diff options
-rw-r--r-- | rules.js | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -5105,7 +5105,8 @@ function goto_extort() { states.extort = { prompt() { if (game.sa.where < 0) { - view.prompt = "Extort: Select space with Underground Guerrilla that you control." + let name = faction_name[game.current] + view.prompt = `Extort in any spaces where ${name} forces include an Underground Guerrilla and outnumber enemy.` for (let s = first_space; s <= last_space; ++s) { if (set_has(game.sa.spaces, s)) continue @@ -5201,7 +5202,7 @@ function can_kidnap_in_space(s) { states.kidnap = { prompt() { - view.prompt = "Kidnap: Select up to 3 Cartels Base, City, or LoC spaces where Terror Op." + view.prompt = "Kidnap in up to 3 Cartels Base, City, or LoC spaces where Terror Op." if (game.sa.spaces.length < 3) { for (let s = first_space; s <= last_space; ++s) { @@ -5375,7 +5376,7 @@ function resume_assassinate() { states.assassinate = { prompt() { - view.prompt = "Assassinate: Select up to 3 spaces selected for Terror." + view.prompt = "Assassinate in up to 3 spaces selected for Terror." for (let s = first_space; s <= last_space; ++s) { if (set_has(game.sa.spaces, s)) @@ -5685,7 +5686,7 @@ function resume_bribe() { states.bribe = { prompt() { if (game.resources[CARTELS] >= 3) { - view.prompt = `Bribe: Select up to 3 spaces.` + view.prompt = `Bribe in up to 3 spaces.` for (let s = first_space; s <= last_space; ++s) if (!set_has(game.sa.spaces, s) && has_enemy_piece(s)) gen_action_space(s) |