From 03227f80a89508b0e709a41b4a99e34f75777144 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sat, 23 Oct 2021 23:15:45 +0200 Subject: Add PRNG seed to game state. Log all game actions to a table so they can be replayed. --- rules.js | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/rules.js b/rules.js index 345ef39..68efba2 100644 --- a/rules.js +++ b/rules.js @@ -77,6 +77,10 @@ let states = {}; let game = null; +function random(n) { + return Math.floor(((game.seed = game.seed * 48271 % 0x7fffffff) / 0x7fffffff) * n); +} + function log(...args) { let s = Array.from(args).join(""); game.log.push(s); @@ -201,7 +205,7 @@ function gen_action(view, action, argument) { } function roll_d6() { - return Math.floor(Math.random() * 6) + 1; + return random(6) + 1; } function shuffle_deck() { @@ -214,7 +218,7 @@ function shuffle_deck() { function deal_cards(deck, n) { let hand = []; for (let i = 0; i < n; ++i) { - let k = Math.floor(Math.random() * deck.length); + let k = random(deck.length); hand.push(deck[k]); deck.splice(k, 1); } @@ -228,7 +232,7 @@ function select_random_block(where) { list.push(b); if (list.length === 0) return null; - return list[Math.floor(Math.random() * list.length)]; + return list[random(list.length)]; } function select_random_enemy_block(where) { @@ -238,7 +242,7 @@ function select_random_enemy_block(where) { list.push(b); if (list.length === 0) return null; - return list[Math.floor(Math.random() * list.length)]; + return list[random(list.length)]; } function block_plural(who) { @@ -3677,8 +3681,9 @@ exports.ready = function (scenario, players) { return players.length === 2; } -exports.setup = function (scenario) { +exports.setup = function (seed, scenario) { game = { + seed: seed, s_hand: [], f_hand: [], s_card: 0, -- cgit v1.2.3