From 1b14eee45f96b6fa2a1653a8e6d4c93775b58268 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Thu, 20 May 2021 12:55:56 +0200 Subject: crusader: Add info pages. --- Cross_of_the_Knights_Templar.png | Bin 0 -> 630 bytes Cross_of_the_Knights_Templar.svg | 1 + about.html | 8 +++ blocks.css | 63 ++++++++++++++++++++++ blocks/index.html | 89 ++++++++++++++++++++++++++++++ cover.jpg | Bin 0 -> 10299 bytes create.html | 0 info/blocks.html | 113 +++++++++++++++++++++++++++++++++++++++ info/cards.html | 47 ++++++++++++++++ info/notes.html | 25 +++++++++ info/rules.html | 17 ++++++ info/rules1.jpg | Bin 0 -> 235659 bytes info/rules2.jpg | Bin 0 -> 198724 bytes info/rules3.jpg | Bin 0 -> 244200 bytes info/rules4.jpg | Bin 0 -> 245064 bytes info/rules5.jpg | Bin 0 -> 232338 bytes info/rules6.jpg | Bin 0 -> 246210 bytes info/rules7.jpg | Bin 0 -> 222042 bytes info/rules8.jpg | Bin 0 -> 157118 bytes 19 files changed, 363 insertions(+) create mode 100644 Cross_of_the_Knights_Templar.png create mode 100644 Cross_of_the_Knights_Templar.svg create mode 100644 about.html create mode 100644 blocks.css create mode 100644 blocks/index.html create mode 100644 cover.jpg create mode 100644 create.html create mode 100644 info/blocks.html create mode 100644 info/cards.html create mode 100644 info/notes.html create mode 100644 info/rules.html create mode 100644 info/rules1.jpg create mode 100644 info/rules2.jpg create mode 100644 info/rules3.jpg create mode 100644 info/rules4.jpg create mode 100644 info/rules5.jpg create mode 100644 info/rules6.jpg create mode 100644 info/rules7.jpg create mode 100644 info/rules8.jpg diff --git a/Cross_of_the_Knights_Templar.png b/Cross_of_the_Knights_Templar.png new file mode 100644 index 0000000..c1c5aaf Binary files /dev/null and b/Cross_of_the_Knights_Templar.png differ diff --git a/Cross_of_the_Knights_Templar.svg b/Cross_of_the_Knights_Templar.svg new file mode 100644 index 0000000..235cf8a --- /dev/null +++ b/Cross_of_the_Knights_Templar.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/about.html b/about.html new file mode 100644 index 0000000..1bfb01d --- /dev/null +++ b/about.html @@ -0,0 +1,8 @@ +

+Crusader Rex is a wargame of the 3rd Crusade. One player plays the Christian Franks, the other, the Muslim Saracens. The objective of the game is to control important Victory Cities such as Jerusalem, Acre, Damascus, and Antioch. + +

+Designer: Jerry Taylor and Tom Dalgliesh. + +

+Publisher: Columbia Games. diff --git a/blocks.css b/blocks.css new file mode 100644 index 0000000..771ad39 --- /dev/null +++ b/blocks.css @@ -0,0 +1,63 @@ +.block_11{background-image:url(blocks/block_11.png)} +.block_12{background-image:url(blocks/block_12.png)} +.block_13{background-image:url(blocks/block_13.png)} +.block_14{background-image:url(blocks/block_14.png)} +.block_15{background-image:url(blocks/block_15.png)} +.block_16{background-image:url(blocks/block_16.png)} +.block_17{background-image:url(blocks/block_17.png)} +.block_21{background-image:url(blocks/block_21.png)} +.block_22{background-image:url(blocks/block_22.png)} +.block_23{background-image:url(blocks/block_23.png)} +.block_24{background-image:url(blocks/block_24.png)} +.block_25{background-image:url(blocks/block_25.png)} +.block_26{background-image:url(blocks/block_26.png)} +.block_27{background-image:url(blocks/block_27.png)} +.block_31{background-image:url(blocks/block_31.png)} +.block_32{background-image:url(blocks/block_32.png)} +.block_33{background-image:url(blocks/block_33.png)} +.block_34{background-image:url(blocks/block_34.png)} +.block_35{background-image:url(blocks/block_35.png)} +.block_36{background-image:url(blocks/block_36.png)} +.block_37{background-image:url(blocks/block_37.png)} +.block_41{background-image:url(blocks/block_41.png)} +.block_42{background-image:url(blocks/block_42.png)} +.block_43{background-image:url(blocks/block_43.png)} +.block_44{background-image:url(blocks/block_44.png)} +.block_45{background-image:url(blocks/block_45.png)} +.block_46{background-image:url(blocks/block_46.png)} +.block_47{background-image:url(blocks/block_47.png)} +.block_51{background-image:url(blocks/block_51.png)} +.block_52{background-image:url(blocks/block_52.png)} +.block_53{background-image:url(blocks/block_53.png)} +.block_54{background-image:url(blocks/block_54.png)} +.block_55{background-image:url(blocks/block_55.png)} +.block_56{background-image:url(blocks/block_56.png)} +.block_57{background-image:url(blocks/block_57.png)} +.block_61{background-image:url(blocks/block_61.png)} +.block_62{background-image:url(blocks/block_62.png)} +.block_63{background-image:url(blocks/block_63.png)} +.block_64{background-image:url(blocks/block_64.png)} +.block_65{background-image:url(blocks/block_65.png)} +.block_66{background-image:url(blocks/block_66.png)} +.block_67{background-image:url(blocks/block_67.png)} +.block_71{background-image:url(blocks/block_71.png)} +.block_72{background-image:url(blocks/block_72.png)} +.block_73{background-image:url(blocks/block_73.png)} +.block_74{background-image:url(blocks/block_74.png)} +.block_75{background-image:url(blocks/block_75.png)} +.block_76{background-image:url(blocks/block_76.png)} +.block_77{background-image:url(blocks/block_77.png)} +.block_81{background-image:url(blocks/block_81.png)} +.block_82{background-image:url(blocks/block_82.png)} +.block_83{background-image:url(blocks/block_83.png)} +.block_84{background-image:url(blocks/block_84.png)} +.block_85{background-image:url(blocks/block_85.png)} +.block_86{background-image:url(blocks/block_86.png)} +.block_87{background-image:url(blocks/block_87.png)} +.block_91{background-image:url(blocks/block_91.png)} +.block_92{background-image:url(blocks/block_92.png)} +.block_93{background-image:url(blocks/block_93.png)} +.block_94{background-image:url(blocks/block_94.png)} +.block_95{background-image:url(blocks/block_95.png)} +.block_96{background-image:url(blocks/block_96.png)} +.block_97{background-image:url(blocks/block_97.png)} diff --git a/blocks/index.html b/blocks/index.html new file mode 100644 index 0000000..2205856 --- /dev/null +++ b/blocks/index.html @@ -0,0 +1,89 @@ + +Crusader Rex - Blocks + + + +

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diff --git a/cover.jpg b/cover.jpg new file mode 100644 index 0000000..f5f6cb2 Binary files /dev/null and b/cover.jpg differ diff --git a/create.html b/create.html new file mode 100644 index 0000000..e69de29 diff --git a/info/blocks.html b/info/blocks.html new file mode 100644 index 0000000..e3b75e4 --- /dev/null +++ b/info/blocks.html @@ -0,0 +1,113 @@ + + +Crusader Rex - Blocks + + + +

+Crusader Rex - Blocks +

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Frank

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Saracen

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Assassins

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diff --git a/info/cards.html b/info/cards.html new file mode 100644 index 0000000..c7f813a --- /dev/null +++ b/info/cards.html @@ -0,0 +1,47 @@ + + +Crusader Rex - Cards + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/info/notes.html b/info/notes.html new file mode 100644 index 0000000..4a4e5f6 --- /dev/null +++ b/info/notes.html @@ -0,0 +1,25 @@ + + +Crusader Rex - Notes + + + + + +
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+Crusader Rex: Implementation Notes

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+How do I designate the attacking main force? +

+The first block that moves into a contested area defines the main force. Any other blocks +who enter the battle from the same road also count as being part of the main force. +The attacking main force move is marked with an asterisk in the game log. + +


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