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-rw-r--r--rules.js35
1 files changed, 22 insertions, 13 deletions
diff --git a/rules.js b/rules.js
index c4aeb40..b21ac8b 100644
--- a/rules.js
+++ b/rules.js
@@ -14,6 +14,8 @@
const AUTOMATIC = true
+const PATROL_UNDO = true
+
let states = {}
let game = null
let view = null
@@ -2888,7 +2890,6 @@ states.train_base = {
gen_action_space(s)
},
space(s) {
- push_undo()
if (!is_selected_op_space(s))
select_op_space(s, 3)
goto_train_base_remove(s)
@@ -3045,6 +3046,7 @@ function goto_patrol2() {
else
game.state = "patrol"
game.op.who = -1
+ game.op.undo = game.undo.length
}
function can_patrol() {
@@ -3152,7 +3154,6 @@ states.patrol_limop_move = {
move_piece(p, game.op.where)
},
next() {
- push_undo()
end_patrol_move()
},
}
@@ -3187,13 +3188,15 @@ states.patrol = {
view.actions.next = 1
},
piece(p) {
- // TODO: undo for each piece?
if (game.op.who < 0) {
- push_undo()
+ if (PATROL_UNDO)
+ push_undo()
game.op.who = p
set_add(game.op.pieces, p)
} else {
- pop_undo()
+ if (PATROL_UNDO)
+ pop_undo()
+ game.op.who = -1
}
},
space(s) {
@@ -3208,7 +3211,9 @@ states.patrol = {
game.op.who = -1
},
next() {
- push_undo()
+ // Reset undo stack to beginning of Operation.
+ if (PATROL_UNDO)
+ game.undo.length = game.op.undo
end_patrol_move()
},
}
@@ -4033,12 +4038,10 @@ states.rally_space = {
end_rally_space()
},
base() {
- push_undo()
game.state = "rally_base_remove"
game.op.count = 0
},
move() {
- push_undo()
game.state = "rally_move"
},
skip() {
@@ -4304,7 +4307,8 @@ states.march_move = {
for (let p of group)
set_active(p)
- // TODO: auto-end if no more moves possible
+ if (!can_march_to(game.op.where))
+ end_march_move()
},
next() {
end_march_move()
@@ -4471,11 +4475,13 @@ states.attack_place = {
view.actions.skip = 1
},
piece(p) {
+ push_undo_once()
logi("Placed " + piece_faction_type_name[game.current][GUERRILLA] + " from S" + piece_space(p))
place_piece(p, game.op.where)
goto_attack_remove()
},
skip() {
+ push_undo_once()
goto_attack_remove()
},
}
@@ -4510,8 +4516,7 @@ states.attack_remove = {
view.actions.skip = did_maximum_damage(game.op.targeted)
},
piece(p) {
- // NOTE: undo first only?
- push_undo()
+ push_undo_once()
logi("Removed " + piece_name(p))
@@ -4522,6 +4527,7 @@ states.attack_remove = {
end_attack_space()
},
skip() {
+ push_undo_once()
end_attack_space()
}
}
@@ -4915,7 +4921,7 @@ states.air_strike = {
}
},
piece(p) {
- push_undo()
+ push_undo_once() // only for Event 8 - 3 free air strikes
log_space(piece_space(p), "Air Strike")
logi("Removed " + piece_name(p))
remove_piece(p)
@@ -5292,7 +5298,6 @@ states.kidnap_space = {
view.prompt += " IMPOSSIBLE!"
},
shipment(sh) {
- push_undo()
game.sa.shipment = sh
game.state = "kidnap_drug_ransom"
},
@@ -7144,21 +7149,25 @@ states.vm_current = {
view.actions.cartels = 1
},
govt() {
+ clear_undo()
game.current = GOVT
log_transfer(faction_name[game.current] + "...")
vm_next()
},
farc() {
+ clear_undo()
game.current = FARC
log_transfer(faction_name[game.current] + "...")
vm_next()
},
auc() {
+ clear_undo()
game.current = AUC
log_transfer(faction_name[game.current] + "...")
vm_next()
},
cartels() {
+ clear_undo()
game.current = CARTELS
log_transfer(faction_name[game.current] + "...")
vm_next()