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-rw-r--r--rules.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/rules.js b/rules.js
index 98ffb42..74757f6 100644
--- a/rules.js
+++ b/rules.js
@@ -3667,9 +3667,9 @@ states.assault_space = {
view.prompt = `Assault: Remove ${game.op.count} enemy pieces in ${space_name[game.op.where]}.`
view.where = game.op.where
- if (game.faction === FARC) {
+ if (game.op.faction === FARC) {
gen_exposed_piece(game.op.where, FARC)
- } else if (game.faction === AUC) {
+ } else if (game.op.faction === AUC) {
gen_exposed_piece(game.op.where, AUC)
} else {
if (!has_momentum(MOM_SENADO_FARC))