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-rw-r--r--rules.js16
1 files changed, 16 insertions, 0 deletions
diff --git a/rules.js b/rules.js
index 89fb28c..9543e7c 100644
--- a/rules.js
+++ b/rules.js
@@ -2822,6 +2822,10 @@ function resume_field_battle() {
game.active = game.attacker[game.where]
if (is_friendly_field(game.where)) {
+ if (game.delay_hits && game.hits > 0) {
+ game.active = enemy(save_active)
+ return goto_field_battle_hits()
+ }
print_retreat_summary()
log("Field battle won by " + game.active + ".")
game.show_field = 0
@@ -2829,6 +2833,10 @@ function resume_field_battle() {
}
if (is_enemy_field(game.where)) {
+ if (game.delay_hits && game.hits > 0) {
+ game.active = enemy(save_active)
+ return goto_field_battle_hits()
+ }
game.active = enemy(game.active)
print_retreat_summary()
log("Field battle won by " + game.active + ".")
@@ -2837,12 +2845,20 @@ function resume_field_battle() {
}
if (is_enemy_battle_field()) {
+ if (game.delay_hits && game.hits > 0) {
+ game.active = enemy(save_active)
+ return goto_field_battle_hits()
+ }
print_retreat_summary()
log("Attacking main force was eliminated.")
return next_combat_round()
}
if (is_friendly_battle_field()) {
+ if (game.delay_hits && game.hits > 0) {
+ game.active = enemy(save_active)
+ return goto_field_battle_hits()
+ }
print_retreat_summary()
log("Defending main force was eliminated.")
log("Battlefield control changed.")