diff options
-rw-r--r-- | play.js | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -672,7 +672,7 @@ function on_update() { // eslint-disable-line no-unused-vars update_map() action_button("quick_setup", "Quick Setup") - action_button("end_deployment", "End deployment") + action_button("end_deployment", "End Deployment") action_button("roll", "Roll") action_button("raise_fln_psl_1d6", "+1d6 FLN PSL") action_button("lower_gov_psl_1d6", "-1d6 Government PSL") @@ -686,7 +686,7 @@ function on_update() { // eslint-disable-line no-unused-vars // gov reinforcement action_button("mobilization", "Mobilization") action_button("activation", "Activation") - action_button("acquire_assets", "Acquire assets") + action_button("acquire_assets", "Acquire Assets") action_button("select_all_inactive", "Select All") action_button("acquire_air_point", "+1 Air") @@ -706,10 +706,10 @@ function on_update() { // eslint-disable-line no-unused-vars action_button("convert_band_to_failek", "Convert to Failek") action_button("convert_front_to_cadre", "Convert to Cadre") - action_button("end_reinforcement", "End reinforcement") + action_button("end_reinforcement", "End Reinforcement") action_button("change_division_mode", "Change Division Mode") - action_button("end_deployment", "End deployment") + action_button("end_deployment", "End Deployment") action_button("propaganda", "Propaganda") action_button("strike", "Strike") |