town: function (where) { game.jihad = where - log("Jihad in " + game.jihad + ".") + log("Jihad in #" + game.jihad + ".") delete game.jihad_list end_player_turn() }, @@ -1685,6 +1685,7 @@ states.move_phase_event = { view.prompt = group_move_name(0) + "Choose a block to group move." gen_action_undo(view) gen_action(view, 'end_move_phase') + // TODO: can_germans_move! for (let b = 0; b <= last_block; ++b) if (can_block_land_move(b)) gen_action(view, 'block', b) -- cgit v1.2.3