diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 38 |
1 files changed, 29 insertions, 9 deletions
@@ -482,6 +482,12 @@ function clear_unit_dispersed(u) { game.units[u] &= ~UNIT_DISPERSED_MASK } +function move_unit(u, to) { + log(`>Moved ${units[u].name} to ${areas[to].name}`) + set_unit_loc(u, to) + set_unit_box(u, OC) +} + function eliminate_unit(u) { let loc = unit_loc(u) log(`Eliminated ${units[u].name} in ${areas[loc].name}`) @@ -560,9 +566,24 @@ function is_strike_unit(u) { return (type === FRONT) && !is_area_struck(loc) && is_area_urban(loc) } +function can_cross_border(u) { + if (!game.is_morocco_tunisia_independent) + return false + let result = false + let loc = unit_loc(u) + for_each_adjecent_map_area(loc, adj => { + if (is_border_crossing(loc, adj)) + result = true + }) + return result +} + function is_movable_unit(u) { - // TODO check if movable across border - return is_mobile_unit(u) && !game.events.jealousy_and_paranoia || game.is_morocco_tunisia_independent + if (!is_mobile_unit(u)) + return false + if (!game.events.jealousy_and_paranoia) + return true + return can_cross_border(u) } function is_raid_unit(u) { @@ -2485,12 +2506,9 @@ states.fln_move = { } let [_result, effect] = roll_mst(drm) if (effect === '+') { - log(`Eliminated ${units[unit].name} in ${areas[loc].name}`) eliminate_unit(unit) } else { - log(`>Moved ${units[unit].name} to ${areas[to].name}`) - set_unit_loc(unit, to) - set_unit_box(unit, OC) + move_unit(unit, to) } end_fln_mission() } @@ -3397,11 +3415,13 @@ function shuffle(list) { } } -function add_sign(num) { - if (num >= 0) { +function add_sign(num, zero = '') { + if (num > 0) { return `+${num}` - } else { + } else if (num < 0) { return `${num}` + } else { + return zero } } |