From 647ea5cbde5ae12db804a49c82d763cbdf74c093 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Fri, 21 Apr 2023 17:50:35 +0200 Subject: More hyperlinking in rulebook. --- info/rulebook.html | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/info/rulebook.html b/info/rulebook.html index 89e5946..d9d554e 100644 --- a/info/rulebook.html +++ b/info/rulebook.html @@ -222,7 +222,7 @@ a.h{color:black}

ations are open. The rules do not bind players to agreements.

1.6 Support and Opposition

Support and Opposition affect victory and some Operations.

-

1.6.1 Cities and Departments with at least 1 Population (1.3.2-3)

+

1.6.1 Cities and Departments with at least 1 Population (1.3.2-3)

always show 1 of 5 levels of its populace’s Support for or Oppo-

sition to the Government that can shift during play:

• Active Support.

@@ -230,13 +230,13 @@ a.h{color:black}

• Neutral.

• Passive Opposition.

• Active Opposition.

-

1.6.2 Show Active or Passive Support or Opposition with mark-

+

1.6.2 Show Active or Passive Support or Opposition with mark-

ers placed in each City or Department. Show Neutral spaces by

the absence of such markers. Active Support/Opposition counts

double for Total Support/Opposition (1.6.3).

NOTE: LoCs (1.3.4) and Population 0 Departments never hold

Support or Opposition markers (they are always Neutral).

-

1.6.3 Total Support and Total Opposi-

+

1.6.3 Total Support and Total Opposi-

tion. Government or FARC victory de-

pends on the total value of population

Support or Opposition (plus FARC Bases,

@@ -666,7 +666,7 @@ a.h{color:black}

PLAY NOTE: If the 1st Eligible Faction uses a Special Activity,

the 2nd Eligible will have the option of executing the card’s

Event (2.3.4).

-

4.1.1. Accompanying Operations. Some Special Activities

+

4.1.1. Accompanying Operations. Some Special Activities

specify that they may only accompany certain types of Opera-

tions (3.0). Certain Special Activities may take place only in the

locations of their Accompanying Operations. If not otherwise

@@ -824,7 +824,7 @@ a.h{color:black}

selections allowed within the Event’s required Attack (per 3.1).

Some Events with lasting effects have markers as aids to play.

(For Events that place FARC Zones, see 6.4.4.)

-

5.1.1 Where Event text contradicts rules, the Event takes prece-

+

5.1.1 Where Event text contradicts rules, the Event takes prece-

dence. EXAMPLE: If the Event says any Guerrilla in a partic-

ular space executes Terror or Ambush, even an already Active

Guerrilla there can do so. However:

@@ -836,11 +836,11 @@ a.h{color:black}

beyond 99 (1.7).

• Events never allow a Faction to execute a type of Operation

or Special Activity available only to other Factions (3.0, 4.0).

-

5.1.2 If two Events contradict, the currently played Event takes

+

5.1.2 If two Events contradict, the currently played Event takes

precedence.

EXAMPLE: “Former Military” could result in Assault against

FARC even if FARC had just played “Senado & Cámara”.

-

5.1.3 If not all of an executed Event’s text can be carried out,

+

5.1.3 If not all of an executed Event’s text can be carried out,

implement that which can.

5.2 Dual Use

Many Events have both unshaded and shaded Event text. The

@@ -976,15 +976,15 @@ a.h{color:black}

6.5 Redeploy Phase

The Government relocates its forces as described below. Control

does not change until all Redeployment is complete.

-

6.5.1 The Government must move any Troops on LoCs or in

+

6.5.1 The Government must move any Troops on LoCs or in

Departments without Government Bases to Govt-Controlled

spaces (1.8) that either are Cities or have Government Bases (if

no such spaces, then to Bogotá).

6.5.2 The Government may move any other Troops to such

Govt-Controlled Cities or Bases.

-

6.5.3 The Government may move any Police to any LoCs or

+

6.5.3 The Government may move any Police to any LoCs or

Govt-Controlled spaces.

-

6.5.4 Once all Redeployment is finished, Control of all Cities

+

6.5.4 Once all Redeployment is finished, Control of all Cities

and Departments adjusts per 1.8.

DESIGN AND PLAY NOTE: While Troops are the Government’s

main means of attacking Insurgents in the countryside, Police

-- cgit v1.2.3