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AgeCommit message (Collapse)Author
2023-11-02Shorten FLR reinforcement AP gains.Tor Andersson
2023-11-02Add log_event helper to log event titles.Tor Andersson
2023-11-02Add "map" functions.Tor Andersson
2023-11-02Neutralized.Tor Andersson
2023-11-01airmobilize react / flushMischa Untaga
2023-11-01restriction of airmobile targetsMischa Untaga
2023-11-01reducing a neutralized FLN Front to Cadre: the Cadre should still be neutralizedMischa Untaga
2023-11-01fix undoTor Andersson
2023-11-01Reinstate mapwrap. Tweak mobile layout. Lift selected units.Tor Andersson
2023-11-01First undo deselects all in more states.Tor Andersson
2023-11-01Only show Airmobilize button when nothing selected in React/Flush states.Tor Andersson
2023-11-01fix stack bug when clicking units off map.Tor Andersson
2023-11-01Consistent font size in rulebook.Tor Andersson
2023-11-01Remove unused dataset properties.Tor Andersson
2023-11-01Fix webfont URL.Tor Andersson
2023-11-01Clean up map. Use JS to layout stacks.Tor Andersson
Change size to be an even multiple of the track boxes (1503x1103). Move boxes and text into play.html part. Render area outlines and borders to bitmap. Focus stacks by clicking as in wilderness war. Stacks expand different directions based on the sub-location so that they don't collide with stacks in the same area. NOTE: Layout values have been manually tweaked. Do not re-run the genlayout script.
2023-11-01Title caps NATO Pressure event.Tor Andersson
2023-11-01Remove n-dash in inactive prompt.Tor Andersson
2023-11-01Tweak some log messages.Tor Andersson
Shorten overflowing PSL message to one line.
2023-11-01fix quick setup undo bugTor Andersson
2023-10-30deselect/undo for scenario setup deploymentTor Andersson
2023-10-30Include zone in full name.Tor Andersson
SHOUTY cities.
2023-10-30Print detailed summary of deployment (including quick setup).Tor Andersson
2023-10-302 players -> 2-player in about.htmlTor Andersson
2023-10-30fix typoMischa Untaga
2023-10-30per-type counter border colorsTor Andersson
2023-10-30Only allow quick setup as first action.Tor Andersson
... abuse the undo stack to check this instead of a temporary state attribute.
2023-10-30always show available/eliminated force panelsTor Andersson
avoids funky animations when they are toggled on and off.
2023-10-30Punctuate prompts.Tor Andersson
2023-10-30abbreviate Government to Gov on buttonsTor Andersson
TODO: [Government Mission] ?
2023-10-30action button capitalizationTor Andersson
2023-10-30Color area highlights by type.Tor Andersson
2023-10-30Clicking undo when units are selected will deselect first.Tor Andersson
Don't show "top level" buttons when a unit is selected. - Reinforcement - Deployment
2023-10-30Remove unused CSS.Tor Andersson
2023-10-30Faster transition.Tor Andersson
2023-10-30Don't set "cursor: pointer" on inactive elements.Tor Andersson
Note: the common framework client.css sets cursor:pointer on class=active elements.
2023-10-30Inset area highlights so that borders are always visible.Tor Andersson
Don't increase brightness on hover: * It's distracting and abrupt brightness changes are unfriendly. * On browsers with slow SVG rendering it is laggy and gives an impression the game is slow. * It doesn't work on touch interfaces.
2023-10-30Change gen_action("foo") to accept actions sans arguments.Tor Andersson
... without creating a one-element list containing a null.
2023-10-30Fix spelling of adjacent.Tor Andersson
2023-10-30Add meta viewport tags to info pages.Tor Andersson
2023-10-27Flush: potential airmobilized unitsMischa Untaga
2023-10-27remove unusedMischa Untaga
2023-10-27remove unused code and commentsMischa Untaga
2023-10-27brMischa Untaga
2023-10-27harass loggingMischa Untaga
2023-10-27mission cost, dont indent if first log msgMischa Untaga
2023-10-27operation countsMischa Untaga
2023-10-26darker FLN countersMischa Untaga
2023-10-26handle zero activation costMischa Untaga
2023-10-26only for unitsMischa Untaga