Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-11-03 | fixups. | Tor Andersson | |
2023-11-03 | Summarize deployment and reinforcements. | Tor Andersson | |
2023-11-02 | Add and use helper to list units by area. | Tor Andersson | |
2023-11-02 | Summarize free mobilization. | Tor Andersson | |
2023-11-02 | Fix recovery DRM. | Tor Andersson | |
2023-11-02 | Round halved firepower per unit. | Tor Andersson | |
2023-11-02 | Log policital support adjustments. | Tor Andersson | |
2023-11-02 | Log control. | Tor Andersson | |
2023-11-02 | More log formatting tweaks. | Tor Andersson | |
2023-11-02 | fuzzer: allow +0 AP | Mischa Untaga | |
2023-11-02 | Log formatting for missions. | Tor Andersson | |
Gov missions and some FLN missions. | |||
2023-11-02 | Shorter names. | Tor Andersson | |
2023-11-02 | Shorten FLR reinforcement AP gains. | Tor Andersson | |
2023-11-02 | Add log_event helper to log event titles. | Tor Andersson | |
2023-11-02 | Add "map" functions. | Tor Andersson | |
2023-11-02 | Neutralized. | Tor Andersson | |
2023-11-01 | airmobilize react / flush | Mischa Untaga | |
2023-11-01 | restriction of airmobile targets | Mischa Untaga | |
2023-11-01 | reducing a neutralized FLN Front to Cadre: the Cadre should still be neutralized | Mischa Untaga | |
2023-11-01 | fix undo | Tor Andersson | |
2023-11-01 | Reinstate mapwrap. Tweak mobile layout. Lift selected units. | Tor Andersson | |
2023-11-01 | First undo deselects all in more states. | Tor Andersson | |
2023-11-01 | Only show Airmobilize button when nothing selected in React/Flush states. | Tor Andersson | |
2023-11-01 | fix stack bug when clicking units off map. | Tor Andersson | |
2023-11-01 | Consistent font size in rulebook. | Tor Andersson | |
2023-11-01 | Remove unused dataset properties. | Tor Andersson | |
2023-11-01 | Fix webfont URL. | Tor Andersson | |
2023-11-01 | Clean up map. Use JS to layout stacks. | Tor Andersson | |
Change size to be an even multiple of the track boxes (1503x1103). Move boxes and text into play.html part. Render area outlines and borders to bitmap. Focus stacks by clicking as in wilderness war. Stacks expand different directions based on the sub-location so that they don't collide with stacks in the same area. NOTE: Layout values have been manually tweaked. Do not re-run the genlayout script. | |||
2023-11-01 | Title caps NATO Pressure event. | Tor Andersson | |
2023-11-01 | Remove n-dash in inactive prompt. | Tor Andersson | |
2023-11-01 | Tweak some log messages. | Tor Andersson | |
Shorten overflowing PSL message to one line. | |||
2023-11-01 | fix quick setup undo bug | Tor Andersson | |
2023-10-30 | deselect/undo for scenario setup deployment | Tor Andersson | |
2023-10-30 | Include zone in full name. | Tor Andersson | |
SHOUTY cities. | |||
2023-10-30 | Print detailed summary of deployment (including quick setup). | Tor Andersson | |
2023-10-30 | 2 players -> 2-player in about.html | Tor Andersson | |
2023-10-30 | fix typo | Mischa Untaga | |
2023-10-30 | per-type counter border colors | Tor Andersson | |
2023-10-30 | Only allow quick setup as first action. | Tor Andersson | |
... abuse the undo stack to check this instead of a temporary state attribute. | |||
2023-10-30 | always show available/eliminated force panels | Tor Andersson | |
avoids funky animations when they are toggled on and off. | |||
2023-10-30 | Punctuate prompts. | Tor Andersson | |
2023-10-30 | abbreviate Government to Gov on buttons | Tor Andersson | |
TODO: [Government Mission] ? | |||
2023-10-30 | action button capitalization | Tor Andersson | |
2023-10-30 | Color area highlights by type. | Tor Andersson | |
2023-10-30 | Clicking undo when units are selected will deselect first. | Tor Andersson | |
Don't show "top level" buttons when a unit is selected. - Reinforcement - Deployment | |||
2023-10-30 | Remove unused CSS. | Tor Andersson | |
2023-10-30 | Faster transition. | Tor Andersson | |
2023-10-30 | Don't set "cursor: pointer" on inactive elements. | Tor Andersson | |
Note: the common framework client.css sets cursor:pointer on class=active elements. | |||
2023-10-30 | Inset area highlights so that borders are always visible. | Tor Andersson | |
Don't increase brightness on hover: * It's distracting and abrupt brightness changes are unfriendly. * On browsers with slow SVG rendering it is laggy and gives an impression the game is slow. * It doesn't work on touch interfaces. | |||
2023-10-30 | Change gen_action("foo") to accept actions sans arguments. | Tor Andersson | |
... without creating a one-element list containing a null. |