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-rw-r--r--rules.js2
1 files changed, 2 insertions, 0 deletions
diff --git a/rules.js b/rules.js
index 41d1551..cf1b276 100644
--- a/rules.js
+++ b/rules.js
@@ -3353,6 +3353,8 @@ states.draw_phase = {
game.steps[game.who] = 1;
} else {
game.steps[game.who] = block_max_steps(game.who);
+ if (can_enter_besieged_port(where))
+ game.castle.push(game.who);
}
game.who = null;