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Diffstat (limited to 'info/charts.html')
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diff --git a/info/charts.html b/info/charts.html index ccb2618..0929ed4 100644 --- a/info/charts.html +++ b/info/charts.html @@ -1,64 +1,423 @@ <!DOCTYPE html> -<title>Algeria Chart</title> +<title>Algeria - Charts & Tables</title> +<link rel="stylesheet" href="/fonts/fonts.css"> <style> -html,body{margin:0;padding:0} -main { max-width: 600px; margin: 0 auto; } -table { border-collapse: collapse; width: 100%; } -th, td { border: 1px solid black; padding: 0 5px; } -th { background-color: gainsboro; } + html { + font-family: Source Serif + } + + body { + max-width: 80ch; + margin: 0 auto; + padding: 36px + } + + h1, + h2, + h3, + h4, + p, + ul, + li { + margin: 0; + padding: 0; + font-size: 16px; + line-height: 1.5; + } + + h2 a, + h3 a, + h4 a { + color: black + } + + ul { + padding-left: 36px; + } + + h1 { + font-size: 36px; + margin: 36px; + } + + h2, + h3 { + font-size: 18px; + margin: 24px 0 12px 0; + } + + h4, + p, + ul, + li, + aside { + margin: 12px 0; + } + + aside { + margin: 18px 0; + } + + nav ul, + nav li { + margin: 0; + list-style: none; + } + + h1 { + text-align: center + } + + h2 { + border-bottom: 2px solid green; + } + + dt { + font-weight: bold; + } + + img.big { + display: block; + margin: 0 auto; + max-width: calc(100% - 4px) + } + + img.square { + border: 1px solid black; + border-radius: 12px; + margin: 4px 4px; + } + + img.round { + border: 1px solid black; + border-radius: 50%; + margin: 4px 4px; + } + + aside { + background-color: #e4ded0; + padding: 6px 12px; + } + + var { + font-style: normal; + font-variant: small-caps; + } + + a { + text-decoration: none; + color: blue + } + + a:hover { + text-decoration: underline + } + + .note { + font-style: italic + } + + .example { + font-style: italic + } + + div.imglist { + display: flex; + gap: 36px; + justify-content: center; + } + + div.imglist div { + text-align: center; + } + + table { + border-collapse: collapse; + width: 100%; + } + + th, + td { + border: 1px solid black; + padding: 0 5px; + } + + th { + background-color: gainsboro; + } </style> +</head> + <body> -<main> -<h1>Algeria Charts</h1> - -<h2>Combat Results Table</h2> - -<p> -<table> -<tr><th>Die Roll<th>1<th>2-4<th>5-8<th>9-15<th>16-24<th>25-36<th>37-50<th>51+ -<tr><td>1<td>-<td>-<td>-<td>-<td>1<td>1<td>1<td>2 -<tr><td>2<td>-<td>-<td>-<td>1<td>1<td>1<td>2<td>2 -<tr><td>3<td>-<td>-<td>1<td>1<td>2<td>2<td>2<td>3 -<tr><td>4<td>-<td>1<td>1<td>2<td>2<td>2<td>3<td>4 -<tr><td>5<td>1<td>1<td>2<td>2<td>2<td>3<td>4<td>4 -<tr><td>6<td>1<td>2<td>2<td>2<td>3<td>4<td>4<td>5 -</table> - -<h2>FLN AP Cost & Sources</h2> - -<p> -<table> -<tr><th>Activity<th style="width: 50px;">APs<th>Units<th>Comments -<tr><td>Build<td>3 (2)<td>0<td>non-neutralized Front needed; only Cadres or Companies may be build. Only 2 AP to build in Morocco or Tunisia -<tr><td>Augment<td>3<td>1 Cadre<td>Cadre augments to Front; only one Front per area and not in Remote -<tr><td>Harass<td>0<td>1 Company<td>roll on Combat Results Table; French fire back at half firepower. May do any number in area per turn but Companies attack singly. -<tr><td>Propaganda<td>1<td>1 (any unit will do)<td>any FLN unit will do; one per area, not in Remote -<tr><td>Strike (urban only)<td>5<td>1 Front + Cadres<td>non-neutralized Front needed; each Cadre assisting gives +1 DRM -<tr><td>Intimidate<td>3<td>1 (any mobile unit)<td>only one area per turn -<tr><td>Movement<td>0<td>1 (any mobile unit)<td>units attempt movement one at a time -</table> - -<p> -<table> -<tr><th>Source<th colspan="3">APs Received -<tr><td>Areas under FLN Control (-1 AP if area is terrorized) -<td><strong>Urban:</strong> -<ul><li>5 if controlled<li>2 if contested but non-neutralized FLN units are present</ul> -<td><strong>Rural:</strong> -<ul><li>2 if controlled<li>1 if contested but non-neutralized FLN units are present</ul> -<td><strong>Remote:</strong> -<ul><li>0</ul> -<tr><td>Foreign Governments<td colspan="3">per random event: AP arrive by sea and some may be intercepted by French Navy (11.7) -<tr><td>FLN PSL<td colspan="3">AP = 10% of current FLN PSL (round fractions down) -</td></tr> -</table> - -<h2>Mission Success</h2> - -<p> -<table> -<tr><th>Die Roll<td>-1<td>0<td>1<td>2<td>3<td>4<td>5<td>6<td>7<td>8 -<tr><th>Result<td>0+<td>0+<td>1+<td>1<td>1<td>2<td>2<td>3@<td>4@<td>5@ -</table> -</main> -</body> + <h1>Algeria: The War for Independence 1954 - 1962</h1> + <h1>CHARTS & TABLES</h1> + + <h2>Table of Contents</h2> + <nav> + <ul> + <li><a href="#fln">FLN Player Charts and Tables</a> + <ul> + <li><a href="#fln-reinforcement">Reinforcement Phase Actions</a> + <li><a href="#fln-missions">Operations Phase Missions</a> + <li><a href="#fln-mst">Mission Success Table</a> + <li><a href="#fln-ap-sources">FLN AP Sources</a> + </ul> + <li><a href="#gov">Government Player Charts and Tables</a> + <ul> + <li><a href="#gov-reinforcement">Government Mobilization and Activation Table</a> + <li><a href="#gov-coup">Coup Table</a> + <li><a href="#gov-missions">Operations Phase Missions</a> + <li><a href="#gov-mst">Mission Success Table</a> + </ul> + <li><a href="#common">Common Charts and Tables</a> + <ul> + <li><a href="#phases">Sequence of Play</a> + <li><a href="#events">Random Events Table</a> + <li><a href="#crt">Combat Results Table</a> + <li><a href="#depreciation">Depreciation Table</a> + <li><a href="#recovery">Recovery Table</a> + <li><a href="#psl-adjustment">PSL Adjustments Summary</a> + <li><a href="#units">Unit Identification Chart</a> + <li><a href="#scenarios">Scenarios</a> + </ul> + </ul> + </nav> + + <h2> + <a href="#fln" id="fln">FLN Player Charts and Tables</a> + </h2> + + <h3><a href="#fln-reinforcement" id="fln-reinforcement">Reinforcement Phase Actions</a></h3> + + <h3><a href="#fln-missions" id="missions">Operations Phase Missions</a></h3> + + <table> + <tr> + <th>Activity + <th style="width: 50px;">APs + <th>Units + <th>Comments + <tr> + <td>Build + <td>3 (2) + <td>0 + <td>non-neutralized Front needed; only Cadres or Companies may be build. Only 2 AP to build in Morocco or + Tunisia + <tr> + <td>Augment + <td>3 + <td>1 Cadre + <td>Cadre augments to Front; only one Front per area and not in Remote + <tr> + <td>Harass + <td>0 + <td>1 Company + <td>roll on Combat Results Table; French fire back at half firepower. May do any number in area per turn but + Companies attack singly. + <tr> + <td>Propaganda + <td>1 + <td>1 (any unit will do) + <td>any FLN unit will do; one per area, not in Remote + <tr> + <td>Strike (urban only) + <td>5 + <td>1 Front + Cadres + <td>non-neutralized Front needed; each Cadre assisting gives +1 DRM + <tr> + <td>Intimidate + <td>3 + <td>1 (any mobile unit) + <td>only one area per turn + <tr> + <td>Movement + <td>0 + <td>1 (any mobile unit) + <td>units attempt movement one at a time + </table> + + <h3><a href="#fln-mst" id="fln-mst">Mission Success Table</a></h3> + + <table> + <tr> + <th>Die Roll + <td>-1 + <td>0 + <td>1 + <td>2 + <td>3 + <td>4 + <td>5 + <td>6 + <td>7 + <td>8 + <tr> + <th>Result + <td>0+ + <td>0+ + <td>1+ + <td>1 + <td>1 + <td>2 + <td>2 + <td>3@ + <td>4@ + <td>5@ + </table> + + <h3><a href="#fln-ap-sources" id="fln-ap-sources">FLN AP Sources</a></h3> + + <table> + <tr> + <th>Source + <th colspan="3">APs Received + <tr> + <td>Areas under FLN Control (-1 AP if area is terrorized) + <td><strong>Urban:</strong> + <ul> + <li>5 if controlled + <li>2 if contested but non-neutralized FLN units are present + </ul> + <td><strong>Rural:</strong> + <ul> + <li>2 if controlled + <li>1 if contested but non-neutralized FLN units are present + </ul> + <td><strong>Remote:</strong> + <ul> + <li>0 + </ul> + <tr> + <td>Foreign Governments + <td colspan="3">per random event: AP arrive by sea and some may be intercepted by French Navy (11.7) + <tr> + <td>FLN PSL + <td colspan="3">AP = 10% of current FLN PSL (round fractions down) + </td> + </tr> + </table> + + <h2> + <a href="#gov" id="gov">Government Player Charts and Tables</a> + </h2> + + <h3><a href="#gov-reinforcement" id="gov-reinforcement">Government Mobilization and Activation Table</a></h3> + <h3><a href="#gov-coup" id="gov-coup">Coup Table</a></h3> + <h3><a href="#gov-operations" id="gov-operations">Operations Phase Missions</a></h3> + <h3><a href="#gov-mst" id="gov-mst">Mission Success Table</a></h3> + + <table> + <tr> + <th>Die Roll + <td>-1 + <td>0 + <td>1 + <td>2 + <td>3 + <td>4 + <td>5 + <td>6 + <td>7 + <td>8 + <tr> + <th>Result + <td>0+ + <td>0+ + <td>1+ + <td>1 + <td>1 + <td>2 + <td>2 + <td>3@ + <td>4@ + <td>5@ + </table> + + <h2> + <a href="#common" id="common">Common Charts and Tables</a> + </h2> + + <h3><a href="#phases" id="phases">Sequence of Play</a></h3> + <h3><a href="#events" id="events">Random Events Table</a></h3> + <h3><a href="#crt" id="crt">Combat Results Table</a></h3> + + <table> + <tr> + <th>Die Roll + <th>1 + <th>2-4 + <th>5-8 + <th>9-15 + <th>16-24 + <th>25-36 + <th>37-50 + <th>51+ + <tr> + <td>1 + <td>- + <td>- + <td>- + <td>- + <td>1 + <td>1 + <td>1 + <td>2 + <tr> + <td>2 + <td>- + <td>- + <td>- + <td>1 + <td>1 + <td>1 + <td>2 + <td>2 + <tr> + <td>3 + <td>- + <td>- + <td>1 + <td>1 + <td>2 + <td>2 + <td>2 + <td>3 + <tr> + <td>4 + <td>- + <td>1 + <td>1 + <td>2 + <td>2 + <td>2 + <td>3 + <td>4 + <tr> + <td>5 + <td>1 + <td>1 + <td>2 + <td>2 + <td>2 + <td>3 + <td>4 + <td>4 + <tr> + <td>6 + <td>1 + <td>2 + <td>2 + <td>2 + <td>3 + <td>4 + <td>4 + <td>5 + </table> + + <h3><a href="#depreciation" id="depreciation">Depreciation Table</a></h3> + <h3><a href="#recovery" id="recovery">Recovery Table</a></h3> + <h3><a href="#psl-adjustment" id="psl-adjustment">PSL Adjustments Summary</a></h3> + <h3><a href="#units" id="units">Unit Identification Chart</a></h3> + <h3><a href="#scenarios" id="scenarios">Scenarios</a></h3> + +</body>
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