diff options
-rw-r--r-- | rules.js | 70 |
1 files changed, 36 insertions, 34 deletions
@@ -571,7 +571,7 @@ function goto_persian_preparation_draw() { function goto_greek_preparation_draw() { game.active = GREECE; game.state = 'greek_preparation_draw'; - if (game.event == MINES_OF_LAURION) + if (game.greek.event == MINES_OF_LAURION) game.talents = 3; else if (game.trigger.acropolis_on_fire) game.talents = 5; @@ -619,7 +619,7 @@ states.persian_preparation_draw = { states.greek_preparation_draw = { prompt: function (view, current) { - let name = (game.event == MINES_OF_LAURION) ? "Mines of Laurion" : "Greek Preparation Phase"; + let name = (game.greek.event == MINES_OF_LAURION) ? "Mines of Laurion" : "Greek Preparation Phase"; if (is_inactive_player(current)) return view.prompt = name + "."; view.prompt = name + ": Draw up to 6 cards. " + game.talents + " talents left."; @@ -709,7 +709,7 @@ function goto_greek_preparation_build() { states.greek_preparation_build = { prompt: function (view, current) { - let name = (game.event == MINES_OF_LAURION) ? "Mines of Laurion" : "Greek Preparation Phase"; + let name = (game.greek.event == MINES_OF_LAURION) ? "Mines of Laurion" : "Greek Preparation Phase"; if (is_inactive_player(current)) return view.prompt = name + "."; view.prompt = name + ": Build fleets and armies. "; @@ -719,7 +719,7 @@ states.greek_preparation_build = { if (is_greek_control(space)) gen_action(view, 'city', space); } - let can_build_fleet = (game.event == MINES_OF_LAURION) || (game.built_fleets < 2); + let can_build_fleet = (game.greek.event == MINES_OF_LAURION) || (game.built_fleets < 2); if (can_build_fleet && game.talents >= 1 && count_greek_fleets(RESERVE) > 0) { for (let space of PORTS) if (is_greek_control(space) && count_persian_fleets(space) == 0) @@ -745,7 +745,7 @@ states.greek_preparation_build = { clear_undo(); game.talents = 0; game.trigger.acropolis_on_fire = 0; - if (game.event == MINES_OF_LAURION) + if (game.greek.event == MINES_OF_LAURION) end_greek_operation(); else end_preparation_phase(); @@ -843,7 +843,7 @@ states.greek_operation = { } function end_persian_movement() { - switch (game.event) { + switch (game.persian.event) { default: end_persian_operation(); break; @@ -851,7 +851,7 @@ function end_persian_movement() { } function end_greek_movement() { - switch (game.event) { + switch (game.greek.event) { case TRIREMES: if (greek_can_naval_move()) goto_greek_movement(false, true, TRIREMES_TWO); @@ -869,7 +869,8 @@ function end_greek_movement() { function end_persian_operation() { clear_undo(); - game.event = 0; + game.greek.event = 0; + game.persian.event = 0; game.land_movement = 0; game.naval_movement = 0; game.move_list = null; @@ -882,7 +883,8 @@ function end_persian_operation() { function end_greek_operation() { clear_undo(); - game.event = 0; + game.greek.event = 0; + game.persian.event = 0; game.land_movement = 0; game.naval_movement = 0; game.move_list = null; @@ -930,7 +932,7 @@ function goto_persian_movement(land, naval, event) { game.state = 'persian_movement'; game.land_movement = land; game.naval_movement = naval; - game.event = event; + game.persian.event = event; } function goto_greek_movement(land, naval, event) { @@ -938,12 +940,12 @@ function goto_greek_movement(land, naval, event) { game.state = 'greek_movement'; game.land_movement = land; game.naval_movement = naval; - game.event = event; + game.greek.event = event; } states.persian_movement = { prompt: function (view, current) { - let name = game.event ? PERSIAN_EVENT_NAMES[game.event] : "Persian Movement"; + let name = game.persian.event ? PERSIAN_EVENT_NAMES[game.persian.event] : "Persian Movement"; if (is_inactive_player(current)) return view.prompt = name + "." view.prompt = name + ": Choose an origin."; @@ -965,7 +967,7 @@ states.persian_movement = { states.greek_movement = { prompt: function (view, current) { - let name = game.event ? GREEK_EVENT_NAMES[game.event] : "Greek Movement"; + let name = game.greek.event ? GREEK_EVENT_NAMES[game.greek.event] : "Greek Movement"; if (is_inactive_player(current)) return view.prompt = name + "." view.prompt = name + ": Choose an origin."; @@ -1152,7 +1154,7 @@ states.greek_naval_movement = { view.naval_movement = game.from; if (game.trigger.carneia_festival && game.from == SPARTA) view.naval_transport = 0; - else if (game.event == TRIREMES || game.event == TRIREMES_TWO) + else if (game.greek.event == TRIREMES || game.greek.event == TRIREMES_TWO) view.naval_transport = 0; else view.naval_transport = 1; @@ -1567,9 +1569,9 @@ states.persian_land_battle_react = { if (game.greek.hand.includes(MILTIADES) && can_play_miltiades_defense()) gen_action(view, 'card_event', MILTIADES); if (!game.trigger.carneia_festival) { - if (game.event == CAVALRY_OF_MARDONIUS && game.greek.hand.includes(PAUSANIAS)) + if (game.persian.event == CAVALRY_OF_MARDONIUS && game.greek.hand.includes(PAUSANIAS)) gen_action(view, 'card_event', PAUSANIAS); - if (game.event != MILTIADES && game.greek.hand.includes(THREE_HUNDRED_SPARTANS)) + if (game.greek.event != MILTIADES && game.greek.hand.includes(THREE_HUNDRED_SPARTANS)) gen_action(view, 'card_event', THREE_HUNDRED_SPARTANS); } }, @@ -1607,11 +1609,11 @@ states.greek_land_battle_react = { } function greek_battle_dice() { - if (game.event == MILTIADES) + if (game.greek.event == MILTIADES) return 3; - if (game.event == LEONIDAS) + if (game.greek.event == LEONIDAS) return 2; - if (game.event == THREE_HUNDRED_SPARTANS) + if (game.greek.event == THREE_HUNDRED_SPARTANS) return 3; return count_greek_armies(game.where); } @@ -1619,7 +1621,7 @@ function greek_battle_dice() { function persian_land_battle_round() { log("Persia attacks " + game.where + "!"); let p_max = (game.where == ABYDOS || game.where == EPHESOS) ? 5 : 4; - if (game.event == CAVALRY_OF_MARDONIUS) + if (game.persian.event == CAVALRY_OF_MARDONIUS) p_max = 6; let g_max = 6; let p_hit = roll_battle_dice("Persia", count_persian_armies(game.where), p_max); @@ -1630,9 +1632,9 @@ function persian_land_battle_round() { log("Greece loses one army."); game.flash += " Greece loses one army."; move_greek_army(game.where, RESERVE); - if (game.event == THREE_HUNDRED_SPARTANS) { + if (game.greek.event == THREE_HUNDRED_SPARTANS) { log("300 Spartans advantage lost."); - game.event = 0; + game.greek.event = 0; } } if (g_hit >= p_hit) { @@ -1888,8 +1890,8 @@ function end_battle() { game.naval_battle = 0; game.from = null; - if (game.event == EVANGELION) { - game.event = 0; + if (game.greek.event == EVANGELION) { + game.greek.event = 0; if (count_persian_armies(game.where) == 0) { log("Greece scores 1 point."); add_greek_vp(); @@ -1900,8 +1902,8 @@ function end_battle() { } } - if (game.event == THE_GREAT_KING) { - game.event = 0; + if (game.persian.event == THE_GREAT_KING) { + game.persian.event = 0; if (count_greek_armies(game.where) == 0) { log("Persia scores 1 point."); add_persian_vp(); @@ -2333,7 +2335,7 @@ function can_play_mines_of_laurion() { } function play_mines_of_laurion() { - game.event = MINES_OF_LAURION; + game.greek.event = MINES_OF_LAURION; goto_greek_preparation_draw(); } @@ -2410,7 +2412,7 @@ function can_play_leonidas() { } function play_leonidas() { - game.event = LEONIDAS; + game.greek.event = LEONIDAS; if (count_greek_armies(RESERVE) > 0) { game.trigger.leonidas = 1; remove_greek_army(RESERVE); @@ -2561,7 +2563,7 @@ function can_play_miltiades_attack() { function play_miltiades_attack() { play_greek_event_card(MILTIADES); - game.event = MILTIADES; + game.greek.event = MILTIADES; if (count_greek_armies(RESERVE) > 0) { remove_greek_army(RESERVE); game.trigger.miltiades = 1; @@ -2592,12 +2594,12 @@ states.miltiades_attack_pay = { } function can_play_miltiades_defense() { - return !game.trigger.miltiades && game.event != THREE_HUNDRED_SPARTANS; + return !game.trigger.miltiades && game.greek.event != THREE_HUNDRED_SPARTANS; } function play_miltiades_defense() { play_greek_event_card(MILTIADES); - game.event = MILTIADES; + game.greek.event = MILTIADES; if (count_greek_armies(RESERVE) > 0) { remove_greek_army(RESERVE); game.trigger.miltiades = 1; @@ -2637,7 +2639,7 @@ function can_play_themistocles() { } function play_themistocles() { - game.event = THEMISTOCLES; + game.greek.event = THEMISTOCLES; if (count_greek_armies(RESERVE) > 0) { game.trigger.themistocles = 1; remove_greek_army(RESERVE); @@ -2668,12 +2670,12 @@ function goto_themistocles() { function play_pausanias() { play_greek_event_card(PAUSANIAS); - game.event = 0; + game.persian.event = 0; } function play_300_spartans() { play_greek_event_card(THREE_HUNDRED_SPARTANS); - game.event = THREE_HUNDRED_SPARTANS; + game.greek.event = THREE_HUNDRED_SPARTANS; } function play_artemisia() { |