diff options
-rw-r--r-- | events.txt | 92 | ||||
-rw-r--r-- | rules.js | 50 |
2 files changed, 54 insertions, 88 deletions
@@ -461,9 +461,9 @@ SHADED 34 EVENT 35 prompt "Replace Cartels Bases in 1 Department with Police." - space 1 is_dept(s) && has_cartels_base(s) + space 1 is_dept(s) && has_cartels_base(s) && can_replace_with(s, GOVT, POLICE) prompt "Replace Cartels Bases with Police." - piece 0 is_piece_in_event_space(p) && is_cartels_base(p) + piece 0 is_piece_in_event_space(p) && is_cartels_base(p) && can_replace_with(s, GOVT, POLICE) remove auto_place GOVT POLICE endpiece @@ -532,9 +532,9 @@ EVENT 39 SHADED 39 prompt "In up to 3 Departments, replace 1 Police with AUC Guerrilla." - space_opt 3 is_dept(s) && has_police(s) + space_opt 3 is_dept(s) && has_police(s) && can_replace_with(s, AUC, GUERRILLA) prompt "Replace 1 Police with AUC Guerrilla." - piece 1 is_piece_in_event_space(p) && is_police(p) + piece 1 is_piece_in_event_space(p) && is_police(p) && can_replace_with(s, AUC, GUERRILLA) remove auto_place AUC GUERRILLA endpiece @@ -542,7 +542,7 @@ SHADED 39 EVENT 40 prompt "Replace 3 AUC Guerrillas with Police." - piece_undo 3 is_auc_guerrilla(p) + piece_undo 3 is_auc_guerrilla(p) && can_replace_with(s, GOVT, POLICE) set_piece_space remove auto_place GOVT POLICE @@ -749,7 +749,7 @@ SHADED 50 endpiece else prompt "Replace 1 more Police with AUC Guerrilla." - piece_undo 1 is_police(p) + piece_undo 1 is_police(p) && can_replace_with(s, AUC, GUERRILLA) set_piece_space remove auto_place AUC GUERRILLA @@ -820,67 +820,45 @@ EVENT 53 endpiece EVENT 54 - if false - # Note: may remove one and replace another. - prompt "Remove up to 2 Guerrillas or replace them with with another Faction." - # TODO: don't remove just placed guerrilla - piece_undo_opt 2 is_any_guerrilla(p) - set_piece_space + # Note: strictly remove 2 or replace 2 (see shaded 50) + prompt "Remove up to 2 Guerrillas or replace them with with another Faction's." + piece_undo 1 is_any_guerrilla(p) + set_piece_space + remove + if piece_faction(game.vm.p) === FARC + place_opt [AUC,CARTELS] GUERRILLA + endif + if piece_faction(game.vm.p) === AUC + place_opt [FARC,CARTELS] GUERRILLA + endif + if piece_faction(game.vm.p) === CARTELS + place_opt [FARC,AUC] GUERRILLA + endif + set_space -1 + endpiece + if game.vm.opt + # TODO: don't remove just placed guerrilla! + prompt "Remove 1 more Guerrilla." + piece_undo_opt 1 is_any_guerrilla(p) remove - if piece_faction(game.vm.p) === FARC - place_opt [AUC,CARTELS] GUERRILLA - endif - if piece_faction(game.vm.p) === AUC - place_opt [FARC,CARTELS] GUERRILLA - endif - if piece_faction(game.vm.p) === CARTELS - place_opt [FARC,AUC] GUERRILLA - endif - set_space -1 endpiece - else - # Note: strictly remove 2 or replace 2 (see shaded 50) - prompt "Remove up to 2 Guerrillas or replace them with with another Faction's." - piece_undo 1 is_any_guerrilla(p) + # TODO: don't replace just placed guerrilla! + prompt "Replace 1 more Guerrilla." + piece_undo_opt 1 is_any_guerrilla(p) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) || can_replace_with(s, CARTELS, GUERRILLA) ) set_piece_space remove if piece_faction(game.vm.p) === FARC - place_opt [AUC,CARTELS] GUERRILLA + place [AUC,CARTELS] GUERRILLA endif if piece_faction(game.vm.p) === AUC - place_opt [FARC,CARTELS] GUERRILLA + place [FARC,CARTELS] GUERRILLA endif if piece_faction(game.vm.p) === CARTELS - place_opt [FARC,AUC] GUERRILLA + place [FARC,AUC] GUERRILLA endif set_space -1 endpiece - if game.vm.opt - # TODO: don't remove just placed guerrilla! - prompt "Remove 1 more Guerrilla." - piece_undo_opt 1 is_any_guerrilla(p) - remove - endpiece - else - # TODO: don't replace just placed guerrilla! - prompt "Replace 1 more Guerrilla." - piece_undo_opt 1 is_any_guerrilla(p) - set_piece_space - remove - if piece_faction(game.vm.p) === FARC - place [AUC,CARTELS] GUERRILLA - endif - if piece_faction(game.vm.p) === AUC - place [FARC,CARTELS] GUERRILLA - endif - if piece_faction(game.vm.p) === CARTELS - place [FARC,AUC] GUERRILLA - endif - set_space -1 - endpiece - endif - endif EVENT 55 @@ -915,7 +893,7 @@ SHADED 56 EVENT 57 prompt "Replace up to 3 Cartels pieces with Police." - piece_undo_opt 3 is_cartels_piece(p) + piece_undo_opt 3 is_cartels_piece(p) && can_replace_with(s, GOVT, POLICE) set_piece_space remove auto_place GOVT POLICE @@ -1178,9 +1156,9 @@ SHADED 71 EVENT 72 prompt "Replace all Cartels Guerrillas in 2 spaces with other Guerrillas." - space 2 has_cartels_guerrilla(s) + space 2 has_cartels_guerrilla(s) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) ) prompt "Replace all Cartels Guerrillas with other Guerrillas." - piece_undo 0 is_piece_in_event_space(p) && is_cartels_guerrilla(p) + piece_undo 0 is_piece_in_event_space(p) && is_cartels_guerrilla(p) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) ) remove place [FARC,AUC] GUERRILLA endpiece @@ -302,7 +302,7 @@ exports.setup = function (seed, scenario, options) { } game.deck[0] = - /* TEST */ 72 + /* TEST */ 35 log("DECK " + game.deck.join(", ")) update_control() @@ -1311,6 +1311,12 @@ function auto_transfer_dropped_shipment_imp(sh) { // === ITERATORS AND ACTION GENERATORS === +function can_replace_with(s, faction, piece) { + if (has_piece(AVAILABLE, faction, piece)) + return can_stack_piece(s, faction, piece) + return true +} + function can_stack_any(s, faction) { if (s === PANAMA) return set_has(game.capabilities, EVT_DARIEN) @@ -7439,9 +7445,9 @@ const CODE = [ [ vm_return ], // EVENT 35 [ vm_prompt, "Replace Cartels Bases in 1 Department with Police." ], - [ vm_space, 1, 0, 1, (s)=>is_dept(s) && has_cartels_base(s) ], + [ vm_space, 1, 0, 1, (s)=>is_dept(s) && has_cartels_base(s) && can_replace_with(s, GOVT, POLICE) ], [ vm_prompt, "Replace Cartels Bases with Police." ], - [ vm_piece, 0, 0, 0, (p,s)=>is_piece_in_event_space(p) && is_cartels_base(p) ], + [ vm_piece, 0, 0, 0, (p,s)=>is_piece_in_event_space(p) && is_cartels_base(p) && can_replace_with(s, GOVT, POLICE) ], [ vm_remove ], [ vm_auto_place, 0, 0, GOVT, POLICE ], [ vm_endpiece ], @@ -7510,9 +7516,9 @@ const CODE = [ [ vm_return ], // SHADED 39 [ vm_prompt, "In up to 3 Departments, replace 1 Police with AUC Guerrilla." ], - [ vm_space, 1, 1, 3, (s)=>is_dept(s) && has_police(s) ], + [ vm_space, 1, 1, 3, (s)=>is_dept(s) && has_police(s) && can_replace_with(s, AUC, GUERRILLA) ], [ vm_prompt, "Replace 1 Police with AUC Guerrilla." ], - [ vm_piece, 0, 0, 1, (p,s)=>is_piece_in_event_space(p) && is_police(p) ], + [ vm_piece, 0, 0, 1, (p,s)=>is_piece_in_event_space(p) && is_police(p) && can_replace_with(s, AUC, GUERRILLA) ], [ vm_remove ], [ vm_auto_place, 0, 0, AUC, GUERRILLA ], [ vm_endpiece ], @@ -7520,7 +7526,7 @@ const CODE = [ [ vm_return ], // EVENT 40 [ vm_prompt, "Replace 3 AUC Guerrillas with Police." ], - [ vm_piece, 1, 0, 3, (p,s)=>is_auc_guerrilla(p) ], + [ vm_piece, 1, 0, 3, (p,s)=>is_auc_guerrilla(p) && can_replace_with(s, GOVT, POLICE) ], [ vm_set_piece_space ], [ vm_remove ], [ vm_auto_place, 0, 0, GOVT, POLICE ], @@ -7721,7 +7727,7 @@ const CODE = [ [ vm_endpiece ], [ vm_else ], [ vm_prompt, "Replace 1 more Police with AUC Guerrilla." ], - [ vm_piece, 1, 0, 1, (p,s)=>is_police(p) ], + [ vm_piece, 1, 0, 1, (p,s)=>is_police(p) && can_replace_with(s, AUC, GUERRILLA) ], [ vm_set_piece_space ], [ vm_remove ], [ vm_auto_place, 0, 0, AUC, GUERRILLA ], @@ -7791,23 +7797,6 @@ const CODE = [ [ vm_endpiece ], [ vm_return ], // EVENT 54 - [ vm_if, ()=>false ], - [ vm_prompt, "Remove up to 2 Guerrillas or replace them with with another Faction." ], - [ vm_piece, 1, 1, 2, (p,s)=>is_any_guerrilla(p) ], - [ vm_set_piece_space ], - [ vm_remove ], - [ vm_if, ()=>piece_faction(game.vm.p) === FARC ], - [ vm_place, 0, 1, [AUC,CARTELS], GUERRILLA ], - [ vm_endif ], - [ vm_if, ()=>piece_faction(game.vm.p) === AUC ], - [ vm_place, 0, 1, [FARC,CARTELS], GUERRILLA ], - [ vm_endif ], - [ vm_if, ()=>piece_faction(game.vm.p) === CARTELS ], - [ vm_place, 0, 1, [FARC,AUC], GUERRILLA ], - [ vm_endif ], - [ vm_set_space, -1 ], - [ vm_endpiece ], - [ vm_else ], [ vm_prompt, "Remove up to 2 Guerrillas or replace them with with another Faction's." ], [ vm_piece, 1, 0, 1, (p,s)=>is_any_guerrilla(p) ], [ vm_set_piece_space ], @@ -7830,7 +7819,7 @@ const CODE = [ [ vm_endpiece ], [ vm_else ], [ vm_prompt, "Replace 1 more Guerrilla." ], - [ vm_piece, 1, 1, 1, (p,s)=>is_any_guerrilla(p) ], + [ vm_piece, 1, 1, 1, (p,s)=>is_any_guerrilla(p) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) || can_replace_with(s, CARTELS, GUERRILLA) ) ], [ vm_set_piece_space ], [ vm_remove ], [ vm_if, ()=>piece_faction(game.vm.p) === FARC ], @@ -7845,7 +7834,6 @@ const CODE = [ [ vm_set_space, -1 ], [ vm_endpiece ], [ vm_endif ], - [ vm_endif ], [ vm_return ], // EVENT 55 [ vm_prompt, "Remove 2 Shipments." ], @@ -7879,7 +7867,7 @@ const CODE = [ [ vm_return ], // EVENT 57 [ vm_prompt, "Replace up to 3 Cartels pieces with Police." ], - [ vm_piece, 1, 1, 3, (p,s)=>is_cartels_piece(p) ], + [ vm_piece, 1, 1, 3, (p,s)=>is_cartels_piece(p) && can_replace_with(s, GOVT, POLICE) ], [ vm_set_piece_space ], [ vm_remove ], [ vm_auto_place, 0, 0, GOVT, POLICE ], @@ -8138,9 +8126,9 @@ const CODE = [ [ vm_return ], // EVENT 72 [ vm_prompt, "Replace all Cartels Guerrillas in 2 spaces with other Guerrillas." ], - [ vm_space, 1, 0, 2, (s)=>has_cartels_guerrilla(s) ], + [ vm_space, 1, 0, 2, (s)=>has_cartels_guerrilla(s) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) ) ], [ vm_prompt, "Replace all Cartels Guerrillas with other Guerrillas." ], - [ vm_piece, 1, 0, 0, (p,s)=>is_piece_in_event_space(p) && is_cartels_guerrilla(p) ], + [ vm_piece, 1, 0, 0, (p,s)=>is_piece_in_event_space(p) && is_cartels_guerrilla(p) && ( can_replace_with(s, FARC, GUERRILLA) || can_replace_with(s, AUC, GUERRILLA) ) ], [ vm_remove ], [ vm_place, 0, 0, [FARC,AUC], GUERRILLA ], [ vm_endpiece ], @@ -8158,5 +8146,5 @@ const CODE = [ [ vm_endif ], [ vm_return ], ] -const UCODE = [0,1,7,13,19,29,47,61,67,74,80,86,92,98,104,125,133,140,146,153,165,181,193,201,221,239,254,265,273,290,311,323,337,344,356,366,382,392,408,424,438,463,477,487,504,516,528,545,571,585,596,628,642,656,684,740,755,766,783,798,821,840,854,864,879,898,904,914,919,941,968,984,998] -const SCODE = [0,4,10,16,24,41,52,64,72,77,83,89,95,101,113,128,138,143,149,0,174,187,198,213,227,247,260,270,281,300,320,332,342,351,358,376,0,398,416,429,446,472,483,497,510,521,0,554,580,590,606,637,647,0,0,750,757,774,789,808,830,849,859,0,889,0,909,916,936,0,973,991,1007] +const UCODE = [0,1,7,13,19,29,47,61,67,74,80,86,92,98,104,125,133,140,146,153,165,181,193,201,221,239,254,265,273,290,311,323,337,344,356,366,382,392,408,424,438,463,477,487,504,516,528,545,571,585,596,628,642,656,684,722,737,748,765,780,803,822,836,846,861,880,886,896,901,923,950,966,980] +const SCODE = [0,4,10,16,24,41,52,64,72,77,83,89,95,101,113,128,138,143,149,0,174,187,198,213,227,247,260,270,281,300,320,332,342,351,358,376,0,398,416,429,446,472,483,497,510,521,0,554,580,590,606,637,647,0,0,732,739,756,771,790,812,831,841,0,871,0,891,898,918,0,955,973,989] |