diff options
Diffstat (limited to 'events.txt')
-rw-r--r-- | events.txt | 306 |
1 files changed, 180 insertions, 126 deletions
@@ -3,17 +3,23 @@ # TODO: format prompt "Remove N Piece(s)" # TODO: prompt wording to match card texts -# TODO: piece/space_opt_1 - optional if at least 1 - -# TODO: 5.1.3 - as much as possible - for doing multiple things in one space -# 14, 34, 49 (place base + other piece) priority to spaces with room for all available pieces -# 65 priority to where both (place or remove shipment) and (place or remove insurgent base) - -# TODO: replace pieces - must check stacking if replacement piece is available -# 35, 39, 40, 50, 54, 57, 72 - # TODO: allow voluntarily removing pieces before taking event (but disable passing if did so) -# - needed for 66 shaded (within stacking place base) etc + +# Notes on difficult events: +# +# 5.1.3 - must place/remove multiple pieces base if able +# 14, shaded 14, shaded 34, shaded 49 +# 30 remove farc zone and remove farc base +# 43 place terror and remove farc base +# 65 (place or remove shipment) and (place or remove insurgent base) +# TODO: shaded 24 (2 troops) +# +# Replace pieces - may only remove when unable to place available piece (check stacking if piece is available) +# 35, shaded 39, 40, shaded 50, 54, 57, shaded 57, 72 +# +# Remove X or replace X - exclusive choices +# shaded 50, 54 +# EVENT 1 log "1 Civic Action space each Support Phase requires Government Control and any cube." @@ -147,9 +153,15 @@ SHADED 13 EVENT 14 current GOVT prompt "Place 1 Base and 3 Troops into any Department." - # TODO: 5.1.3 do as much as can! + # 5.1.3 - place base if possible! + space 1 is_dept(s) && can_place_piece(s, GOVT, BASE) + auto_place GOVT BASE + auto_place GOVT TROOPS + auto_place GOVT TROOPS + auto_place GOVT TROOPS + return + endspace space 1 is_dept(s) && can_stack_any(s, GOVT) - # TODO: auto or manual ? auto_place GOVT BASE auto_place GOVT TROOPS auto_place GOVT TROOPS @@ -158,7 +170,8 @@ EVENT 14 SHADED 14 prompt "Remove 1 Government Base and 1 cube from a Department." - space 1 is_dept(s) && has_faction_piece(s, GOVT) + # 5.1.3 - remove both base and cube if possible + space 1 is_dept(s) && ( has_govt_base(s) && has_cube(s) ) prompt `Remove Government Base from ${space_name[game.vm.s]}.` piece 1 is_piece_in_event_space(p) && is_govt_base(p) remove @@ -167,6 +180,18 @@ SHADED 14 piece 1 is_piece_in_event_space(p) && is_cube(p) remove endpiece + return + endspace + space 1 is_dept(s) && ( has_govt_base(s) || has_cube(s) ) + prompt `Remove Government Base from ${space_name[game.vm.s]}.` + piece 1 is_piece_in_event_space(p) && is_govt_base(p) + remove + endpiece + prompt `Remove cube from ${space_name[game.vm.s]}.` + piece 1 is_piece_in_event_space(p) && is_cube(p) + remove + endpiece + return endspace EVENT 15 @@ -181,7 +206,7 @@ SHADED 15 EVENT 16 prompt "Each Mountain, +5 Resources to Faction with most pieces." - space 0 is_mountain(s) + space all is_mountain(s) auto_resources (faction_with_most_pieces(game.vm.s)) 5 endspace @@ -208,12 +233,12 @@ SHADED 18 EVENT 19 if game.current === GOVT prompt "Free Sweep or Assault in each space possible." - space 0 can_sweep_activate(s) || can_assault_any(s) + space all can_sweep_activate(s) || can_assault_any(s) free_sweep_assault endspace else prompt "Free Attack or Terror in each space possible." - space 0 can_terror(s) || can_attack(s) + space all can_terror(s) || can_attack(s) free_attack_terror endspace endif @@ -264,11 +289,11 @@ EVENT 23 prompt "In a Department, Activate all Guerrillas and remove all Cartels Bases." space 1 is_dept(s) && (has_any_underground_guerrilla(s) || has_cartels_base(s)) prompt "Activate all Guerrillas." - piece 0 is_piece_in_event_space(p) && is_any_guerrilla(p) && is_underground(p) + piece all is_piece_in_event_space(p) && is_any_guerrilla(p) && is_underground(p) activate endpiece prompt "Remove all Cartels Bases." - piece 0 is_piece_in_event_space(p) && is_cartels_base(p) + piece all is_piece_in_event_space(p) && is_cartels_base(p) remove endpiece endspace @@ -291,6 +316,7 @@ EVENT 24 SHADED 24 prompt "Remove 2 Troops from a space with FARC pieces." + # TODO: 5.1.3 - 2 troops priority space 1 has_farc_piece(s) && has_troops(s) prompt "Remove 2 Troops." piece 2 is_piece_in_event_space(p) && is_troops(p) @@ -306,30 +332,30 @@ EVENT 25 prompt "Remove all FARC pieces from 1 Mountain." space 1 is_mountain(s) && has_faction_piece(s, FARC) prompt "Remove all FARC pieces." - piece 0 is_piece_in_event_space(p) && is_farc_piece(p) + piece all is_piece_in_event_space(p) && is_farc_piece(p) remove endpiece endspace SHADED 25 prompt "Place 3 FARC pieces into Antioquia or an adjacent Department." - space 1 s === ANTIOQUIA || (is_dept(s) && is_adjacent(ANTIOQUIA, s)) - place FARC [BASE,GUERRILLA] - place FARC [BASE,GUERRILLA] - place FARC [BASE,GUERRILLA] + space 1 (s === ANTIOQUIA || (is_dept(s) && is_adjacent(ANTIOQUIA, s))) && can_place_any(s, FARC) + place FARC BASE_GUERRILLA + place FARC BASE_GUERRILLA + place FARC BASE_GUERRILLA endspace EVENT 26 current CARTELS prompt "All Cartels Guerrillas free Attack FARC." - space 0 has_cartels_guerrilla(s) && has_farc_piece(s) + space all has_cartels_guerrilla(s) && has_farc_piece(s) free_attack_farc endspace SHADED 26 prompt "Transfer 6 Resources from Cartels to FARC for each space with Cartels Base and FARC Guerrilla." # prompt "Transfer 6 Resources from Cartels to FARC for each space with both." - space 0 has_cartels_base(s) && has_farc_guerrilla(s) && game.resources[CARTELS] > 0 + space all has_cartels_base(s) && has_farc_guerrilla(s) && game.resources[CARTELS] > 0 auto_transfer CARTELS FARC 6 endspace @@ -359,7 +385,7 @@ SHADED 28 auto_place FARC BASE endspace prompt "Sabotage each empty LoC touching Cúcuta." - space 0 is_loc(s) && is_adjacent(CUCUTA, s) && is_empty(s) && !has_sabotage(s) + space all is_loc(s) && is_adjacent(CUCUTA, s) && is_empty(s) && !has_sabotage(s) sabotage endspace @@ -369,18 +395,18 @@ EVENT 29 # TODO: Madrid Donors, Senado & Camara, etc space 1 has_underground_guerrilla(s, FARC) || ( assault_kill_count(s) > 0 && (has_farc_piece(s) || has_exposed_piece(s, AUC) || has_exposed_piece(s, CARTELS)) ) prompt "Activate all FARC." - piece 0 is_piece_in_event_space(p) && is_farc_guerrilla(p) && is_underground(p) + piece all is_piece_in_event_space(p) && is_farc_guerrilla(p) && is_underground(p) activate endpiece free_assault endspace SHADED 29 - current [FARC,AUC] + current FARC_AUC prompt "Execute 2 free Ambushes in 1 space." space 1 has_piece(s, game.current, GUERRILLA) && has_enemy_piece(s) repeat 2 - prompt "Execute 2 free Ambushes with any Guerrillas without Activating." + prompt "Execute 2 free Ambushes with any Guerrilla without Activating." piece_undo 1 is_piece_in_event_space(p) && is_piece(p, game.current, GUERRILLA) && has_enemy_piece(s) free_ambush_without_activating endpiece @@ -389,14 +415,20 @@ SHADED 29 EVENT 30 prompt "Remove 1 FARC Zone and 1 FARC Base there." - space 1 is_farc_zone(s) + # 5.1.3 - remove both farc zone and farc base if possible + space 1 is_farc_zone(s) && has_farc_base(s) remove_farc_zone prompt "Remove 1 FARC Base." piece 1 is_piece_in_event_space(p) && is_farc_base(p) remove endpiece + return + endspace + space 1 is_farc_zone(s) + remove_farc_zone endspace + SHADED 30 current GOVT place_farc_zone @@ -436,34 +468,45 @@ EVENT 33 SHADED 33 capability EVT_SUCUMBIOS - # TODO: auto or manual select Ecuador ? - set_space ECUADOR - # prompt "Place 2 pieces in Ecuador." - # space 1 s === ECUADOR - place (game.current) [BASE,GUERRILLA,TROOPS,POLICE] - place (game.current) [BASE,GUERRILLA,TROOPS,POLICE] - # endspace + # TODO: auto or manual + if true + set_space ECUADOR + place (game.current) ANY_PIECE + place (game.current) ANY_PIECE + else + prompt "Place 2 pieces in Ecuador." + space 1 s === ECUADOR + place (game.current) ANY_PIECE + place (game.current) ANY_PIECE + endspace + endif + EVENT 34 # -1 = all insurgent factions resources -1 -5 SHADED 34 - current [FARC,AUC,CARTELS] + current FARC_AUC_CARTELS prompt "Place 2 Guerrillas and 1 Base into a 0 Population Department." - # TODO: 5.1.3 do as much as can! - space 1 is_zero_pop_dept(s) && can_stack_any(s, game.current) - # TODO: auto or manual ? + # 5.1.3 - place base if possible + space 1 is_zero_pop_dept(s) && can_place_piece(s, game.current, BASE) + auto_place (game.current) BASE auto_place (game.current) GUERRILLA auto_place (game.current) GUERRILLA + return + endspace + space 1 is_zero_pop_dept(s) && can_stack_any(s, game.current) auto_place (game.current) BASE + auto_place (game.current) GUERRILLA + auto_place (game.current) GUERRILLA endspace EVENT 35 prompt "Replace Cartels Bases in 1 Department with Police." space 1 is_dept(s) && has_cartels_base(s) && can_replace_with(s, GOVT, POLICE) prompt "Replace Cartels Bases with Police." - piece 0 is_piece_in_event_space(p) && is_cartels_base(p) && can_replace_with(s, GOVT, POLICE) + piece all is_piece_in_event_space(p) && is_cartels_base(p) && can_replace_with(s, GOVT, POLICE) remove auto_place GOVT POLICE endpiece @@ -491,7 +534,7 @@ EVENT 36 EVENT 37 current GOVT prompt "Free Sweep or Assault FARC within each space; AUC Guerrillas act as Troops." - space 0 can_sweep_activate(s, FARC) || can_assault(s, FARC) + space all can_sweep_activate(s, FARC) || can_assault(s, FARC) free_sweep_assault_farc endspace @@ -510,16 +553,16 @@ EVENT 38 prompt "Remove all Active AUC Guerrillas from up to 3 spaces with cubes or Support." space_opt 3 (has_cube(s) || is_support(s)) && has_active_guerrilla(s, AUC) prompt "Remove all AUC Guerrillas." - piece 0 is_piece_in_event_space(p) && is_active_guerrilla(p, AUC) + piece all is_piece_in_event_space(p) && is_active_guerrilla(p, AUC) remove endpiece endspace SHADED 38 prompt "All AUC Guerrillas in spaces with cubes or Support to Underground." - space 0 (has_cube(s) || is_support(s)) && has_active_guerrilla(s, AUC) + space all (has_cube(s) || is_support(s)) && has_active_guerrilla(s, AUC) prompt "All AUC Guerrillas to Underground." - piece 0 is_piece_in_event_space(p) && is_active_guerrilla(p, AUC) + piece all is_piece_in_event_space(p) && is_active_guerrilla(p, AUC) underground endpiece endspace @@ -553,7 +596,7 @@ SHADED 40 prompt "Move all cubes in a Department with AUC to any Cities." space 1 is_dept(s) && has_auc_piece(s) && has_cube(s) prompt "Move all cubes to any Cities." - piece 0 is_piece_in_event_space(p) && is_cube(p) + piece all is_piece_in_event_space(p) && is_cube(p) save_space prompt "Move cube to any City." space_no_undo 1 is_city(s) @@ -564,7 +607,7 @@ SHADED 40 endspace prompt "Place 1 AUC piece in each of 2 Cities." space 2 is_city(s) - place AUC [BASE,GUERRILLA] + place AUC BASE_GUERRILLA endspace EVENT 41 @@ -572,14 +615,14 @@ EVENT 41 prompt "Remove all AUC pieces from 1 space." space 1 has_auc_piece(s) prompt "Remove all AUC pieces." - piece 0 is_piece_in_event_space(p) && is_auc_piece(p) + piece all is_piece_in_event_space(p) && is_auc_piece(p) remove endpiece endspace SHADED 41 prompt "AUC Resources +3 for each space with AUC and Cartels pieces." - space 0 has_auc_piece(s) && has_cartels_piece(s) + space all has_auc_piece(s) && has_cartels_piece(s) auto_resources AUC 3 endspace @@ -597,13 +640,19 @@ SHADED 42 EVENT 43 prompt "Place 2 Terror and remove all FARC Bases from a Department with Troops." - space 1 is_dept(s) && has_troops(s) + # 5.1.3 - farc bases if possible + space 1 is_dept(s) && has_troops(s) && has_farc_base(s) terror terror prompt "Remove all FARC Bases." - piece 0 is_piece_in_event_space(p) && is_farc_base(p) + piece all is_piece_in_event_space(p) && is_farc_base(p) remove endpiece + return + endspace + space 1 is_dept(s) && has_troops(s) + terror + terror endspace SHADED 43 @@ -630,21 +679,25 @@ SHADED 44 EVENT 45 prompt "Shift each space with cubes and Terror 1 level toward Active Support." - space 0 has_cube(s) && has_terror(s) && can_shift_support(s) + space all has_cube(s) && has_terror(s) && can_shift_support(s) shift_support endspace SHADED 45 - # TODO: aid (-count_spaces_with_faction_piece(AUC)) - prompt "Aid -1 for each space with AUC pieces." - space 0 has_auc_piece(s) - auto_aid -1 - endspace + # TODO: auto or manual + if true + aid (-count_matching_spaces(s=>has_faction_piece(s,AUC))) + else + prompt "Aid -1 for each space with AUC pieces." + space all has_auc_piece(s) + auto_aid -1 + endspace + endif roll resources GOVT (-game.vm.die) EVENT 46 - current [FARC,AUC,CARTELS] + current FARC_AUC_CARTELS prompt "Execute free Terror with any Guerrilla." space 1 has_piece(s, game.current, GUERRILLA) piece 1 is_piece_in_event_space(p) && is_piece(p, game.current, GUERRILLA) @@ -663,20 +716,18 @@ EVENT 46 EVENT 47 prompt "All AUC Guerrillas to Active." - piece 0 is_auc_guerrilla(p) && is_underground(p) + piece all is_auc_guerrilla(p) && is_underground(p) activate endpiece prompt "All Police free Assault AUC as if Troops." - space 0 has_police(s) && has_auc_piece(s) + space all has_police(s) && has_auc_piece(s) # TODO: test this free_assault_auc endspace SHADED 47 current AUC - set_space CUCUTA prompt "Place 2 AUC Guerrillas in Cúcuta." - # set_space CUCUTA space 1 s === CUCUTA auto_place AUC GUERRILLA auto_place AUC GUERRILLA @@ -716,10 +767,15 @@ EVENT 49 SHADED 49 prompt "Place an AUC Guerrilla and Base in any Department." - # TODO: 5.1.3 do as much as can! - space 1 is_dept(s) && can_stack_any(s, AUC) + # 5.1.3 - place base if possible + space 1 is_dept(s) && can_place_piece(s, AUC, BASE) + auto_place AUC BASE auto_place AUC GUERRILLA + return + endspace + space 1 is_dept(s) && can_stack_any(s, AUC) auto_place AUC BASE + auto_place AUC GUERRILLA endspace EVENT 50 @@ -734,7 +790,7 @@ EVENT 50 endrepeat SHADED 50 - # Note: strictly remove 2 or replace 2 + # Note: strictly remove or replace (see event 54) prompt "Remove any 2 Police or replace them with available AUC Guerrillas." piece_undo 1 is_police(p) set_piece_space @@ -760,7 +816,7 @@ SHADED 50 EVENT 51 if is_any_pipeline_sabotaged() prompt "Remove all Pipeline Sabotage." - space 0 is_pipeline(s) && has_sabotage(s) + space all is_pipeline(s) && has_sabotage(s) remove_sabotage endspace else @@ -784,14 +840,18 @@ SHADED 52 space 1 has_auc_piece(s) && can_stack_base(s, AUC) auto_place AUC BASE endspace - # TODO: resources AUC (count_pieces_on_map(AUC,BASE)) - prompt "AUC Resources +1 per AUC Base." - piece 0 is_auc_base(p) - auto_resources AUC 1 - endpiece + # TODO: auto or manual + if true + resources AUC (count_pieces_on_map(AUC,BASE)) + else + prompt "AUC Resources +1 per AUC Base." + piece all is_auc_base(p) + auto_resources AUC 1 + endpiece + endif EVENT 53 - current [FARC,AUC,CARTELS] + current FARC_AUC_CARTELS prompt "Select Departments to move Guerrillas between." space 1 is_dept(s) mark_space @@ -820,43 +880,27 @@ EVENT 53 endpiece EVENT 54 - # Note: strictly remove 2 or replace 2 (see shaded 50) - prompt "Remove up to 2 Guerrillas or replace them with with another Faction's." + # Note: strictly remove or replace (see shaded 50) + prompt "Remove up to 2 Guerrillas or replace them with with another Faction's Guerrillas." piece_undo 1 is_any_guerrilla(p) set_piece_space remove - if piece_faction(game.vm.p) === FARC - place_opt [AUC,CARTELS] GUERRILLA - endif - if piece_faction(game.vm.p) === AUC - place_opt [FARC,CARTELS] GUERRILLA - endif - if piece_faction(game.vm.p) === CARTELS - place_opt [FARC,AUC] GUERRILLA - endif + place_opt (piece_enemy_factions(game.vm.p)) GUERRILLA set_space -1 endpiece if game.vm.opt - # TODO: don't remove just placed guerrilla! prompt "Remove 1 more Guerrilla." + # TODO: don't remove just placed piece piece_undo_opt 1 is_any_guerrilla(p) remove endpiece else - # TODO: don't replace just placed guerrilla! prompt "Replace 1 more Guerrilla." + # TODO: don't replace just placed piece piece_undo_opt 1 is_any_guerrilla(p) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) || can_replace_with(s, CARTELS, GUERRILLA) ) set_piece_space remove - if piece_faction(game.vm.p) === FARC - place [AUC,CARTELS] GUERRILLA - endif - if piece_faction(game.vm.p) === AUC - place [FARC,CARTELS] GUERRILLA - endif - if piece_faction(game.vm.p) === CARTELS - place [FARC,AUC] GUERRILLA - endif + place_opt (piece_enemy_factions(game.vm.p)) GUERRILLA set_space -1 endpiece endif @@ -883,7 +927,7 @@ EVENT 56 SHADED 56 prompt "Add twice Cartels pieces in Cities to Cartels Resources." - piece 0 is_cartels_piece(p) && is_city(s) + piece all is_cartels_piece(p) && is_city(s) auto_resources CARTELS 2 endpiece prompt "Place a Cartels Base in each of 2 Cities." @@ -905,16 +949,16 @@ SHADED 57 # TODO: prompt "Replace a Police with any Cartels piece in 2 spaces." space 2 has_police(s) prompt "Replace a Police with any Cartels piece." - piece 1 is_piece_in_event_space(p) && is_police(p) + piece 1 is_piece_in_event_space(p) && is_police(p) && can_replace_with(s, CARTELS, GUERRILLA) remove - place CARTELS [BASE,GUERRILLA] + place CARTELS BASE_GUERRILLA endpiece endspace EVENT 58 resources CARTELS -6 prompt "Remove all Cartels Guerrillas." - piece 0 is_cartels_guerrilla(p) + piece all is_cartels_guerrilla(p) remove endpiece @@ -931,18 +975,18 @@ SHADED 58 EVENT 59 current GOVT prompt "All Cartels Guerrillas to Active." - piece 0 is_cartels_guerrilla(p) && is_underground(p) + piece all is_cartels_guerrilla(p) && is_underground(p) activate endpiece prompt "Free Assault against Cartels in each space." - space 0 can_assault(s, CARTELS) + space all can_assault(s, CARTELS) free_assault_cartels endspace SHADED 59 current CARTELS prompt "Flip all Cartels Guerrillas Underground." - piece 0 is_cartels_guerrilla(p) && is_active(p) + piece all is_cartels_guerrilla(p) && is_active(p) underground endpiece prompt "Relocate up to 3 Cartels Guerrillas anywhere." @@ -957,7 +1001,7 @@ EVENT 60 prompt "Remove all Cartels pieces from 2 Cities or 1 Department." space 2 has_cartels_piece(s) && ((is_city(s) && (game.vm.ss.length === 0 || is_city(game.vm.ss[0]))) || (is_dept(s) && game.vm.ss.length === 0)) prompt "Remove all Cartels pieces." - piece 0 is_piece_in_event_space(p) && is_cartels_piece(p) + piece all is_piece_in_event_space(p) && is_cartels_piece(p) remove endpiece endspace @@ -978,7 +1022,7 @@ EVENT 61 prompt "Remove all Cartels pieces from 1 City." space 1 is_city(s) && has_cartels_piece(s) prompt "Remove all Cartels pieces." - piece_undo 0 is_piece_in_event_space(p) && is_cartels_piece(p) + piece_undo all is_piece_in_event_space(p) && is_cartels_piece(p) remove endpiece endspace @@ -1005,9 +1049,9 @@ SHADED 62 EVENT 63 current CARTELS prompt "In each space with Cartels Guerrillas..." - space 0 has_cartels_guerrilla(s) + space all has_cartels_guerrilla(s) prompt "Remove all but one Cartels Guerrilla." - piece 0 is_piece_in_event_space(p) && is_cartels_guerrilla(p) && count_pieces(s, CARTELS, GUERRILLA) > 1 + piece all is_piece_in_event_space(p) && is_cartels_guerrilla(p) && count_pieces(s, CARTELS, GUERRILLA) > 1 remove endpiece prompt "Free Terror with remaining Cartels Guerrilla." @@ -1031,18 +1075,23 @@ EVENT 64 SHADED 64 prompt "Cartels Resources +2 for each Cartels Base in a City." - piece 0 is_cartels_base(p) && is_city(s) + piece all is_cartels_base(p) && is_city(s) auto_resources CARTELS 2 endpiece prompt "Cartels Resources +1 for each Cartels Base in a Department." - piece 0 is_cartels_base(p) && is_dept(s) + piece all is_cartels_base(p) && is_dept(s) auto_resources CARTELS 1 endpiece EVENT 65 prompt "Place or remove 1 Shipment and Insurgent Base in any Mountain Department." - # TODO: 5.1.3 do as much as can! - space 1 is_mountain(s) + # 5.1.3 - do both shipment and base if possible + space 1 is_mountain(s) && ( can_place_or_remove_shipment(s) && can_place_or_remove_insurgent_base(s) ) + place_or_remove_shipment + place_or_remove_insurgent_base + return + endspace + space 1 is_mountain(s) && ( can_place_or_remove_shipment(s) || can_place_or_remove_insurgent_base(s) ) place_or_remove_shipment place_or_remove_insurgent_base endspace @@ -1055,7 +1104,7 @@ EVENT 66 SHADED 66 prompt "Place Cartels Base into each Forest that already has one." - space 0 is_forest(s) && has_cartels_base(s) && can_stack_base(s, CARTELS) + space all is_forest(s) && has_cartels_base(s) && can_stack_base(s, CARTELS) auto_place CARTELS BASE endspace @@ -1086,7 +1135,7 @@ EVENT 68 SHADED 68 prompt "Cartels Resources +2 per Cartels piece in coastal spaces." - piece 0 is_cartels_piece(p) && is_coastal_space(s) + piece all is_cartels_piece(p) && is_coastal_space(s) auto_resources CARTELS 2 endpiece @@ -1105,13 +1154,13 @@ EVENT 69 space 1 (s !== game.vm.m[0]) && is_within_adjacent_depts(s, game.vm.m[0], 3) && can_stack_any(s, game.current) if game.current === GOVT prompt "Move cubes to destination." - piece_undo_opt 0 (s === game.vm.m[0]) && is_cube(p) && can_stack_any(s, GOVT) + piece_undo_opt all (s === game.vm.m[0]) && is_cube(p) && can_stack_any(s, GOVT) move endpiece free_train_sweep_assault else prompt "Move Guerrillas to destination." - piece_undo_opt 0 (s === game.vm.m[0]) && is_piece(p, game.current, GUERRILLA) && can_stack_any(s, game.current) + piece_undo_opt all (s === game.vm.m[0]) && is_piece(p, game.current, GUERRILLA) && can_stack_any(s, game.current) move endpiece free_rally_attack_terror @@ -1120,14 +1169,14 @@ EVENT 69 EVENT 70 prompt "Government Resources +6 for each Forest without Guerrillas." - space_no_undo 0 is_forest(s) && !has_any_guerrilla(s) + space_no_undo all is_forest(s) && !has_any_guerrilla(s) auto_resources GOVT 6 endspace SHADED 70 - current [FARC,AUC,CARTELS] + current FARC_AUC_CARTELS prompt "Free Terror in each Forest and +3 Resources per Terror." - space 0 is_forest(s) && has_piece(s, game.current, GUERRILLA) + space all is_forest(s) && has_piece(s, game.current, GUERRILLA) prompt "Free Terror with any 1 Guerrilla." piece 1 is_piece_in_event_space(p) && is_piece(p, game.current, GUERRILLA) free_terror @@ -1146,21 +1195,26 @@ EVENT 71 SHADED 71 capability EVT_DARIEN - # TODO: auto or manual select Panama ? - # set_space PANAMA - prompt "Place 1-2 Bases in Panamá." - space 1 s === PANAMA - auto_place (game.current) BASE + # TODO: auto or manual + if true + set_space PANAMA + place (game.current) BASE place_opt (game.current) BASE - endspace + else + prompt "Place 1-2 Bases in Panamá." + space 1 s === PANAMA + auto_place (game.current) BASE + place_opt (game.current) BASE + endspace + endif EVENT 72 prompt "Replace all Cartels Guerrillas in 2 spaces with other Guerrillas." space 2 has_cartels_guerrilla(s) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) ) prompt "Replace all Cartels Guerrillas with other Guerrillas." - piece_undo 0 is_piece_in_event_space(p) && is_cartels_guerrilla(p) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) ) + piece_undo all is_piece_in_event_space(p) && is_cartels_guerrilla(p) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) ) remove - place [FARC,AUC] GUERRILLA + place FARC_AUC GUERRILLA endpiece endspace @@ -1169,7 +1223,7 @@ SHADED 72 while has_piece(AVAILABLE, CARTELS, GUERRILLA) prompt "Place all available Cartels Guerrillas into spaces with Cartels Bases." asm game.vm.p = find_piece(AVAILABLE, CARTELS, GUERRILLA) - space 1 has_cartels_base(s) + space 1 has_cartels_base(s) && can_stack_piece(s, CARTELS, GUERRILLA) auto_place CARTELS GUERRILLA endspace endwhile |