diff options
-rw-r--r-- | events.txt | 20 | ||||
-rw-r--r-- | rules.js | 22 |
2 files changed, 22 insertions, 20 deletions
@@ -30,7 +30,7 @@ SHADED 3 EVENT 4 prompt "Select unsabotaged pipelines." space 3 is_unsabotaged_pipeline(s) - resources GOVT (2*data.spaces[game.vm.s].econ) + auto_resources GOVT (2*data.spaces[game.vm.s].econ) endspace SHADED 4 @@ -181,7 +181,7 @@ SHADED 15 EVENT 16 prompt "Select each Mountain Department." space 0 is_mountain(s) - resources (faction_with_most_pieces(game.vm.s)) 5 + auto_resources (faction_with_most_pieces(game.vm.s)) 5 endspace SHADED 16 @@ -520,7 +520,7 @@ EVENT 41 SHADED 41 prompt "Select each space with AUC and Cartels pieces." space 0 has_auc_piece(s) && has_cartels_piece(s) - resources AUC 3 + auto_resources AUC 3 endspace EVENT 42 @@ -747,7 +747,7 @@ EVENT 56 SHADED 56 piece 0 is_cartels_piece(p) && is_city(s) - resources CARTELS 2 + auto_resources CARTELS 2 endpiece space 2 is_city(s) && can_stack_base(s) auto_place CARTELS BASE @@ -870,11 +870,11 @@ EVENT 64 SHADED 64 prompt "Select each Cartels Base in a City." piece 0 is_cartels_base(p) && is_city(s) - resources CARTELS 2 + auto_resources CARTELS 2 endpiece prompt "Select each Cartels Base in a Dept." piece 0 is_cartels_base(p) && is_dept(s) - resources CARTELS 1 + auto_resources CARTELS 1 endpiece EVENT 65 @@ -919,7 +919,7 @@ EVENT 68 SHADED 68 prompt "Select each Cartels piece in coastal spaces." piece 0 is_cartels_piece(p) && is_coastal_space(s) - resources CARTELS 2 + auto_resources CARTELS 2 endpiece EVENT 69 @@ -955,8 +955,8 @@ EVENT 69 EVENT 70 prompt "Select each Forest without Guerrillas." - space 0 is_forest(s) && !has_any_guerrilla(s) - resources GOVT 6 + space_no_undo 0 is_forest(s) && !has_any_guerrilla(s) + auto_resources GOVT 6 endspace SHADED 70 @@ -964,7 +964,7 @@ SHADED 70 space 0 is_forest(s) && has_piece(s, game.current, GUERRILLA) piece 1 is_piece_in_event_space(p) && is_piece(p, game.current, GUERRILLA) free_terror - resources (game.current) 3 + auto_resources (game.current) 3 endpiece endspace terror_aid_cut @@ -3597,12 +3597,14 @@ function goto_terror() { function vm_free_terror() { init_free_operation("Terror") + game.op.spaces = [] do_terror_space(game.vm.s) do_terror_piece(game.vm.p) } function vm_free_terror_space() { init_free_operation("Terror") + game.op.spaces = [] do_terror_space(game.vm.s) } @@ -6804,7 +6806,7 @@ const CODE = [ // EVENT 4 [ vm_prompt, "Select unsabotaged pipelines." ], [ vm_space, 1, 0, 3, (s)=>is_unsabotaged_pipeline(s) ], - [ vm_resources, GOVT, ()=>(2*data.spaces[game.vm.s].econ) ], + [ vm_auto_resources, GOVT, ()=>(2*data.spaces[game.vm.s].econ) ], [ vm_endspace ], [ vm_return ], // SHADED 4 @@ -6955,7 +6957,7 @@ const CODE = [ // EVENT 16 [ vm_prompt, "Select each Mountain Department." ], [ vm_space, 1, 0, 0, (s)=>is_mountain(s) ], - [ vm_resources, ()=>(faction_with_most_pieces(game.vm.s)), 5 ], + [ vm_auto_resources, ()=>(faction_with_most_pieces(game.vm.s)), 5 ], [ vm_endspace ], [ vm_return ], // SHADED 16 @@ -7289,7 +7291,7 @@ const CODE = [ // SHADED 41 [ vm_prompt, "Select each space with AUC and Cartels pieces." ], [ vm_space, 1, 0, 0, (s)=>has_auc_piece(s) && has_cartels_piece(s) ], - [ vm_resources, AUC, 3 ], + [ vm_auto_resources, AUC, 3 ], [ vm_endspace ], [ vm_return ], // EVENT 42 @@ -7513,7 +7515,7 @@ const CODE = [ [ vm_return ], // SHADED 56 [ vm_piece, 0, 0, 0, (p,s)=>is_cartels_piece(p) && is_city(s) ], - [ vm_resources, CARTELS, 2 ], + [ vm_auto_resources, CARTELS, 2 ], [ vm_endpiece ], [ vm_space, 1, 0, 2, (s)=>is_city(s) && can_stack_base(s) ], [ vm_auto_place, 0, 0, CARTELS, BASE ], @@ -7635,11 +7637,11 @@ const CODE = [ // SHADED 64 [ vm_prompt, "Select each Cartels Base in a City." ], [ vm_piece, 0, 0, 0, (p,s)=>is_cartels_base(p) && is_city(s) ], - [ vm_resources, CARTELS, 2 ], + [ vm_auto_resources, CARTELS, 2 ], [ vm_endpiece ], [ vm_prompt, "Select each Cartels Base in a Dept." ], [ vm_piece, 0, 0, 0, (p,s)=>is_cartels_base(p) && is_dept(s) ], - [ vm_resources, CARTELS, 1 ], + [ vm_auto_resources, CARTELS, 1 ], [ vm_endpiece ], [ vm_return ], // EVENT 65 @@ -7684,7 +7686,7 @@ const CODE = [ // SHADED 68 [ vm_prompt, "Select each Cartels piece in coastal spaces." ], [ vm_piece, 0, 0, 0, (p,s)=>is_cartels_piece(p) && is_coastal_space(s) ], - [ vm_resources, CARTELS, 2 ], + [ vm_auto_resources, CARTELS, 2 ], [ vm_endpiece ], [ vm_return ], // EVENT 69 @@ -7719,8 +7721,8 @@ const CODE = [ [ vm_return ], // EVENT 70 [ vm_prompt, "Select each Forest without Guerrillas." ], - [ vm_space, 1, 0, 0, (s)=>is_forest(s) && !has_any_guerrilla(s) ], - [ vm_resources, GOVT, 6 ], + [ vm_space, 0, 0, 0, (s)=>is_forest(s) && !has_any_guerrilla(s) ], + [ vm_auto_resources, GOVT, 6 ], [ vm_endspace ], [ vm_return ], // SHADED 70 @@ -7728,7 +7730,7 @@ const CODE = [ [ vm_space, 1, 0, 0, (s)=>is_forest(s) && has_piece(s, game.current, GUERRILLA) ], [ vm_piece, 0, 0, 1, (p,s)=>is_piece_in_event_space(p) && is_piece(p, game.current, GUERRILLA) ], [ vm_free_terror ], - [ vm_resources, ()=>(game.current), 3 ], + [ vm_auto_resources, ()=>(game.current), 3 ], [ vm_endpiece ], [ vm_endspace ], [ vm_terror_aid_cut ], |