"use strict" /* global view, player, data, send_action, action_button, scroll_with_middle_mouse */ const SCALE = 1.8033333333333332 const DEPLOY = 1 const ELIMINATED = 2 // const UG = 0 // const OPS = 1 // const PTL = 2 // const OC = 3 // const BOXES = [UG, OPS, PTL, OC] const area_count = 31 const unit_count = 120 function is_gov_unit(u) { return (u >= 0 && u <= 39) } function is_fln_unit(u) { return (u >= 40 && u <= 119) } function set_has(set, item) { if (!set) return false let a = 0 let b = set.length - 1 while (a <= b) { let m = (a + b) >> 1 let x = set[m] if (item < x) b = m - 1 else if (item > x) a = m + 1 else return true } return false } let ui = { board: document.getElementById("map"), map: document.getElementById("map"), favicon: document.getElementById("favicon"), header: document.querySelector("header"), status: document.getElementById("status"), player: [ document.getElementById("role_FLN"), document.getElementById("role_Government"), ], markers: { turn: document.getElementById("turn_now"), fln_psl: document.getElementById("fln_psl"), fln_ap: document.getElementById("fln_ap"), gov_psl: document.getElementById("gov_psl"), air_avail: document.getElementById("air_avail"), air_max: document.getElementById("air_max"), helo_avail: document.getElementById("helo_avail"), helo_max: document.getElementById("helo_max"), naval: document.getElementById("naval"), border_zone: document.getElementById("border_zone"), }, tracker: [], drm: [], areas: [], area_markers: [], boxes: [], locations: [], zones: [], units: [], units_holder: document.getElementById("units"), fln_supply: document.getElementById("fln_supply"), gov_supply: document.getElementById("gov_supply"), eliminated: document.getElementById("eliminated"), } // remote (1 bit), terrorized (1 bit), gov control (1 bit), fln control (1 bit) const AREA_FLN_CONTROL_SHIFT = 0 const AREA_FLN_CONTROL_MASK = 1 << AREA_FLN_CONTROL_SHIFT const AREA_GOV_CONTROL_SHIFT = 1 const AREA_GOV_CONTROL_MASK = 1 << AREA_GOV_CONTROL_SHIFT const AREA_TERRORIZED_SHIFT = 2 const AREA_TERRORIZED_MASK = 1 << AREA_TERRORIZED_SHIFT const AREA_REMOTE_SHIFT = 3 const AREA_REMOTE_MASK = 1 << AREA_REMOTE_SHIFT // area control function is_area_fln_control(l) { return (view.areas[l] & AREA_FLN_CONTROL_MASK) === AREA_FLN_CONTROL_MASK } function is_area_gov_control(l) { return (view.areas[l] & AREA_GOV_CONTROL_MASK) === AREA_GOV_CONTROL_MASK } function is_area_contested(l) { return !(is_area_fln_control(l) || is_area_gov_control(l)) } // terrorized function is_area_terrorized(l) { return (view.areas[l] & AREA_TERRORIZED_MASK) === AREA_TERRORIZED_MASK } // remote function is_area_remote(l) { return (view.areas[l] & AREA_REMOTE_MASK) === AREA_REMOTE_MASK } function is_area_country(l) { return data.areas[l].type === COUNTRY } // === UNIT STATE === // location (8 bits), op box (2 bits), dispersed (1 bit), airmobile (1 bit), neutralized (1 bit) const UNIT_NEUTRALIZED_SHIFT = 0 const UNIT_NEUTRALIZED_MASK = 1 << UNIT_NEUTRALIZED_SHIFT const UNIT_AIRMOBILE_SHIFT = 1 const UNIT_AIRMOBILE_MASK = 1 << UNIT_AIRMOBILE_SHIFT const UNIT_DISPERSED_SHIFT = 2 const UNIT_DISPERSED_MASK = 1 << UNIT_DISPERSED_SHIFT const UNIT_BOX_SHIFT = 3 const UNIT_BOX_MASK = 3 << UNIT_BOX_SHIFT const UNIT_LOC_SHIFT = 5 const UNIT_LOC_MASK = 255 << UNIT_LOC_SHIFT function is_unit_neutralized(u) { return (view.units[u] & UNIT_NEUTRALIZED_MASK) === UNIT_NEUTRALIZED_MASK } function unit_loc(u) { return (view.units[u] & UNIT_LOC_MASK) >> UNIT_LOC_SHIFT } function unit_box(u) { return (view.units[u] & UNIT_BOX_MASK) >> UNIT_BOX_SHIFT } function is_unit_airmobile(u) { return (view.units[u] & UNIT_AIRMOBILE_MASK) === UNIT_AIRMOBILE_MASK } function is_unit_dispersed(u) { return (view.units[u] & UNIT_DISPERSED_MASK) === UNIT_DISPERSED_MASK } function is_unit_moved(u) { return set_has(view.moved, u) } function is_unit_action(unit) { return !!(view.actions && view.actions.unit && view.actions.unit.includes(unit)) } function is_unit_selected(unit) { if (Array.isArray(view.selected)) return view.selected.includes(unit) return view.selected === unit } function is_loc_action(x) { return !!(view.actions && view.actions.loc && view.actions.loc.includes(x)) } let action_register = [] function register_action(e, action, id) { e.my_action = action e.my_id = id e.onmousedown = on_click_action action_register.push(e) } function on_click_action(evt) { if (evt.button === 0) if (send_action(evt.target.my_action, evt.target.my_id)) evt.stopPropagation() } function is_action(action, arg) { if (arg === undefined) return !!(view.actions && view.actions[action] === 1) return !!(view.actions && view.actions[action] && view.actions[action].includes(arg)) } let on_init_once = false function build_units() { function build_unit(u) { let side = is_gov_unit(u) ? "gov" : "fln" let elt = ui.units[u] = document.createElement("div") let klass = data.units[u].class elt.className = `counter unit ${side} u${u} ${klass}` elt.addEventListener("mousedown", on_click_unit) // elt.addEventListener("mouseenter", on_focus_unit) // elt.addEventListener("mouseleave", on_blur) elt.unit = u } for (let u = 0; u < unit_count; ++u) { build_unit(u) } } function on_click_loc(evt) { if (evt.button === 0) { let loc = parseInt(evt.target.dataset.loc) console.log('loc', loc) if (send_action('loc', loc)) evt.stopPropagation() } } function on_click_unit(evt) { if (evt.button === 0) { console.log('unit', evt.target.unit, data.units[evt.target.unit]) send_action('unit', evt.target.unit) } } function create_tracker(i, x, y) { let e = ui.tracker[i] = document.createElement("div") e.dataset.id = i e.className = "space stack m" e.style.left = x / SCALE + "px" e.style.top = y / SCALE + "px" e.style.width = 85 / SCALE + "px" e.style.height = 85 / SCALE + "px" document.getElementById("tracker").appendChild(e) } function create_border_zone(i) { let e = ui.drm[i] = document.createElement("div") e.dataset.id = i e.className = "space" e.style.left = (288.2 + (i * 99)) / SCALE + "px" e.style.top = 396 / SCALE + "px" e.style.width = 94 / SCALE + "px" e.style.height = 94 / SCALE + "px" document.getElementById("drm").appendChild(e) } const COUNTRY = 4 function create_area(i, area_id, type) { let e = ui.areas[i] = document.createElement("div") e.id = `area-${area_id}` e.dataset.loc = data.areas[i].loc e.className = "space" e.addEventListener("mousedown", on_click_loc) e.style.left = data.areas[i].x / SCALE + "px" e.style.top = data.areas[i].y / SCALE + "px" if (type !== COUNTRY) { e.style.width = 193 / SCALE + "px" e.style.height = 193 / SCALE + "px" } else { e.style.width = data.areas[i].w / SCALE + "px" e.style.height = data.areas[i].h / SCALE + "px" } document.getElementById("areas").appendChild(e) } function create_area_markers(i, area_id) { let e = document.createElement("div") e.id = `area-marker-${area_id}` e.dataset.loc = data.areas[i].loc e.className = "space stack s" e.style.left = (data.areas[i].x + 175) / SCALE + "px" e.style.top = (data.areas[i].y - 65) / SCALE + "px" e.style.width = 65 / SCALE + "px" e.style.height = 65 / SCALE + "px" document.getElementById("area_markers").appendChild(e) ui.area_markers[i] = {} for (let marker of ['remote', 'fln_control', 'gov_control', 'terror']) { let em = ui.area_markers[i][marker] = document.createElement("div") em.id = `area-marker-${i}-${marker}` em.className = `counter ${marker} s` e.appendChild(em) } } function create_box(i, area_id, box_id) { let e = ui.boxes[i * 4 + box_id] = document.createElement("div") e.id = `ops-${area_id}-${box_id}` e.dataset.loc = data.areas[i].loc e.className = "space stack" e.addEventListener("mousedown", on_click_loc) e.style.left = (data.areas[i].x + (box_id % 2) * 99) / SCALE + "px" e.style.top = (data.areas[i].y + Math.floor(box_id / 2) * 99) / SCALE + "px" e.style.width = 94 / SCALE + "px" e.style.height = 94 / SCALE + "px" document.getElementById("boxes").appendChild(e) } function on_init() { if (on_init_once) return on_init_once = true // Tracker let x = 5 let y = 5 for (let i = 0; i < 100; ++i) { create_tracker(i, x, y) if (i < 29) { x += 90 } else if (i < 50) { y += 90 } else if (i < 79) { x -= 90 } else { y -= 90 } } // Border Zone DRM for (let i = 0; i < 4; ++i) { create_border_zone(i) } // Areas for (let i = 0; i < data.areas.length; ++i) { let area_id = data.areas[i].id let type = data.areas[i].type if (type) { create_area(i, area_id, type) if (type !== COUNTRY) { // Area markers // TODO better placement create_area_markers(i, area_id) // Unit Boxes for (let box_id = 0; box_id < 4; ++box_id) { create_box(i, area_id, box_id) } } else { create_box(i, area_id, 0) } } } build_units() } function update_unit(e, u) { e.classList.toggle("disrupted", is_unit_neutralized(u)) e.classList.toggle("airmobile", is_unit_airmobile(u)) e.classList.toggle("fr_xx_dispersed", is_unit_dispersed(u)) e.classList.toggle("action", !view.battle && is_unit_action(u)) e.classList.toggle("selected", !view.battle && is_unit_selected(u)) e.classList.toggle("moved", is_unit_moved(u)) e.classList.toggle("eliminated", unit_loc(u) === ELIMINATED) } function update_map() { console.log("VIEW", view) ui.tracker[view.turn % 100].appendChild(ui.markers.turn) ui.tracker[view.fln_ap].appendChild(ui.markers.fln_ap) ui.tracker[view.fln_psl].appendChild(ui.markers.fln_psl) ui.tracker[view.gov_psl].appendChild(ui.markers.gov_psl) ui.tracker[view.air_avail].appendChild(ui.markers.air_avail) ui.tracker[view.air_max].appendChild(ui.markers.air_max) ui.tracker[view.helo_avail].appendChild(ui.markers.helo_avail) ui.tracker[view.helo_max].appendChild(ui.markers.helo_max) ui.tracker[view.naval].appendChild(ui.markers.naval) // Hide avail markers when no Air / Helo at all ui.markers.air_avail.classList.toggle("hide", !view.air_max) ui.markers.helo_avail.classList.toggle("hide", !view.helo_max) ui.drm[-view.border_zone_drm].appendChild(ui.markers.border_zone) ui.markers.border_zone.classList.toggle("hide", view.border_zone_drm === null) ui.markers.border_zone.classList.toggle("neutralized", !view.border_zone_active) for (let u = 0; u < unit_count; ++u) { let e = ui.units[u] let loc = unit_loc(u) e.dataset.loc = loc if (loc) { if (loc === DEPLOY) { if (is_gov_unit(u) && !ui.gov_supply.contains(e)) ui.gov_supply.appendChild(e) if (is_fln_unit(u) && !ui.fln_supply.contains(e)) ui.fln_supply.appendChild(e) } else if (loc === ELIMINATED) { if (!ui.eliminated.contains(e)) ui.eliminated.appendChild(e) } else { let box_id = unit_box(u) if (is_area_country(loc)) { // only single box in France, Morocco and Tunisia box_id = 0 } if (!ui.boxes[loc * 4 + box_id].contains(e)) ui.boxes[loc * 4 + box_id].appendChild(e) } update_unit(e, u) } else { e.remove() } } for (let i = 0; i < ui.areas.length; ++i) { let e = ui.areas[i] if (e) { let loc = parseInt(e.dataset.loc) e.classList.toggle("action", is_loc_action(loc)) let em = ui.area_markers[i] if (em) { em.fln_control.classList.toggle("hide", !is_area_fln_control(loc)) em.gov_control.classList.toggle("hide", !is_area_gov_control(loc)) em.remote.classList.toggle("hide", !is_area_remote(loc)) em.terror.classList.toggle("hide", !is_area_terrorized(loc)) } } } } function on_update() { // eslint-disable-line no-unused-vars on_init() update_map() for (let e of action_register) e.classList.toggle("action", is_action(e.my_action, e.my_id)) action_button("end_deployment", "End deployment") action_button("roll", "Roll") // gov reinforcement action_button("mobilization", "Mobilization") action_button("activation", "Activation") action_button("acquire_assets", "Acquire assets") action_button("acquire_air_point", "+1 Air") action_button("acquire_helo_point", "+1 Helo") action_button("acquire_naval_point", "+1 Naval") action_button("mobilize_border_zone", "Mobilize Border") action_button("improve_border_zone", "Improve Border") action_button("activate_border_zone", "Activate Border") action_button("remove", "Remove") action_button("activate", "Activate") action_button("build_cadre", "Build Cadre") action_button("build_band", "Build Band") action_button("convert_cadre_to_front", "Convert to Front") action_button("convert_cadre_to_band", "Convert to Band") action_button("convert_band_to_failek", "Convert to Failek") action_button("convert_front_to_cadre", "Convert to Cadre") action_button("end_reinforcement", "End reinforcement") action_button("change_division_mode", "Change Division Mode") action_button("end_deployment", "End deployment") action_button("propaganda", "Propaganda") action_button("strike", "Strike") action_button("move", "Move") action_button("raid", "Raid") action_button("harass", "Harass") action_button("flush", "Flush") action_button("intelligence", "Intelligence") action_button("civil_affairs", "Civil Affairs") action_button("suppression", "Suppression") action_button("population_resettlement", "Population Resettlement") action_button("gov_mission", "Government Mission") action_button("pass", "Pass") action_button("done", "Done") action_button("undo", "Undo") // XXX debug action_button("restart", "Restart") action_button("reset", "Reset") } function on_log(text) { // eslint-disable-line no-unused-vars let p = document.createElement("div") if (text.match(/^>/)) { text = text.substring(1) p.className = "i" } if (text.match(/^\.h1/)) { text = text.substring(4) p.className = 'h1' } else if (text.match(/^\.h2/)) { text = text.substring(4) p.className = 'h2' } else if (text.match(/^\.h3/)) { text = text.substring(4) p.className = 'h3' } p.innerHTML = text return p } scroll_with_middle_mouse("main")