From 973f9b286f12a89adbfbc0ce0c71757bf5d04325 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sun, 16 May 2021 12:46:17 +0200 Subject: 300: Add some implementation notes. --- info/notes.html | 14 ++++++++++++++ rules.js | 6 +++--- 2 files changed, 17 insertions(+), 3 deletions(-) diff --git a/info/notes.html b/info/notes.html index 29a3138..2b1ae29 100644 --- a/info/notes.html +++ b/info/notes.html @@ -68,6 +68,20 @@ to a city other than the one they came from?

This implementation assumes you took the shortest path if you started adjacent to the battle. +


+

+Can fleets retreat to a friendly controlled city where there are enemy fleets in the port? +

+No. + +


+

+Can Greece burn the bridge if they move to Abydos even if there is no land battle? +

+The rules say they may burn the bridge if they control Abydos after a land battle. +It makes little sense to forbid burning the bridge if the Persians against all +odds have left the city undefended. +


diff --git a/rules.js b/rules.js index aaa511b..baba889 100644 --- a/rules.js +++ b/rules.js @@ -10,6 +10,9 @@ // Diary: 2021-05-04 - Tuesday Night - Event code cleanup. // Diary: 2021-05-08 - Saturday Afternoon - Polish game log messages. +// Acropolis on Fire -- if sudden death of the great king, does greece get 6 or 5 talents for the next campaign? +// leonidas + miltiades -- forbid combination? + // Event flags: // greek: mines of laurion -> turn flag // greek: themistocles -> turn flag @@ -21,9 +24,6 @@ // persian: cavalry -> flag // persian: great king -> flag -// conflicts possible between: -// leonidas + miltiades -- forbid combination? - // Reaction event timing: // before persian land battle: miltiades -> flag // before persian land battle: pausanias * -- cgit v1.2.3