From 67fb5c9eb688bdb1d4bb8624ca43d80e897b239c Mon Sep 17 00:00:00 2001 From: Mischa Untaga <99098079+MischaU8@users.noreply.github.com> Date: Fri, 8 Sep 2023 13:49:51 +0200 Subject: crt, recovery and depreciation tables --- info/charts.html | 102 +++++++++++++++++++++++++++++++++++++++---------------- 1 file changed, 73 insertions(+), 29 deletions(-) (limited to 'info/charts.html') diff --git a/info/charts.html b/info/charts.html index a3b22e2..d92cccc 100644 --- a/info/charts.html +++ b/info/charts.html @@ -696,73 +696,117 @@ 5-8 9-15 16-24 - 25-36 - 37-50 - 51+ + 25-36+ 1 - - - - - - - 1 1 1 2 + 3 2 - - - - - 1 - 1 1 2 - 2 + 4 + 5 3 - - - 1 - 1 - 2 - 2 2 3 + 5 + 7 4 - 1 - 1 - 2 - 2 2 3 - 4 + 5 + 8 5 + - 1 - 1 - 2 2 - 2 - 3 - 4 4 + 6 + 10 6 1 2 - 2 - 2 3 - 4 - 4 5 + 8 + 12 -

Depreciation Table

-

Recovery Table

+

+ Total Firepower Ratings involved (+1d6 for each Air Point used: no Air Points in Urban areas) read across to correct + column, and roll 1d6. Result is the number of 'hits' on enemy units. Each 'hit' on Government units is -1 PSP to the + Government PSL or +1 to the FLN PSL: each 'hit' on FLN units eliminates one Cadre or Band, or reduces a Front to a + Cadre, or reduces a Failek to a Band (FLN player chooses how to distribute his losses). Excess "hits" on FLN units + are not implemented. Remaining involved units of the side that received the largest number of 'hits' (according to + the table, whether implemented or not) are Neutralized (no one is neutralized if equal results). When units fire at + half Firepower Rating, round fractions up. +

+ +

Depreciation Table (10.11)

+ +

Roll 1d6. DRM: -1 for PSL <= 30, +1 for PSL => 70.
+ If (roll) <= Loss Number; then deduct the indicated numer of Points

+ + + + + + +
Points + 1-5 + 6-10 + 11-15 + 16-20 + 21-24 + ≥ 25
Loss Number + -1 + -2 + -3 + -4 + -5 + -6 +
+ +

Recovery Table (10.2)

+ + + + + + +
+ Neutralized Unit + Terrorized Area +
Die roll + DRM:
+ +1 elite unit or PSL => 70
+ -1 PSL <= 30 +
DRM:
+ +1 no non-neutralized FLN units in area +
<1-4 + -- + -- +
5-6+ + Recovers + Recovers +
+ +

PSL Adjustments Summary

Unit Identification Chart

Scenarios

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