diff options
-rw-r--r-- | events.txt | 35 | ||||
-rw-r--r-- | rules.js | 28 | ||||
-rw-r--r-- | tools/gencode.js | 11 |
3 files changed, 7 insertions, 67 deletions
@@ -5,13 +5,6 @@ # Notes on difficult events: # -# 5.1.3 - must do max possible -# event 14, shaded 14, shaded 34, shaded 49 - place base and N troops/guerrillas -# shaded 24 - remove 2 troops -# event 30 - remove farc zone and remove farc base -# event 43 - place terror and remove farc base -# event 65 - (place or remove shipment) and (place or remove insurgent base) -# # Replace pieces - may only remove when unable to place available piece (check stacking if piece is available) # 35, shaded 39, 40, shaded 50, 54, 57, shaded 57, 72 # @@ -155,10 +148,8 @@ SHADED 13 EVENT 14 current GOVT - # 5.1.3 - place base if possible! prompt "Place 1 Base and 3 Troops into any Department." - if_space is_dept(s) && can_place_base_and_n(s, GOVT, 3, TROOPS) - or_space is_dept(s) && can_stack_any(s, GOVT) + space 1 is_dept(s) && can_stack_any(s, GOVT) auto_place GOVT BASE auto_place GOVT TROOPS auto_place GOVT TROOPS @@ -166,10 +157,8 @@ EVENT 14 endspace SHADED 14 - # 5.1.3 - remove both base and cube if possible prompt "Remove 1 Government Base and 1 cube from a Department." - if_space is_dept(s) && ( has_govt_base(s) && has_cube(s) ) - or_space is_dept(s) && ( has_govt_base(s) || has_cube(s) ) + space 1 is_dept(s) && ( has_govt_base(s) || has_cube(s) ) prompt "Remove 1 Government Base." piece 1 is_piece_in_event_space(p) && is_govt_base(p) remove @@ -307,10 +296,8 @@ EVENT 24 ineligible FARC SHADED 24 - # 5.1.3 - 2 troops priority prompt "Remove 2 Troops from a space with FARC pieces." - if_space has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2 - or_space has_farc_piece(s) && has_troops(s) + space 1 has_farc_piece(s) && has_troops(s) prompt "Remove 2 Troops." piece 2 is_piece_in_event_space(p) && is_troops(p) remove @@ -417,10 +404,8 @@ SHADED 29 endspace EVENT 30 - # 5.1.3 - remove both farc zone and farc base if possible prompt "Remove 1 FARC Zone and 1 FARC Base there." - if_space is_farc_zone(s) && has_piece(s, FARC, BASE) - or_space is_farc_zone(s) + space 1 is_farc_zone(s) remove_farc_zone prompt "Remove 1 FARC Base." piece 1 is_piece_in_event_space(p) && is_farc_base(p) @@ -480,10 +465,8 @@ EVENT 34 SHADED 34 current FARC_AUC_CARTELS - # 5.1.3 - place base if possible prompt "Place 2 Guerrillas and 1 Base into a 0 Population Department." - if_space is_zero_pop_dept(s) && can_place_base_and_n(s, game.current, 2, GUERRILLA) - or_space is_zero_pop_dept(s) && can_stack_any(s, game.current) + space 1 is_zero_pop_dept(s) && can_stack_any(s, game.current) auto_place (game.current) BASE auto_place (game.current) GUERRILLA auto_place (game.current) GUERRILLA @@ -643,10 +626,8 @@ SHADED 42 endif EVENT 43 - # 5.1.3 - farc bases if possible prompt "Place 2 Terror and remove all FARC Bases from a Department with Troops." - if_space is_dept(s) && has_troops(s) && has_piece(s, FARC, BASE) - or_space is_dept(s) && has_troops(s) + space 1 is_dept(s) && has_troops(s) terror terror prompt "Remove all FARC Bases." @@ -774,10 +755,8 @@ EVENT 49 remove_permanently AUC GUERRILLA SHADED 49 - # 5.1.3 - place base if possible prompt "Place an AUC Guerrilla and Base in any Department." - if_space is_dept(s) && can_place_base_and_n(s, AUC, 1, GUERRILLA) - or_space is_dept(s) && can_stack_any(s, AUC) + space 1 is_dept(s) && can_stack_any(s, AUC) auto_place AUC BASE auto_place AUC GUERRILLA endspace @@ -8853,11 +8853,7 @@ CODE[13 * 2 + 1] = [ CODE[14 * 2 + 0] = [ [ vm_current, GOVT ], [ vm_prompt, "Place 1 Base and 3 Troops into any Department." ], - [ vm_if, ()=>can_vm_space(1,(s)=>is_dept(s) && can_place_base_and_n(s, GOVT, 3, TROOPS)) ], - [ vm_space, true, 1, 1, (s)=>is_dept(s) && can_place_base_and_n(s, GOVT, 3, TROOPS) ], - [ vm_else ], [ vm_space, true, 1, 1, (s)=>is_dept(s) && can_stack_any(s, GOVT) ], - [ vm_endif ], [ vm_auto_place, false, 0, GOVT, BASE ], [ vm_auto_place, false, 0, GOVT, TROOPS ], [ vm_auto_place, false, 0, GOVT, TROOPS ], @@ -8869,11 +8865,7 @@ CODE[14 * 2 + 0] = [ // SHADED 14 CODE[14 * 2 + 1] = [ [ vm_prompt, "Remove 1 Government Base and 1 cube from a Department." ], - [ vm_if, ()=>can_vm_space(1,(s)=>is_dept(s) && ( has_govt_base(s) && has_cube(s) )) ], - [ vm_space, true, 1, 1, (s)=>is_dept(s) && ( has_govt_base(s) && has_cube(s) ) ], - [ vm_else ], [ vm_space, true, 1, 1, (s)=>is_dept(s) && ( has_govt_base(s) || has_cube(s) ) ], - [ vm_endif ], [ vm_prompt, "Remove 1 Government Base." ], [ vm_piece, false, 1, 1, (p,s)=>is_piece_in_event_space(p) && is_govt_base(p) ], [ vm_remove ], @@ -9067,11 +9059,7 @@ CODE[24 * 2 + 0] = [ // SHADED 24 CODE[24 * 2 + 1] = [ [ vm_prompt, "Remove 2 Troops from a space with FARC pieces." ], - [ vm_if, ()=>can_vm_space(1,(s)=>has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2) ], - [ vm_space, true, 1, 1, (s)=>has_farc_piece(s) && count_pieces(s, GOVT, TROOPS) >= 2 ], - [ vm_else ], [ vm_space, true, 1, 1, (s)=>has_farc_piece(s) && has_troops(s) ], - [ vm_endif ], [ vm_prompt, "Remove 2 Troops." ], [ vm_piece, false, 2, 2, (p,s)=>is_piece_in_event_space(p) && is_troops(p) ], [ vm_remove ], @@ -9207,11 +9195,7 @@ CODE[29 * 2 + 1] = [ // EVENT 30 CODE[30 * 2 + 0] = [ [ vm_prompt, "Remove 1 FARC Zone and 1 FARC Base there." ], - [ vm_if, ()=>can_vm_space(1,(s)=>is_farc_zone(s) && has_piece(s, FARC, BASE)) ], - [ vm_space, true, 1, 1, (s)=>is_farc_zone(s) && has_piece(s, FARC, BASE) ], - [ vm_else ], [ vm_space, true, 1, 1, (s)=>is_farc_zone(s) ], - [ vm_endif ], [ vm_remove_farc_zone ], [ vm_prompt, "Remove 1 FARC Base." ], [ vm_piece, false, 1, 1, (p,s)=>is_piece_in_event_space(p) && is_farc_base(p) ], @@ -9297,11 +9281,7 @@ CODE[34 * 2 + 0] = [ CODE[34 * 2 + 1] = [ [ vm_current, FARC_AUC_CARTELS ], [ vm_prompt, "Place 2 Guerrillas and 1 Base into a 0 Population Department." ], - [ vm_if, ()=>can_vm_space(1,(s)=>is_zero_pop_dept(s) && can_place_base_and_n(s, game.current, 2, GUERRILLA)) ], - [ vm_space, true, 1, 1, (s)=>is_zero_pop_dept(s) && can_place_base_and_n(s, game.current, 2, GUERRILLA) ], - [ vm_else ], [ vm_space, true, 1, 1, (s)=>is_zero_pop_dept(s) && can_stack_any(s, game.current) ], - [ vm_endif ], [ vm_auto_place, false, 0, ()=>(game.current), BASE ], [ vm_auto_place, false, 0, ()=>(game.current), GUERRILLA ], [ vm_auto_place, false, 0, ()=>(game.current), GUERRILLA ], @@ -9509,11 +9489,7 @@ CODE[42 * 2 + 1] = [ // EVENT 43 CODE[43 * 2 + 0] = [ [ vm_prompt, "Place 2 Terror and remove all FARC Bases from a Department with Troops." ], - [ vm_if, ()=>can_vm_space(1,(s)=>is_dept(s) && has_troops(s) && has_piece(s, FARC, BASE)) ], - [ vm_space, true, 1, 1, (s)=>is_dept(s) && has_troops(s) && has_piece(s, FARC, BASE) ], - [ vm_else ], [ vm_space, true, 1, 1, (s)=>is_dept(s) && has_troops(s) ], - [ vm_endif ], [ vm_terror ], [ vm_terror ], [ vm_prompt, "Remove all FARC Bases." ], @@ -9674,11 +9650,7 @@ CODE[49 * 2 + 0] = [ // SHADED 49 CODE[49 * 2 + 1] = [ [ vm_prompt, "Place an AUC Guerrilla and Base in any Department." ], - [ vm_if, ()=>can_vm_space(1,(s)=>is_dept(s) && can_place_base_and_n(s, AUC, 1, GUERRILLA)) ], - [ vm_space, true, 1, 1, (s)=>is_dept(s) && can_place_base_and_n(s, AUC, 1, GUERRILLA) ], - [ vm_else ], [ vm_space, true, 1, 1, (s)=>is_dept(s) && can_stack_any(s, AUC) ], - [ vm_endif ], [ vm_auto_place, false, 0, AUC, BASE ], [ vm_auto_place, false, 0, AUC, GUERRILLA ], [ vm_endspace ], diff --git a/tools/gencode.js b/tools/gencode.js index d4d8d23..cc789b3 100644 --- a/tools/gencode.js +++ b/tools/gencode.js @@ -54,17 +54,6 @@ for (let line of fs.readFileSync("events.txt", "utf-8").split("\n")) { console.log("CODE[" + line[1] + " * 2 + 1] = [") break - case "if_space": - emit([ "if", "()=>can_vm_space(1,(s)=>" + line.slice(1).join(" ") + ")" ]) - emit([ "space", true, 1, 1, "(s)=>" + line.slice(1).join(" ") ]) - emit([ "else" ]) - break - - case "or_space": - emit([ "space", true, 1, 1, "(s)=>" + line.slice(1).join(" ") ]) - emit([ "endif" ]) - break - case "space_no_undo": emit([ "space", false, line[1], line[1], "(s)=>" + line.slice(2).join(" ") ]) break |