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+

© 2020 GMT Games, LLC

+

P L AY B O O K

+

TABLE OF CONTENTS

+

Card Notes

+
+

Sample Turn +

The Many Explanations for the Collapse of Communism

+

Confrontation and Cooperation from the West +

The End of the Socialist Empire +

The Space of Revolution +

The Wave of History +

Dissent in the Police State +

Clausewitz' Trinity in 1989 +

Credits. +

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

2

+

1. LEGACY OF MARTIAL LAW: For the Communists the im-

+

position of martial law in Poland in December 1981 was a great

+

success. The raids that rounded up the leadership of Solidarity were

+

meticulously planned and flawlessly executed. Solidarity was totally

+

unprepared for the mass arrests, and lost almost all of its money and

+

its printing and broadcast equipment. Nonetheless, martial law rep-

+

resented an unprecedented humiliation for the Communists. Never

+

before had the civilian party become so weak that it had to surrender

+

power to the army.

+

2. SOLIDARITY LEGALIZED:

+

Polish General Wojciech Jaruzelski

+

was the strongest of the Communist

+

leaders in Eastern Europe in 1989.

+

He was the only leader who had

+

the confidence of Mikhail Gor-

+

bachev, and it was this personal

+

relationship with Gorbachev that

+

permitted Jaruzelski to proceed with

+

his experiment to legalize the Soli-

+

darity trade union, which had been

+

suppressed under martial law. In

+

January 1989, Jaruzelski proposed

+

that the government enter talks

+

with Solidarity to set conditions

+

under which the martial-law-era ban could be lifted. The majority of

+

Central Committee delegates were opposed, but Jaruzelski stood be-

+

fore the meeting and presented an ultimatum: either Solidarity would

+

be recognized or he would resign. Faced with losing the core of its

+

leadership, the hard-line Central Committee members backed down. A

+

few days later Solidarity agreed to enter negotiations with the regime,

+

calling the invitation a “basic step toward social dialogue.” Solidarity’s

+

leadership had little choice. Solidarity needed the talks to sustain the

+

perception that it was the principal opposition to the regime, particu-

+

larly after the strikes of April and August 1988, which were driven by

+

younger workers who did not owe their allegiance to the old heroes

+

of the 1980-81 movement. The talks ultimately resulted in Solidarity

+

again being recognized as an independent trade union, and elections

+

that would sweep Solidarity into power. For Jaruzelski, his dream of

+

becoming the Polish Gorbachev was shattered. His willingness to risk

+

his position to bring the party to the negotiating table with Solidarity

+

would be quickly forgotten. In the minds of the Polish people he would

+

forever remain the face of martial law.

+

3. WALESA: Lech Walesa was the most important opposition leader

+

of 1989. An electrician by trade, he led the 1980 strikes at the Lenin

+

Shipyard in Gdansk that began the Solidarity movement. Walesa had

+

an unabashed personality, and that complete lack of self-conscious-

+

ness gave him the ability to connect to the crowds. Though meagerly

+

educated, he was an excellent debater. As a working man Walesa had

+

contempt for the intellectual class, but he did work with them, and

+

the partnership he was able to forge between the intellectuals and

+

the workers was critical to ending communism in Poland. After 1989

+

Walesa became one of the loudest voices in favor of tough lustration

+

laws and prosecutions of former Communists for crimes committed

+

during the martial law period. This put Walesa in direct opposition to

+

his friend and choice for prime minister Tadeusz Mazowiecki, who

+

wanted “a thick line” between the democratic and Communist eras.

+

Walesa defeated Mazowiecki in the Polish presidential election of 1990.

+

Since that time Walesa’s reputation has suffered, but he remains one

+

of the great figures of the second half of the 20th century.

+

4. MICHNIK: The democrats in

+

Poland had a perfect recipe for a

+

social revolution: broad support

+

among the working class and strong

+

intellectual leaders, among them

+

Jacek Kuron, Bronislaw Geremek,

+

Tadeusz Mazowiecki and Adam

+

Michnik. Michnik was part of

+

the Worker’s Defense Committee

+

founded after the Helsinki Accords

+

to defend workers arrested during

+

the 1976 strikes. As a Solidarity

+

adviser, he was arrested in the first

+

sweep during martial law and spent

+

the early 1980s in jail. As a result of

+

the round-table agreement, Michnik

+

was able to publish an election newspaper (“Gazeta Wyborcza”) which

+

remains Poland’s second largest circulation newspaper. Michnik’s

+

essay “Your President, Our Prime Minister” is widely credited for

+

establishing the structure for a compromise that allowed Solidarity

+

to form Poland’s first non-Communist government in August 1989.

+

5. GENERAL STRIKE: Of all the methods of protest chosen by the

+

revolutionaries of 1989, the general strike was considered the riskiest,

+

both to the regimes and to the movements themselves. A strike was a

+

test, a gauge of worker support for the aims of the democratic revo-

+

lution. Often the opposition leadership was leery to call them. A poor

+

showing of participation risked revealing that the revolution was limit-

+

ed to the intelligentsia and the students - that the workers still supported

+

the regime. For the Communists, already facing economies in crisis,

+

a strike broadly supported for an extended period was an existential

+

threat and belied their claim to be the vanguard of the working class.

+

6. BROUGHT IN FOR QUESTIONING: All the countries of the

+

Warsaw Pact had security services and all conducted surveillance on

+

their own people. Two, the Stasi of East Germany and the Securitate

+

of Romania, were particularly central to the events of 1989 and have

+

their own event cards. This event represents the general harassment

+

that dissidents faced on a daily basis.

+

7. STATE RUN MEDIA: Control of the media was critical to main-

+

taining support for the regimes. The level of propaganda varied widely

+

within the region, with the Polish press generally speaking the most

+

free and the Romanian being nothing more than a propaganda machine.

+

State control of the press was so strict in Romania that every type-

+

writer in the country had to be registered and a sample of the typeface

+

submitted to the state, so that it could be compared to any petition or

+

samizdat critical of the regime.

+

8. PRUDENCE: George Bush was famously prudent, and his caution

+

served him well in 1989. Bush cultivated personal relationships with

+

foreign leaders, jotting personal notes and making calls. He worked

+

closely with Helmut Kohl, especially during the 2-plus-4 talks over

+

German reunification. Baker and Shevardnadze also forged a personal

+

bond that helped end the Cold War. Most of all, Bush allowed events

+

to unfold without undue celebration. He used restraint to try to protect

+

Gorbachev from attack by Kremlin hardliners. The effects of this event

+

represent either side being too cautious.

+

9. THE WALL: From the foundation of the GDR in 1949 through

+

construction of the Wall in 1961 about 20% of the East German pop-

+

ulation left the country, most of them through West Berlin. Worse yet,

+

C A R D N O T E S

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

3

+

most of the escapees were students, intellectuals and young workers,

+

leaving behind an aging population. Almost immediately, people at-

+

tempted to escape - by running, climbing, digging tunnels, and even

+

by homemade air balloon. The border guards, or Green Troops, had

+

“shoot-to-kill” orders, and an estimated 200 people were killed trying

+

to cross to the West.

+

10. CULT OF PERSONALITY: The Ceausescu personality cult was

+

carefully managed. Bus loads of people would be taken to the airport to

+

greet the Ceausescus when they would return from foreign trips. In any

+

newspaper article that quoted the Ceausescus, other people could not

+

be named. They insisted their photos be printed with red background

+

to remind the people they were leaders of the Romanian revolution.

+

When the great Conducator would give a speech, the crowd’s cheering

+

would be amplified by speakers. The crowd would perform chants of

+

praise such as “Ceausescu and the people!” while holding their banners

+

aloft, all orchestrated and monitored by the Securitate.

+

11. DISSIDENT ARRESTED: Truncheons pounding on the door was

+

a familiar sound for the dissidents of Eastern Europe under commu-

+

nism. Many dissidents spent years in prison. In February 1989, Czech

+

playwright Vaclav Havel was arrested on charges of hooliganism for

+

his part in the Jan Palach Week demonstrations and spent a month in

+

jail. His final arrest was on October 27, 1989.

+

12. APPARATCHIKS: The game

+

1989 divides the Communist es-

+

tablishment into two broad groups:

+

the elites who are at the top of the

+

power structure and enjoy all the

+

corresponding privileges of power,

+

and the lower tier of party members

+

who are in charge of the day-to-day

+

operations of the state. These lower

+

level bureaucrats are, for the most

+

part, Communists in name only.

+

For them the party is a means of

+

career advancement. By and large

+

the bureaucrats will survive the

+

lustration process and hold import-

+

ant positions in post-Communist

+

governments.

+

13. STASI: The Ministry of State Security was a vast network of

+

thousands of spies and hundreds of thousands of informants. It was,

+

most of all, the outward manifestation of the East German Communists’

+

obsessive need for control. The other East European security forces

+

were mostly instruments of physical suppression. Their tools were

+

the truncheon, the water cannon, and in the case of the Securitate, the

+

bullet. The Stasi was mostly an instrument of oppression of the mind,

+

and its tool was information. Millions of people had dossiers in the

+

Stasi headquarters. Even children were watched. A remark critical of

+

the regime could follow an individual around for the rest of his life,

+

denying him a job or the opportunity to travel.

+

14. GORBACHEV CHARMS THE WEST: This card represents

+

Gorbachev leveraging his foreign policy successes into greater author-

+

ity at home, which he used to demote hardliners and elevate supporters

+

of his agenda. By ending the Cold War, Gorbachev hoped to ease

+

problems in his own economy and buy time to revitalize socialism.

+

This card is also a reference to ‘Hannibal Charms Italy’, a strategy

+

card from the game “Hannibal: Rome versus Carthage” on which the

+

1989 Power Struggle deck is based.

+

15. HONECKER: Honecker was

+

the principal architect of the Berlin

+

Wall, built while he was a protégé

+

of Walter Ulbricht. Honecker rose

+

under Ulbricht’s tutelage until 1971,

+

when Honecker turned on Ulbricht

+

and pushed him aside to seize pow-

+

er. Outwardly an ascetic, behind

+

the walls of his compound he led a

+

debauched lifestyle, feasting while

+

normal East Germans worked long

+

hours for little pay. This facade was

+

reflected in East Germany itself.

+

Projecting an image of success

+

rivaling the West, the GDR was

+

in fact an economic basket case,

+

relying on ever-increasing loans from Western banks to stay afloat.

+

16. NOMENKLATURA: Despite the rhetoric of abolishing class

+

divisions, the Communists had their own upper class. Members of the

+

nomenklatura went to the elite party schools, had drivers for their Volvo

+

limousines and shopped at their own stores that were well stocked with

+

fresh fruits and imported wines. The life of privilege was in stark con-

+

trast to the deprivations of everyday life for the rest of the population.

+

17. ROUND-TABLE TALKS: Even the shape of the famous round

+

table was a subject of negotiations between Solidarity and the regime.

+

In typical Polish fashion one negotiator determined the record distance

+

for human expectoration was 8 meters so all agreed the table must

+

be at minimum 9 meters in diameter. Humor and a common pride of

+

Polishness under-girded the negotiations. Overshadowing everything

+

was the possibility of Soviet intervention. When one Solidarity rep-

+

resentative privately asked General Jaruzelski how far the Soviets

+

would permit democratic reforms to proceed in Poland, Jaruzelski

+

circumspectly replied, “I don’t know. Let us find out together.” The

+

negotiations lasted from February to April 1989. Solidarity was led in

+

the negotiations by Walesa and Michnik as well as intellectuals such

+

as Bronislaw Geremek and (future Prime Minister) Tadeusz Mazow-

+

iecki. The government was led by the much hated Czeslaw Kiszczak,

+

Minister of Internal Affairs during the 1981 imposition of martial law,

+

but who was crucial to the ultimate success of the round-table. The

+

final results were free elections to a new body called the Senate, and

+

permission that Solidarity could contest 35% of the seats in the Sejm.

+

The president would be selected by the Sejm so all expected this to

+

guarantee that Communists would retain the presidency and control of

+

foreign and defense ministries. In game terms this event is drawn and

+

played several times in 1989. The Polish round-table process as well

+

as the outcome would serve as a model for other east bloc states. Each

+

would hold its own round-table sessions, though without the strength

+

of leadership of Solidarity.

+

18. POZSGAY DEFENDS THE REVOLUTION: In 1988 the

+

Hungarians established a commission to review the events of the 1956

+

revolution. The Soviets and Hungary’s long time ruler Janos Kadar had

+

always termed the events of 1956 a “counter-revolution.” One of the

+

members of this truth commission was Imre Pozsgay. The historical

+

committee’s report was completed on January 27, 1989. Pozsgay, see-

+

ing an opportunity for himself, went on the radio the next morning to

+

announce the committee’s findings: that the ‘56 revolution was a peo-

+

ple’s uprising, not a counter-revolution, and that the participants were

+

justified. This news created a sensation throughout Hungary. Finally,

+

the leaders and participants in the revolution would be rehabilitated.

+

There was only one problem: the report had not yet been approved for

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

4

+

release by the government, and the party leadership remained deeply

+

divided over the events of 1956. Many of them were Kadar loyalists,

+

Grosz included. The Russians had not been consulted either, and they

+

had always taken a much harder line against the Hungarian revolution

+

than the Prague Spring. Pozsgay and the other reformers waited ner-

+

vously for Soviet response. After several days a Soviet representative

+

informed them that there would be no Soviet response. For the first of

+

many times in 1989, Leonid Brezhnev was turning over in his grave.

+

19. PAPAL VISIT: A visit from John Paul II usually included an open-

+

air Mass, which could draw hundreds of thousands. Many, less devout,

+

would attend as a silent protest against the Communists.

+

20. DEUTSCHE MARKS: The Ost Mark was a non-convertible

+

currency, and the East Germans needed D-Marks to pay interest on

+

their hard currency debts. One way they earned hard currency was a

+

“catch and release” program, in which dissidents would be arrested

+

and then ransomed for money to West Germany.

+

21. COMMON EUROPEAN HOME: This was the catch phrase of

+

Gorbachev’s policy towards Western Europe. It was part of his overall

+

peace offensive and meant that the Europeans should de-emphasize

+

the role of NATO and the Warsaw Pact as rival alliances. It was not

+

intended to marginalize the Americans so much as to suggest rival

+

economic systems could exist side by side without threat of military

+

confrontation. The phrase was in contrast to the Bush Administration’s

+

policy of “a Europe whole and free.”

+

22. Scoring card—POLAND

+

23. Scoring card—HUNGARY

+

24. ST. NICHOLAS CHURCH:

+

The East German revolution was

+

largely a leaderless revolution. The

+

focal point was instead a place of

+

worship, St. Nicholas Church in

+

Leipzig. The Lutheran church was

+

the only East German institution

+

that had some independence from

+

the state. In the early 1980s the

+

Church’s political focus was the

+

nuclear disarmament movement. In

+

September, 1982, the pastor of St.

+

Nicholas Church, Christian Fuhrer,

+

began leading services on Monday evenings called Peace Prayers.

+

These Peace Prayers were small gatherings of the faithful praying for

+

a peaceful end to the Cold War. They would continue weekly for the

+

following 7 years. Then in the fall of 1989, quite suddenly, the Peace

+

Prayers would erupt into the Monday Demonstrations.

+

25. PERESTROIKA: Perestroika was the name for Gorbachev’s

+

domestic reform policies. The goal was to make socialism more

+

efficient, though the nature of those policies changed over time. Its

+

central components were decentralization, replacement of corrupt

+

bureaucrats and plant managers, and implementation of very limited

+

market reforms grafted onto the socialist system. Some of the Eastern

+

European Communists gave lip service to perestroika. Ceausescu and

+

Honecker were openly hostile to it. None made meaningful reforms.

+

26. HELSINKI FINAL ACT: The adoption of the Helsinki Accords

+

was one of the biggest achievements of detente. Brezhnev viewed the

+

agreements as a victory because it recognized current borders and ef-

+

fectively put a stamp of approval on Soviet seizure of the Baltics. He

+

didn’t take seriously the human rights declarations, but the Helsinki

+

Final Act became a tool for dissidents across Eastern Europe. In Poland

+

the intellectuals created the K.O.R., the Workers’ Defense Committee.

+

In Czechoslovakia Charter 77 was formed, originally to protest the

+

banning of the rock group Plastic People of the Universe. Outside the

+

K.O.R. these were small groups offering token opposition, but they

+

established the framework within which the 1989 revolutionaries would

+

operate. Except for Romania, the Communists were concerned about

+

their international reputation, and the VP penalty for support checks

+

in Student and Intellectual spaces represents the loss of international

+

prestige suffered when violating basic norms of human rights.

+

27. CONSUMERISM: In the

+

1970s the Communists sought

+

to gain legitimacy by improving

+

living standards, which had fallen

+

noticeably behind the West. Em-

+

phasis was placed on production of

+

consumer goods like refrigerators

+

and washing machines. This binge

+

was financed by heavy borrowing

+

from the West, which set the stage

+

for the debt crises of the 1980s.

+

The policy of consumerism did

+

give Eastern Europeans a taste for

+

a better standard of living, and the

+

bare store shelves of 1989 created

+

discontent that turned many against

+

the Communists.

+

28. FACTORY PARTY CELLS: The Eastern European economies

+

were built upon heavy industry. Some facilities employed up to 25,000

+

people. In every factory was the party cell, a legacy of the early days of

+

the Russian Revolution. In 1989, party representatives were responsi-

+

ble for keeping up morale, organizing voluntary work days or official

+

holiday observances, and monitoring worker loyalties. The party cells

+

also could report under-performing managers or stolen materials to

+

central planners. Most of all, the party cell was a reminder to workers

+

that the party was a part of every aspect of daily life.

+

29. JAN PALACH WEEK: Jan Palach was a student who commit-

+

ted suicide by self-immolation in Wenceslas Square in January 1969.

+

He was not protesting the Soviet-led invasion of Czechoslovakia so

+

much as the acquiescence of the Czechoslovak people to the process

+

of normalization. The Czechs retained the reputation of being the least

+

rebellious people of the northern tier of Communist states, a reputation

+

that would change in 1989. On the 20th anniversary of Jan Palach’s

+

death, the human rights group Charter 77 and students in Prague

+

organized marches that were violently suppressed. Jan Palach Week

+

would be a preview of the Velvet Revolution.

+

30. TEAR GAS: Crowds larger than a few dozen usually were dealt

+

with by specially trained security forces. In addition to shields and

+

night sticks, these units had specially equipped vehicles with tear gas

+

and water cannon to disperse crowds.

+

31. INTELLIGENTSIA: Most of the intellectual leaders of the 1989

+

revolutions were themselves former Marxists. The most important

+

exception was Havel, who was the grandson of a wealthy Czech in-

+

dustrialist. The intellectuals became disillusioned with Marxism after

+

the invasion of Czechoslovakia to crush the Prague Spring reform

+

movement. The invasion was the turning point for communism in

+

Eastern Europe. It showed that the Communists would not permit an

+

alternative model of socialism with rights of dissent. For most of the

+

‘70s and ‘80s the intellectuals did not call for open defiance of the

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

5

+

regimes. Instead they called for creation of a civil society apart from

+

the totalitarian system - a social space where individuals could interact

+

outside party control. Kuron talked about “anti-politics.” Havel talked

+

about “living in truth.” The idea was the regimes were too powerful

+

to confront directly, but if people could construct an alternative social

+

space, and act as if the state did not control their private lives, then

+

the totalitarian foundation of communism would crack and the edifice

+

would eventually be toppled.

+

32. PEASANT PARTIES: The “people’s democracies” were supposed

+

to be societies where the workers and peasants were at the top of the

+

social ladder, as opposed to the “bourgeois democracies” where the

+

capitalists were on top. The Communists abolished opposition parties

+

but kept the peasant parties, ostensibly to represent the peasants while

+

the Communists represented the workers. In reality, legislatures were

+

little more than window dressing; all decisions were made by the

+

party Central Committee, or, more often, a small cadre including the

+

Communist Party General Secretary and his closest advisers.

+

33. SAJUDIS: This card represents

+

the start of the Singing Revolution,

+

the independence movements in the

+

Baltic republics of the USSR. These

+

cards have a dual purpose in the

+

game as they also represent ethnic

+

minorities in Romania and Bulgar-

+

ia. Nationalism has always been

+

a potent force in Eastern Europe,

+

and the Communists were never so

+

popular as when they invoked na-

+

tionalism against Communists from

+

other states. In 1989 tensions rose

+

so high between Hungary and Ro-

+

mania over Ceausescu’s treatment

+

of the Hungarian ethnic minority

+

in Transylvania that the Hungarians redeployed some of their armed

+

forces from the western border to the Romanian border, and Ceausescu

+

made threats of nuclear attack.

+

34. FIDESZ: FIDESZ (The Alliance of Young Democrats) was a po-

+

litical party of radical students based in Budapest. Members had to be

+

under 30 years old. One of its leaders was Viktor Orban, a law student

+

at Eotvos Lorand University. Orban’s speech at the reburial of Imre

+

Nagy criticizing the regime for hypocrisy and calling for Soviet troops

+

to withdraw from Hungary made him a national figure. Today FIDESZ

+

is the most powerful political party in Hungary, sweeping the 2010

+

parliamentary elections and making Orban Prime Minister of Hungary.

+

35. HEAL OUR BLEEDING WOUND: This card represents the

+

final withdrawal of the Red Army from Afghanistan on February 15,

+

1989. Gorbachev had called the Afghan War the Soviets’ “bleeding

+

wound.” Surprisingly, the Communist government in Afghanistan

+

held on, defeating the mujahedin in a series of engagements in the

+

spring of 1989. This strengthened Gorbachev’s hand when he refused

+

to intervene to support the Communists in Eastern Europe.

+

36. DASH FOR THE WEST: The last victim shot while trying to

+

cross through the Berlin Wall was Chris Gueffroy on February 6, 1989.

+

He was 21 years old. His friend Christian Gaudian was also shot but

+

survived. He was captured and sentenced to 3 years for first-degree

+

illegal border crossing.

+

37. NAGY REBURIED: Imre Nagy was the leader of Hungary during

+

the 1956 revolution. He was a committed Communist, but he was

+

repulsed by the excesses of the Stalin era. After the Soviet invasion

+

of Hungary he was executed on orders of Krushchev and replaced by

+

Janos Kadar, who remained in power for 30 years. Over the years, the

+

lies from the regime about the revolution and circumstances surround-

+

ing Nagy’s death had alienated the people from the party. The reform

+

Communists wanted to reconcile the party to the people by admitting

+

the lies of the past. One step was to rebury Nagy with state honors.

+

Kadar’s successor Karoly Grosz opposed Nagy’s rehabilitation, and the

+

reinterment ceremony represented a victory for the reform wing of the

+

party. Removing the Communist SPs in the elite space represents Grosz

+

and the rest of the old guard of the Kadar regime being pushed aside.

+

38. THE JULY CONCEPT: This was Todor Zhivkov’s high sounding

+

name for a program of reforms to the Bulgarian economy. On paper

+

it went farther than perestroika in terms of allowing privatization of

+

smaller firms and public-private partnerships. The July Concept has

+

the distinction of being the only reform proposal in Eastern Europe that

+

was criticized in the official Soviet press for going too far, too fast. In

+

reality it never went anywhere, but it was a good example of Zhivkov

+

trying to be whatever he thought would curry favor with Moscow at

+

the time. Shameless sycophancy was how he had been able to survive

+

as ruler of Bulgaria for more than 30 years.

+

39. ECO-GLASNOST: Single issue environmental groups played

+

an important role in the 1989 revolutions. Eco-Glasnost was initially

+

a movement based in Ruse, Bulgaria, to protest air pollution from a

+

Romanian chemical plant across the Danube River. Eco-Glasnost later

+

became a vehicle for broader anti-Communist protests, and was one of

+

the founding groups of the Union of Democratic Forces.

+

40. HUNGARIAN DEMOCRAT-

+

IC FORUM: Most of the oppo-

+

sition movements in 1989 tried

+

to incorporate some reference to

+

unity or dialogue in their name: This

+

Forum, That Forum, Union of these

+

or those, Alliance of such and such.

+

One reason was that in societies

+

where dissent was systematically

+

suppressed, merely the idea of dia-

+

logue with the regime was radical.

+

The second reason was many of

+

these umbrella groups contained

+

elements that were adverse to one

+

another, and united only in their

+

opposition to the Communists.

+

The M.D.F. was the main opposition party in Hungary, and it was

+

more nationalistic than most of the other prominent Eastern European

+

opposition groups. It was especially concerned with treatment of Hun-

+

garians in Romania and removal of Soviet forces from Hungarian soil.

+

This event also represents the Communists abandoning the Leninist

+

principle, enshrined in each country's constitution, that the Party must

+

retain a "leading role" in society.

+

41. CEAUSESCU: Despite rather stiff competition, Nicolae Ceausescu

+

may be judged the worst of the Communist leaders in 1989. His early

+

defiance of the Soviets (he opposed the 1968 invasion of Czechoslo-

+

vakia) made him popular with Western governments, but by 1989 his

+

Stalinist brutality had made him an international pariah. There was

+

virtually no open opposition to the Ceausescu regime inside Romania

+

until December 1989. The presence of any criticism was attributed to

+

a conspiracy against him, usually imagined to have originated in Bu-

+

dapest, Washington, or even Moscow. Romanians whose loyalty was

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

6

+

doubted would be denounced in the party newspaper, or placed under

+

house arrest. Sometimes they would simply disappear.

+

42. Scoring Card—EAST GERMANY

+

43. Scoring Card—BULGARIA

+

44. INFLATIONARY CUR-

+

RENCY: The Eastern European

+

economies suffered a problem of

+

monetary overhang. Goods were

+

priced according to political con-

+

siderations rather than supply and

+

demand, with prices almost always

+

set below the market clearing price.

+

This created chronic shortages of

+

most necessities, while consumers

+

had cash they could not spend.

+

Attempts to rationalize the system

+

usually included partial freeing of

+

prices, which typically resulted in

+

strikes and unrest. Poland had the

+

most severe inflation problems in

+

1989, where Consumer Price Inflation for the year reached over 600%.

+

45. SOVIET TROOP WITH-

+

DRAWALS: The presence of So-

+

viet troops was always a thorn in

+

the side of the Eastern Europeans,

+

who viewed them as an occupying

+

force. As part of Gorbachev’s New

+

Thinking in foreign relations he

+

proposed sweeping reductions

+

in Soviet conventional arms in

+

Europe. These proposals were

+

announced at Gorbachev’s UN

+

speech in December 1988. Initially

+

skeptical of Russian intentions,

+

American President George Bush

+

found himself playing catch up in

+

the court of public opinion, as the

+

two sides entered a bidding war of who would disarm faster. The result

+

was the Treaty on Conventional Armed Forces in Europe, negotiated

+

throughout 1989 and signed in 1990.

+

46. GOODBYE LENIN!: This is a reference to the popular Ostalgie

+

film about an East German Communist woman who falls into a coma

+

before the opening of the Berlin Wall. When she recovers the doctors

+

tell her son that he must prevent her from discovering the GDR no

+

longer exists or the shock might kill her. So her son goes about rec-

+

reating life in East Germany in their apartment, including shopping

+

for her favorite Spreewald pickles. It’s also a reference to the role of

+

pop culture in the revolutions of 1989 and the role of Cold War films

+

(Dr. Strangelove and War Games) in the game Twilight Struggle, on

+

which 1989 is based.

+

47. BULGARIAN TURKS EXPELLED: Zhivkov started a Bulgar-

+

ization campaign against the Turks in the early '80s, requiring ethnic

+

Turks to adopt Bulgarian sounding names and defacing gravestones

+

with Turkish names. Looking for a scapegoat for Bulgaria’s economic

+

problems, the Communists ordered the Turks to leave Bulgaria. During

+

the summer of 1989, hundreds of thousands of ethnic Turks were driven

+

from Bulgaria. The move was widely condemned in the international

+

community as a human rights abuse. Ironically, the expulsion of the

+

Turks made Bulgaria’s economic crisis even worse, as city residents

+

were forced to go into the fields to harvest crops.

+

48. “WE ARE THE PEOPLE!”:

+

This was the most famous chant

+

of the marchers in the Monday

+

Demonstrations. They were telling

+

the “people’s democracies” that

+

the people were against them. In

+

the game 1989 it also represents

+

the crowds growing so large, and

+

the regime growing so weak, that

+

the security forces could not to use

+

violence to stop the demonstrations.

+

49. FOREIGN CURRENCY

+

DEBT BURDEN: All the Eastern

+

Bloc countries except Romania

+

owed large sums to western gov-

+

ernments and banks. These loans were in hard currency so they had

+

to be repaid using income generated from exports. The debts grew so

+

large that they could only be serviced by borrowing ever greater sums,

+

creating a debt spiral.

+

50. THE SINATRA DOCTRINE: This phrase was coined by Sovi-

+

et press spokesman Gennadi Gerasimov to describe the new Soviet

+

policy toward Eastern Europe that replaced the Brezhnev Doctrine.

+

Each socialist state would be permitted to pursue its own path, as in

+

the Frank Sinatra song “I Did It My Way.”

+

51. 40TH ANNIVERSARY CELEBRATION: On October 7 the

+

East Germans threw a party for the fortieth anniversary of the creation

+

of the GDR. It was a surreal event with Honecker toasting to the

+

achievements of real, existing socialism while attendees could hear

+

the crowds shouting and demonstrating in the streets outside. During

+

the parade, before the reviewing stand of Communist dignitaries, the

+

representatives of the Free German Youth started chanting “Gorby

+

help us!” “Gorby help us!” Honecker pretended not to hear them.

+

Polish General Secretary Mieczyslaw Rakowski asked Gorbachev if

+

he understood the chant. Gorbachev said yes. Rakowski replied, “It’s

+

over.” Honecker was ousted 11 days later.

+

52. NORMALIZATION: This was the process of removing tens of

+

thousands of Prague Spring supporters from the government and the

+

Czechoslovak Communist party. It was implemented by Milos Jakes,

+

who later rose to replace Gustav Husak as leader of Czechoslovakia.

+

In his rise to power Jakes spoke the words of a reformer, praising per-

+

estroika, but in reality acted as a hardliner. He refused to rehabilitate

+

Dubcek or the other leaders of the Prague Spring. Jakes was widely

+

mocked by the Czech people as a colorless incompetent.

+

53. LI PENG: Li was the leader of the hardliners that wanted a violent

+

crackdown on the students in Tiananmen Square. Opposing him was

+

Communist Party General Secretary Zhao Ziyang, a liberal who had

+

been instrumental in China’s move toward an export-based market

+

system. Zhao was also a close friend of Hu Yaobang, whose death had

+

originally prompted the protests (the Reformer Memorialized/Reformer

+

Discredited space on the Tiananmen Square track). In the middle was

+

Chinese leader Deng Xiaoping. Deng sided with Li, and martial law

+

was declared. Zhao was removed as CCP General Secretary shortly

+

after the Tiananmen Square massacre and spent the remaining 15 years

+

of his life under house arrest.

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

7

+

54. THE CROWD TURNS AGAINST CEAUSESCU: Inexplicably,

+

after the uprising in Timisoara started, Ceausescu went to Tehran to

+

negotiate an arms deal with the Iranians. He returned on December 21st

+

and gave a lengthy harangue to the party Congress, then went out on

+

the balcony of the Central Committee building to address the crowd.

+

This speech was broadcast on live television. After a few moments,

+

a murmur went through the crowd. Then the scripted chants stopped,

+

and people began to scream, boo and hiss. Others started chanting

+

“Timisoara! Timisoara!” and “Death to the Dictator!” Elena shouted,

+

“Offer them something.” but Nicolae was too stunned to say anything

+

except “Hello! Hello!” Bodyguards rushed him from the balcony, and

+

the broadcast feed was cut off. But it was too late for the Ceausescus

+

- all Romania had seen the start of the revolution.

+

55. Scoring Card—CZECHOSLAKIA

+

56. FOREIGN TELEVISION:

+

Though travel was restricted across

+

the Eastern Bloc, the people could

+

emigrate every night by watching

+

TV. The most popular adult edu-

+

cation course in Romania was the

+

Russian language, so the Roma-

+

nians could understand Russian

+

TV shows. Bulgarians watched

+

Yugoslavian TV. East Germans

+

kept up with the world through

+

West German news and programs

+

like “Lindenstrasse”, except for

+

the area around Dresden (dubbed

+

“The Valley of the Clueless”) where

+

geography blocked the signal.

+

57. CENTRAL COMMITTEE RESHUFFLE: This card represents

+

the common practice of shoving aside an aging leader to give the party

+

a fresh face without changing any policy (Grosz replacing Kadar,

+

Jakes replacing Husak, and Egon Krenz replacing Erich Honecker).

+

This was usually the equivalent of the organ grinder being replaced

+

with the monkey.

+

58. AUSTRIA-HUNGARY BORDER REOPENED: As part of their

+

reform agenda the Hungarian Communists took down the barbed wire

+

fence that separated Hungary from Austria. The East Germans, who

+

frequently took summer holidays in Hungary, started crossing the open

+

border and emigrating through Austria to West Germany, where they

+

were granted immediate citizenship. The East German leadership was

+

outraged that the Hungarians were violating a treaty by allowing GDR

+

citizens to emigrate. The trickle became a flood before the GDR began

+

refusing permission to travel to Hungary.

+

59. GRENZTRUPPEN: “Green Troops” was the nickname for border

+

guards that patrolled the border with West Germany and the Wall.

+

60. TOXIC WASTE: Communism was an environmental catastro-

+

phe for Eastern Europe. Mining, heavy manufacturing and chemical

+

plants were the basis of the economy. There was little environmental

+

regulation, and what regulations there were often were ignored. People

+

in affected areas suffered greater risk of respiratory and other health

+

problems including birth defects, as well as shortened life expectancy.

+

61. THE MONDAY DEMONSTRATIONS: After a summer break

+

the Peace Prayers resumed at St. Nicholas. In September the crowds

+

grew from a few hundred to several thousand. The confrontation with

+

the regime finally reached a climax on October 9th. The local Stasi

+

chief made ominous warnings about issuing double allotments of am-

+

munition and body bags to “defend the achievements of socialism.” A

+

group of civic leaders, including conductor Kurt Mazur, broadcast a

+

petition across the city calling for non-violence on all sides. At 6 p.m.

+

there were 70,000 Leipzigers marching around the Ringstrasse. The

+

crowds overwhelmed the Stasi, and without clear orders from Berlin

+

the local officials backed down. From that point, the regime lost its

+

nerve and rapidly collapsed. The demonstrations spread first to Dres-

+

den, then to Berlin, where on November 4th 500,000 rallied against

+

the Communists. The Wall was opened 5 days later.

+

62. YAKOVLEV COUNSELS

+

GORBACHEV: Alexander Ya-

+

kovlev and Eduard Shevardnadze

+

were the most important advisers

+

to Mikhail Gorbachev in 1989. In

+

1983, while Gorbachev was Min-

+

ister of Agriculture, Yakovlev and

+

Gorbachev had a chance meeting

+

in Canada that would change the

+

course of the Cold War. The two

+

did not know each other well, so

+

they began speaking as if on sort

+

of a reform Communist blind date.

+

Each knew that a single heretical

+

statement could be discovered by

+

the KGB and used by political

+

enemies to remove them from their positions in the elite of the party.

+

Then Yakovlev, perhaps sensing Gorbachev’s willingness to broach

+

the subject, began to bare his feelings. He later remembered the con-

+

versation, “both of us suddenly were just kind of flooded and let go.

+

I somehow, for some reason, threw caution to the wind and started

+

telling him about what I considered to be utter stupidities in the area

+

of foreign affairs, especially about those SS-20 missiles that were

+

being stationed in Europe and a lot of other things. And he did the

+

same thing. We were completely frank. He frankly talked about the

+

problems in the internal situation in Russia. He was saying that under

+

these conditions, the conditions of dictatorship and absence of freedom,

+

the country would simply perish. So it was at that time, during our

+

three-hour conversation, almost as if our heads were knocked together,

+

that we poured it all out and during that three-hour conversation we

+

actually came to agreement on all our main points.” And so it was that

+

the policies of the Gorbachev era and the end of the Cold War were

+

hatched during an agricultural fact finding visit to Canada. Yakovlev’s

+

policy would later be termed “initiativism” . The theory was that the

+

Soviet system was doomed, but if the party reformed quickly enough

+

then the people would accept the reformed party and allow it to remain

+

in power by democratic means.

+

63. GENSCHER: Hans-Dietrich Genscher was Foreign Minister

+

of West Germany from 1974 to 1992. In September 1989 Genscher

+

brokered a deal with Honecker to allow safe passage for East German

+

refugees who had spent weeks camped out in the West German embassy

+

in Prague. He played a critical role in relations between East and West

+

Germany, as well as the development of the European Union and the

+

unification of Germany.

+

64. LEGACY OF 1968: The era of reform communism (roughly 1964

+

to 1968) reached its peak with the Prague Spring, an experiment of

+

“socialism with a human face.” It was led by Slovak Alexander Dubcek.

+

In August 1968 Soviet leader Leonid Brezhnev launched an invasion

+

of Czechoslovakia by the Warsaw Pact (except Romania) to overthrow

+

Dubcek and the reform Communists. Brezhnev was convinced a rival

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

8

+

model of communism was a threat to communism everywhere. The

+

legacy of 1968 was a recognition among intellectuals and Communist

+

sympathizers in the West that the system was morally bankrupt. After

+

the horrors of the imposition of communism across the region in the

+

late 1940s and early 1950s, many were willing to give communism a

+

second chance. They thought only a monster like Stalin, not the system

+

itself, could be responsible for such arbitrary brutality. However, the

+

Brezhnev doctrine stripped away any remaining claim to legitimacy

+

the system had.

+

65. PRESIDENTIAL VISIT: Bush traveled to Warsaw and Budapest

+

in July 1989. He met privately with Walesa and the Hungarian opposi-

+

tion leadership. Walesa had hoped for an Eastern European Marshall

+

Plan. He would be disappointed. Bush’s message to the Hungarian

+

dissidents was to be prudent, slow down and not to rock the boat. He

+

didn’t feel they were ready to take power. The visit amounted to a

+

photo opportunity for Bush and little more.

+

66. NEW FORUM: New Forum was one of many such organizations

+

established in 1989 whose main goal was simply opening a dialogue

+

with the regime. It was the first in East Germany. New Forum was

+

important in moving the protest movement outside the sanctuary of the

+

Lutheran churches, but was eventually superseded by events.

+

67. REFORMER REHABILITATED: In the midst of the Velvet

+

Revolution, Havel called for Alexander Dubcek, the leader of the

+

Prague Spring, to visit the capital. When Dubcek spoke to the crowd

+

in Wenceslas Square they cheered him with the phrase “Dubcek to the

+

castle!” meaning that he should be reinstalled as ruler of Czechoslova-

+

kia. Dubcek stayed in Prague during the revolution and was on stage at

+

a press conference with the Civic Forum when it was announced that

+

the Communist government had resigned. The bittersweet reaction on

+

Dubcek’s face was in stark contrast to the jubilation in the rest of the

+

room. Dubcek was a humanist, but he remained a loyal Communist

+

too, one who could have led a reform movement inside the CCP if the

+

hardliners had agreed to rehabilitate him.

+

68. KLAUS AND KOMAREK:

+

Vaclav Klaus and Valtr Komarek

+

were Czech economists that became

+

outspoken critics of the regime.

+

They are representative of many

+

technocrats that worked inside the

+

Communist system but successfully

+

transitioned to take important po-

+

sitions in post-Communist govern-

+

ments. Klaus became Finance Min-

+

ister in December 1989, and later

+

became Prime Minister during the

+

dissolution of Czechoslovakia. He

+

is currently president of the Czech

+

Republic. They also represent the

+

wide range of ideologies inside the

+

Civic Forum. Klaus is a Thatcherite. Komarek remains one of the

+

leading voices for social democratic values in the Czech Republic.

+

69. SYSTEMATIZATION: One of the crazier ideas sprung from

+

Nicolae Ceausescu’s head was to “systematize” Romania by destroy-

+

ing small villages and transplanting the villagers to cities. This was

+

part of his plan to create a “multilateral developed socialist society.”

+

Systematization was implemented only on a limited scale, particularly

+

around the suburbs of Bucharest. Ceausescu also bulldozed vast swaths

+

of downtown Bucharest to create his People’s Palace. Instead of bull-

+

dozing, rural villages might be targeted with cutting off electricity,

+

heating fuel or even supplies of food.

+

70. SECURITATE: The Romanian

+

secret police were the most violent

+

in Eastern Europe, responsible for

+

the arrest and deaths of thousands

+

of people. The Securitate used

+

surveillance techniques similar to

+

the East German Stasi, from wire

+

tapping telephones to pregnancy

+

testing (as a part of Ceausescu’s

+

forced population growth policies).

+

The Securitate was also Ceauses-

+

cu’s personal military force. They

+

were fiercely loyal to him and

+

were better equipped (including

+

armored personnel carriers) and

+

better compensated than the rest of

+

the Romanian armed forces.

+

71. KISS OF DEATH: This is a picture taken at the 40th anniversary

+

celebration of the GDR. While in East Germany Gorbachev made

+

a few complimentary remarks about the SED, but nothing at all in

+

support of Honecker. It was obvious that Gorbachev thought it was

+

time for Honecker to go.

+

72. PEASANT PARTIES REVOLT: In July, the situation in Poland

+

had reached an impasse. After Solidarity’s stunning victory in the June

+

elections, Jaruzelski nominated Kiszczak to form a Communist-led

+

government. However, all knew the government would have no legiti-

+

macy without Solidarity agreeing to participate, and Solidarity refused.

+

Instead Walesa approached the Communists’ traditional peasant party

+

allies in the United People’s Party, which had won some seats in the

+

Sejm, and they agreed to enter a coalition with Solidarity. It was enough

+

for Solidarity to form a government.

+

73. LASZLO TOKES: Tokes was an ethnic Hungarian minister of

+

the Reformed Church and one of the few people inside Romania brave

+

enough to criticize the Ceausescu regime. The decision to evict him

+

from his home on December 16th led to the Timisoara protests and

+

massacre.

+

74. FRG EMBASSIES: After the

+

opening of the Austro-Hungarian

+

border, East Germans started fleeing

+

to West Germany through Austria.

+

The SED’s response was to close

+

off travel to Hungary, which left

+

thousands of East Germans strand-

+

ed in West German embassies in

+

Prague and Budapest. The embas-

+

sies served as a safe haven until

+

a resolution could be negotiated.

+

Ultimately Honecker allowed the

+

refugees to leave, but only if they

+

traveled through East Germany first

+

so he could claim they had been

+

expelled.

+

75. EXIT VISAS: Travel was tightly restricted across the Eastern Bloc;

+

a visa permitting travel to the West was a coveted prize.

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

9

+

76. WARSAW PACT SUMMIT:

+

The Bucharest Summit was the

+

first meeting of leaders since the

+

Polish elections. In a complete

+

reversal of 1968, Ceausescu called

+

for armed intervention in Poland

+

and Hungary to stop the slide away

+

from socialism. Hungarian Prime

+

Minister Nemeth glanced across

+

the table to the Soviet delegation,

+

where the Soviet representative just

+

rolled his eyes and shook his head

+

“no.” There would be no repeat of

+

the ‘56 invasion.

+

77. SAMIZDAT: Without a free

+

press, dissidents relied on secret publication to spread their message.

+

Often these were produced by hand or typewriter and laboriously

+

re-copied. One of the most famous samizdat was Havel’s essay “The

+

Power of the Powerless.”

+

78. WORKERS REVOLT: Austerity programs were never popular

+

with the workers, whether imposed by Communist or post-Communist

+

governments. Usually these involved freeing prices and imposing wage

+

controls, along with shuttering money-losing factories. Appeasing

+

workers through wage concessions had to be balanced against main-

+

taining the credibility of fiscal reforms for Western lenders.

+

79. THE THIRD WAY: The game 1989 is a binary system, but most

+

of the advocacy groups, and even the Communists themselves, were

+

not so easy to classify. For instance the founders of the opposition

+

group New Forum did not want to do away with socialism or East

+

Germany itself. They opposed the materialism of the West German

+

“elbow society.” The intellectuals of the GDR such as Christa Wolf

+

sought a third way between communism and capitalism, but their ideals

+

were swept away in the tide. As the people learned of the wealth of the

+

Federal Republic and the rampant corruption of the SED leadership,

+

opinion turned decisively in favor of unification with West Germany.

+

80. NEPOTISM: The old joke in Romania was the Ceausescus were

+

building “socialism in one family.” Family connections accounted for

+

much of the opportunity for advancement in the Balkans under com-

+

munism. Sometimes this would work out well. Lyudmila Zhivkova

+

(pictured on the card) was a member of the politburo and acted as a

+

cultural minister under her father Todor Zhivkov, promoting the arts.

+

Her brother Vladimir Zhivkov was a disaster, and his promotion was

+

one of the factors that turned the rest of the Bulgarian leadership against

+

“Uncle Tosho.” The Ceausescus’ son Nicu Ceausescu (also pictured)

+

was a playboy who lost a fortune of the Romanian treasury gambling

+

in casinos and entertaining women.

+

He drank himself to death and died

+

of cirrhosis of the liver in 1996.

+

81. THE BALTIC WAY: This was

+

a 350 mile chain of people holding

+

hands across Estonia, Latvia and

+

Lithuania on August 23, 1989.

+

They were commemorating the 50th

+

anniversary of the Molotov - Rib-

+

bentrop non-aggression pact, which

+

had secret codicils that divided

+

Poland close to the pre-Napoleonic

+

imperial border and ceded the Baltic

+

States to Stalin.

+

82. SPITZEL: On January 15, 1990 a mob ransacked the Stasi head-

+

quarters in Berlin. The Stasi files revealed that many prominent East

+

Germans had been informants. One of the most important spitzel was

+

the leader of the CDU in East Germany, Lothar de Maziere, who had

+

to resign his position in the Kohl government. The Stasi headquarters

+

is now a museum.

+

83. MODROW: Hans Modrow was the Dresden party chief of the

+

SED. After Honecker’s replacement, Egon Krenz, was ousted on

+

December 7, Modrow became the de facto leader of East Germany.

+

Modrow was known as a reformer, but his accession was too late to

+

save the party or even the state. His role was principally as a caretaker

+

while elections were organized to create a government that would

+

negotiate East Germany’s demise.

+

84. BREAKAWAY BALTIC REPUBLICS: This event represents the

+

Baltic States declaring their independence from the USSR. It prevents

+

‘Gorbachev Charms the West’ as an event because Gorbachev could

+

no longer translate foreign policy victories into power domestically

+

as the USSR broke apart. Lithuania declared independence in March

+

1990 and Latvia in May 1990. Estonia’s path to independence was

+

more gradual, first adopting a sovereignty declaration in November

+

1988 and finally holding a referendum on independence which passed

+

easily in January 1991.

+

85. TANK COLUMN/TANK MAN: The identity and the fate of the

+

Tank Man remain a mystery. The men who escorted him off the street

+

may have been just bystanders, or they may have been plain clothes

+

police. The image of a solitary figure stopping a column of tanks is

+

one of the iconic images of 1989.

+

86. “THE WALL MUST GO!”:

+

On November 9th at the end of a

+

long press conference GDR spokes-

+

man Gunter Schabowski made a

+

comment that travel restrictions

+

from East Germany were to be

+

lifted. He was asked when would

+

this policy take effect, and after

+

fumbling through his notes he said

+

(mistakenly), “You should have

+

this information... err.... The policy

+

takes effect immediately.” The

+

stunned western reporters ran to

+

their telephones to call in the news.

+

The news was broadcast by West

+

German television back into East

+

Germany, and people started gathering at the checkpoints to enter West

+

Berlin. The border guards did not know what to do and could not get

+

any direction. The crowds began chanting, “We will be right back!”

+

and “The wall must go!” Finally the border guards lifted the gates,

+

and the people walked into West Berlin.

+

87. KOHL PROPOSES REUNIFICATION: On November 21st

+

an envoy from Gorbachev presented Kohl’s adviser Horst Teltschik a

+

hastily written note stating that the Soviets were prepared to consider

+

all options for the future, “even the unthinkable”, including a united

+

Germany without nuclear weapons and outside the NATO alliance.

+

The Germans were shocked to read this offer, and Kohl decided he

+

should take the initiative and propose a plan for reunification. Kohl

+

presented a ten point plan on November 28th in a speech before the

+

Bundestag. The British, the French and the Soviets were not consulted.

+

The Americans, the fourth of the Allied powers, were sent a copy of

+

the text but not in time for it to be read prior to Kohl delivering the

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

10

+

speech. Needless to say the speech generated quite a reaction. Gor-

+

bachev was infuriated. In a meeting with Genscher the following week

+

Shevardnadze compared Kohl to Hitler. In the end Kohl got what he

+

wanted, a united Germany in NATO.

+

88. ADAMEC: In late November, after the resignation of CCP General

+

Secretary Milos Jakes, Ladislav Adamec became the de facto leader

+

of the Czechsolvak Communists. Adamec tried to assemble a coali-

+

tion government, appointing various Civic Forum figures as minority

+

partners in a Communist-dominated government. The people rejected

+

this arrangement, leading to the fall of the Adamec government on

+

December 10.

+

89. DOMINO THEORY: The Domino Theory was a justification for

+

American military intervention in Southeast Asia. It held that if one

+

country went Communist other countries in the region would follow.

+

1989 saw the Domino Theory working in reverse. Once Poland and

+

Hungary made democratic reforms, and it became clear there would

+

be no Soviet intervention, the dissidents in the other countries became

+

emboldened.

+

90. CIVIC FORUM: The Velvet

+

Revolution began November 17th

+

as a march to commemorate the

+

50th anniversary of the murder of

+

Jan Opletal who had been killed

+

by the Nazis in November 1939.

+

The regime cracked down harshly,

+

and there were false rumors that

+

a student had been killed. The

+

students called for a strike, which

+

was supported by the actors. Even

+

ninety year old Cardinal Frantisek

+

Tomasek joined in supporting the

+

students. On November 19th Civic

+

Forum was created as the umbrella

+

opposition group in the Czech

+

lands. Its leadership was an eclectic mix of economists, actors, former

+

Prague Spring Communists, students, workers and intellectuals who

+

assembled nightly in the basement of The Magic Lantern Theater in

+

Prague. Starting on November 20th, Civic Forum held enormous daily

+

rallies in Wenceslas Square that ultimately toppled the regime.

+

91. MY FIRST BANANA: There was an approximately 3 week period

+

after the opening of the wall on November 9th in which the future of the

+

GDR was unclear. After the East Germans had a chance to travel to the

+

West (with a 100 DM welcoming present from the West German gov-

+

ernment) and see the abundance in the grocery stores and other shops,

+

support for a reformed socialism in East Germany started to collapse.

+

92. BETRAYAL: The record of cooperation between the Bulgarian

+

and Romanian Orthodox churches and the Communist parties made

+

the Orthodox churches unlikely sources for democratic protest. After

+

the massacre in Timisoara, Romanian Patriarch Teoctist sent a telegram

+

to Ceausescu praising his “brilliant activity” and “daring thinking.”

+

93. SHOCK THERAPY: Harvard professor Jeffrey Sachs, then just

+

34 years old, served as consultant to Polish Finance Minister Leszek

+

Balcerowicz in drawing a radical economic plan to transform Poland

+

from a command to a free market economy. The plan was dubbed Shock

+

Therapy because it was designed to give a jolt to the heart instead of

+

using piecemeal reforms. Because Poland was facing hyper-inflation,

+

interest rates were raised to over 100% and the zloty was pegged to

+

the dollar. Prices were freed on virtually everything. Money losing

+

firms were shuttered, creating massive unemployment in a society

+

where unemployment had been virtually non-existent. Surviving state

+

owned firms were gradually privatized. As a result of Shock Therapy

+

Poland suffered a severe recession in 1990-1991, but recovered faster

+

than other states that took a less aggressive approach. In a remarkable

+

success story, since 1991 Poland has enjoyed 20 consecutive years of

+

economic growth and was the only EU member state to avoid recession

+

during the financial crisis of 2008-2009.

+

94. UNION OF DEMOCRATIC FORCES: The UDF was a collec-

+

tion of opposition groups in Bulgaria founded December 7, 1989. Its

+

leader was philosophy professor Zhelyu Zhelev, who would be elected

+

president of Bulgaria in August 1990.

+

95. Scoring Card—ROMANIA

+

96. THE CHINESE SOLUTION: The possibility of security forces

+

using live ammunition against the crowds loomed over the events

+

of 1989. In Timisoara, protests prompted by the eviction of Father

+

Tokes resulted in dozens of people being killed by army and Securitate

+

agents, and in Bucharest another 1,000 died between December 21 and

+

December 25, though most of the victims were killed after the Ceaus-

+

escus had been captured. The +3 VP penalty represents international

+

condemnation of the use of force against the demonstrators.

+

97. THE TYRANT IS GONE: It’s

+

remarkable that a man as paranoid

+

as Nicolae Ceausescu had no escape

+

plan in the event of an uprising or

+

coup. After the crowd turned against

+

him, Ceausescu and his wife Elena

+

spent the night of December 21st

+

in the Central Committee building,

+

then attempted to escape the follow-

+

ing day by helicopter. By radio the

+

pilot was given instructions to land,

+

and put the helicopter down only

+

40 miles from Bucharest, telling

+

the Ceausescus that he had to land

+

because they were going to be fired

+

upon. The Ceausescus then stole a

+

car but were quickly captured and transported to a nearby army base.

+

On Christmas Day there was a farcical trial, and they were put against

+

the wall and shot.

+

98. POLITBURO INTRIGUE: In

+

early November, Zhivkov created

+

another international embarrass-

+

ment when he ordered a crackdown

+

against Eco-Glasnost in front of a

+

group of Western delegates to the

+

Conference on Security and Coop-

+

eration in Europe meeting in Sofia.

+

The CSCE (now the OSCE) is the

+

Helsinki working group, and to

+

have public beatings while hosting

+

a human rights conference did not

+

help Bulgaria’s reputation. A long

+

planned palace coup against Zhivkov

+

was launched on November 10th,

+

and he was replaced by the coup’s

+

instigator Petr Mladenov. Mladenov himself was forced to resign in

+

July 1990 when tapes surfaced of him calling for violent suppression

+

of a UDF rally in December 1989, saying “The tanks had better come.”

+
+ +
+

1989 Dawn of Freedom — PLAYBOOK

+

© 2020 GMT Games, LLC

+

11

+

99. LIGACHEV: Yegor Ligachev was the leading voice of the hard-

+

liners inside the Kremlin in 1989. Ligachev challenged Gorbachev’s

+

hands off policy toward Eastern Europe, arguing instead for “the class

+

nature” of Soviet foreign policy.

+

100. STAND FAST: This card

+

represents supporters of either side

+

resisting the crowd mentality that

+

swayed so many in 1989. Polls

+

showed majorities of Eastern Eu-

+

ropeans supported the egalitarian

+

goals of socialism, while rejecting

+

the corrupt and failed Communist

+

parties. For most people the 1989

+

revolutions were not ideological;

+

they rejected utopian visions for

+

the future. They just wanted to live

+

normal lives. Certainly the work-

+

ers who revolted did not want to

+

replace communism with a system

+

that would immediately close their

+

money-losing factory. Still, people could get caught up in the moment

+

as part of the crowd. Voices of moderation were drowned out by pro-

+

verbial calls of “Off with their heads!”

+

101. ELENA: The personality cult around Elena Ceausescu rivaled that

+

of her husband. She was poorly educated, but in Romanian propaganda

+

she became a brilliant chemist, taking credit for research conducted

+

by real scientists.

+

102. NATIONAL SALVATION FRONT: In Romania, the revolution

+

began before an opposition movement had even emerged, and there

+

simply were no dissidents to form an opposition leadership. Instead

+

the second tier of the Communist party assumed the mantle of the op-

+

position. At first they promised free elections and democratic reforms,

+

but soon reneged on those promises.

+

103. GOVERNMENT RESIGNS: The final capitulation of the re-

+

gimes might take the form of a resignation en masse by the government.

+

This happened in December in East Germany and Czechoslovakia.

+

104. NEW YEAR’S EVE PARTY: The historic year 1989 ended with

+

a party at the Brandenburg Gate on New Year’s Eve. The party has

+

become an annual tradition in Berlin, with more than a million people

+

celebrating on New Year’s Eve each year. This card is a Communist

+

event because it represents time running out on the Democratic player.

+

105. PUBLIC AGAINST VIOLENCE: Historically, support for

+

communism was weaker in Slovakia than in Bohemia and Moravia.

+

Public Against Violence was the Slovak counterpart of Civic Forum,

+

and like Civic Forum it broke apart quickly after the Velvet Revolution.

+

Most of the leadership of Public Against Violence would go on to lead

+

the Movement for a Democratic Slovakia, which advocated for Slovak

+

independence, resulting in the Velvet Divorce and the dissolution of

+

Czechoslovakia on January 1, 1993.

+

106. SOCIAL DEMOCRATIC PLATFORM ADOPTED: After

+

the 1989 Revolutions, the Communist parties renamed themselves

+

and splintered into factions. The reformed Communists adopted a

+

left wing agenda that respected the new institutions of democracy.

+

The Bulgarian Communists, renamed the Bulgarian Socialist Party,

+

would retain power in free elections in March 1990. The Romanian

+

Communists also remained in power through less honest means. The

+

other Communists would return to power as social democrats across

+

the region in the mid to late 1990s.

+

107. MASSACRE IN TIMISOARA: On December 16th a small

+

group of parishioners of Timisoara’s Hungarian Reformed church

+

started protesting outside the church over the eviction of their pastor

+

Father Tokes. The church was near a train stop, and Romanian workers

+

on the way to their factories saw the protest and started joining in. The

+

crowd quickly grew and turned into an anti-Ceausescu demonstration.

+

The demonstration turned to a riot as the crowd moved to ransack the

+

party headquarters. The following day Securitate and army elements

+

fired on the crowds, killing more than 80 people. News of the massa-

+

cre spread to Bucharest, and outrage at the events helped foment the

+

revolution beginning on December 21st.

+

108. ARMY BACKS REVOLUTION: The morning of December

+

22nd, it was reported that the Romanian Defense Minister Vasile Milea

+

had shot himself after being discovered as a traitor. This was the turning

+

point for the army. Assuming Milea had been murdered for refusing

+

orders to fire on the crowds, the army decisively turned against the

+

Ceausescus. The ensuing three days saw bloody street fights between

+

the army and elements of the Securitate still loyal to the regime;

+

however, it was often unclear who was shooting at whom. Many of

+

the Securitate wore plainclothes and simply slipped away, while many

+

ordinary Romanians were caught in the crossfire.

+

109. KREMLIN COUP!: This card represents the overthrow of

+

Gorbachev by conservatives in the party. The abortive coup against

+

Gorbachev was launched in August 1991 and accelerated the disso-

+

lution of the USSR.

+

110. MALTA SUMMIT: In De-

+

cember, 1989 Bush and Gorbachev

+

held a summit on the island of Malta

+

to discuss the rapidly changing situ-

+

ation in Eastern Europe. The meet-

+

ings had been scheduled to take

+

place aboard Soviet and American

+

warships on the Mediterranean Sea.

+

Unfortunately there was terrible

+

weather in Malta, and a number of

+

the scheduled meetings were can-

+

celled because of sea sickness. This

+

summit can be considered the end of

+

the Cold War. In its place there was

+

to be a “New World Order.” The

+

New World Order was supposed

+

to begin with co-operation between the super powers to combat arms

+

trafficking and terrorism, and gradual inclusion of the Soviet Union

+

in international organizations such as the G-7. It also entailed future

+

debt relief to Eastern Europe through the International Monetary Fund

+

and the World Bank. This grandiose talk sounded somewhat out of

+

character for the prudent Mr. Bush, and he was criticized by some for

+

not being more ambitious in support of Gorbachev. This New World

+

Order would be brief, as the United States would find itself at war in

+

the Gulf in 1990, and the Soviet Union itself would collapse and cease

+

to exist in 1991.

+
+ + + diff --git a/info/playbook1.jpg b/info/playbook1.jpg new file mode 100644 index 0000000..9c06866 Binary files /dev/null and b/info/playbook1.jpg differ diff --git a/info/playbook10.jpg b/info/playbook10.jpg new file mode 100644 index 0000000..28c0a91 Binary files /dev/null and b/info/playbook10.jpg differ diff --git a/info/playbook11.jpg b/info/playbook11.jpg new file mode 100644 index 0000000..347295d Binary files /dev/null and b/info/playbook11.jpg differ diff --git a/info/playbook2.jpg b/info/playbook2.jpg new file mode 100644 index 0000000..72332ec Binary files /dev/null and b/info/playbook2.jpg differ diff --git a/info/playbook3.jpg b/info/playbook3.jpg new file mode 100644 index 0000000..f93719a Binary files /dev/null and b/info/playbook3.jpg differ diff --git a/info/playbook4.jpg b/info/playbook4.jpg new file mode 100644 index 0000000..b76ed35 Binary files /dev/null and b/info/playbook4.jpg differ diff --git a/info/playbook5.jpg b/info/playbook5.jpg new file mode 100644 index 0000000..58e0e2b Binary files /dev/null and b/info/playbook5.jpg differ diff --git a/info/playbook6.jpg b/info/playbook6.jpg new file mode 100644 index 0000000..335edde Binary files /dev/null and b/info/playbook6.jpg differ diff --git a/info/playbook7.jpg b/info/playbook7.jpg new file mode 100644 index 0000000..a72ff1c Binary files /dev/null and b/info/playbook7.jpg differ diff --git a/info/playbook8.jpg b/info/playbook8.jpg new file mode 100644 index 0000000..9038943 Binary files /dev/null and b/info/playbook8.jpg differ diff --git a/info/playbook9.jpg b/info/playbook9.jpg new file mode 100644 index 0000000..c9ccc0b Binary files /dev/null and b/info/playbook9.jpg differ diff --git a/info/reference.html b/info/reference.html new file mode 100644 index 0000000..6d55c8a --- /dev/null +++ b/info/reference.html @@ -0,0 +1,188 @@ + +Andean Abyss Reference + + + + +

+1989 PLAYER AID CARD +

+ +
+

+TURN SEQUENCE +

+

+1. Deal Strategy Cards +
+2. Play Action Rounds +
+3. Make Extra Support Check (if applicable) +
+4. Verify Held Cards +
+5. Celebrate New Year’s Eve Party (if applicable) +
+6. Advance Turn Marker +
+7. Calculate Final Scoring (after turn 10) +

+ +
+

+9.2 COUNTRY SCORING TERMS +

+

+Presence: A player has Presence in a country if it controls at +least one space in that country. +

+Domination: A player achieves Domination of a country if +he controls more spaces in that country than his opponent and +he controls more Battleground spaces in that country than his +opponent. A player must control at least one non-Battleground +and one Battleground space in a country in order to achieve +Domination of that country. +

+Control: A player has Control of a country if he controls more +spaces in that country than his opponent and he controls all of +the Battleground spaces in that country. +

+ +
+

+6.2 SUPPORT CHECKS +

+ +

+PURPOSE: To reduce opponent Support in a country, and +possibly to add friendly support if the Support check is successful enough. + +

+PROCEDURE: Each Strategy Card played for Support Checks +gives two Support Checks to the Phasing Player, regardless of +the card’s Operations value. The player must resolve the first +Support Check before declaring the next target. + +

+REQUIREMENT: To attempt a Support Check in a space, +the space must have opponent SPs. + +

+RESOLUTION: Multiply the Stability Number of the target +space by two (x2). Then roll a die, and add the Ops value of +the card played to the die roll plus any DRMs as listed below. +If the modified die roll is greater than the doubled Stability +Number, the Support Check succeeds, and the phasing player +removes opposing SPs equal to the difference from the target +space. If there are insufficient opposing SPs to remove, add +friendly SPs to make up the difference. + +

+DIE ROLL MODIFIERS: +

+ + +
+

+6.3 TIANANMEN SQUARE ATTEMPT +

+ +

+PURPOSE: To move a players Tiananmen Square marker to +the next box on the track. + +

+PROCEDURE: Roll a die and add the Operations value of the card to the total. Modify this total: +

+ +

+SUCCESS: If the total matches or exceeds the number required to advance to next box (printed in the box in the color +of the appropriate player), the player moves his marker forward +to the new box. + +

+ +
+

+POWER STRUGGLE SEQUENCE +

+ +

+1. Deal Cards: The players are dealt cards from the Power +Struggle deck based upon the number of spaces they control +in the country. + +

+2. Raise the Stakes: Players may choose to increase the rewards and +penalties of the Power Struggle by discarding 3 of their Power Struggle cards + +

+3. Play Cards: Players play Power Struggle cards one at a time, +until the winner of the Power Struggle is determined. + +

+4. Aftermath: After the winner of the Power Struggle is +decided, there are two die rolls. The first determines how +much Support the loser must remove from the country, and +the second determines how many Victory Points the winner +receives (and, if the winner is the Democrat, whether or not +the Communist is toppled from power). + +

+5. Scoring: Finally, the country is scored according to the rules +in section 9.1, with the VP marker moving accordingly. + + + +

+Note: all steps of a Power Struggle must be completed before +checking the VP marker for auto-victory. + +

+AFTERMATH DIE ROLL MODIFIERS +

+ +

+−2 modifier to both rolls if a Petition was used to win the Power Struggle. + +

++2 modifier to both rolls if a Rally in the Square was used to win the Power Struggle. + +

++1 modifier to both rolls if either player Raised the Stakes in the Power +Struggle, add a +1 for each player who did so. (Even if the player who Raised +the Stakes loses, the +1 modifier still applies.) + +

++1 modifier to both rolls if the ‘Yakovlev Counsels Gorbachev’ Event is in +effect and the Democrat won the Power Struggle. + +

+ + + diff --git a/info/rulebook.html b/info/rulebook.html new file mode 100644 index 0000000..5a96362 --- /dev/null +++ b/info/rulebook.html @@ -0,0 +1,1393 @@ + + + +1989-RULES-2020-1 + + + + + +
+

© 2020 GMT Games, LLC

+

R U L E B O O K

+

TABLE OF CONTENTS

+

1.0

+

Introduction +

2.0

+

Components +

3.0

+

Game Set Up +

4.0

+

Game Sequence +

5.0

+

Card Play +

6.0

+

Operations +

7.0

+

Events +

8.0

+

Power Struggles +

9.0

+

Country Scoring +

10.0

+

Victory Conditions +

11.0

+

Card Clarifications +

12.0

+

U.S.S.R. Stability Track +

13.0

+

Play Balance Mechanism +

Index +

+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

2

+

1.0 INTRODUCTION

+

As the year 1989 begins, the Cold War between the United States

+

and the Soviet Union is drawing to a close. For forty years the

+

continent of Europe has been divided by an iron curtain separating

+

East and West. Now the new Soviet leader Mikhail Gorbachev

+

has launched a program of reforms—glasnost (“openness”) and

+

perestroika (“restructuring”)—in an attempt to revitalize socialism.

+

He has also announced unilateral arms reductions that are wildly

+

popular in the West. The long twilight struggle between the two

+

superpowers is finally coming to an end.

+

These changes are not popular with everyone, however. For the

+

Communists of Eastern Europe, the force of Soviet arms has always

+

protected them from the rebellions of their own people. Now the

+

Eastern European Communists are on their own.

+

At the start of 1989, the political situation in Eastern Europe ap­

+

pears normal. As they have for decades, a small power elite (acting

+

through a massive bureaucracy) retains unquestioned power in each

+

country. However, beneath the surface, there are signs of decay. The

+

inefficiencies of the command economy, the end of Soviet subsidies,

+

and the debt accrued through heavy borrowing from Western banks

+

have brought the economies of Eastern Europe to various stages

+

of crisis. In a classic pre-revolutionary situation, the Communists

+

have begun to doubt their own legitimacy to rule.

+

In 1989: Dawn of Freedom, the players will recreate the momentous

+

revolutions of 1989. One player is the Communist. He will need to

+

use a wise combination of crackdowns, concessions and reforms

+

to try to hold on to power. The other player is the Democrat. He

+

will try to use the leadership of the intellectuals and the street

+

protests of the students to generate a critical mass of opposition to

+

the regimes in order to launch a revolution. Both players will try to

+

swing the workers to their side. At the start of the game, the Com­

+

munist holds power in each country. The Democrat will attempt to

+

topple the Communist from power through resolution of scoring

+

cards. The longer the Communist retains power in a country, the

+

more points he scores. The player most successful in advancing

+

his cause wins the game.

+

2.0 COMPONENTS

+

1989 contains the following:

+

• Two countersheets

+

• This rules booklet

+

• 22” x 34” map

+

• 2 player aid cards

+

• 110 strategy cards

+

• 52 Power Struggle cards

+

• 2 six-sided dice

+

2.1 THE GAME MAP

+

2.1.1 The map is divided into six countries that are in play: East

+

Germany, Poland, Czechoslovakia, Hungary, Romania and Bul­

+

garia. Bordering countries such as Yugoslavia are shown but are

+

not in play. The spaces that belong to a country share the same

+

background color.

+

2.1.2 Eastern Europe and the Balkans: East Germany, Poland,

+

Czechoslovakia, and Hungary are considered to be in Eastern Eu­

+

rope. Romania and Bulgaria are considered to be in the Balkans.

+

Certain Event cards affect one region or the other.

+

2.1.3 Socio-Economic Icons: Spaces in a country represent geo­

+

graphic locations, but they also abstractly represent various socio-

+

economic segments of society. The icon in the upper right corner

+

of each space lets players know what type of space it is:

+

• Elite space (limousine) - At the top of Communist

+

society are a power elite. These are Central Commit­

+

tee party members, ministers in the government and regional

+

party bosses. These individuals enjoy special privileges under

+

communism.

+

• Bureaucrat space (star) - Beneath the power elite are

+

large numbers of bureaucrats who are in charge of the

+

day-to-day operations of the socialist state. The elites rely on the

+

bureaucrats to maintain control over the country.

+

• Farmer space (sickle) - These spaces represent rural areas.

+

• Worker space (hammer) - These spaces represent the

+

largest portion of the population. They are most of the

+

Battleground spaces. Across the region the Workers are

+

inclined toward socialism in principle. Still, they are fed

+

up with the failures of the Communist parties. Beneath the surface

+

there are signs that the social contract between the workers and

+

the Party is weakening.

+

• Intellectual space (typewriter) - These represent dissi­

+

dents who are attempting to create a civil society outside

+

the reach of the Communist system. They can provide

+

leadership and a voice to the democratic movements.

+

• Student space (Victory sign) - The students are the vanguard of

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

3

+

protest against the regimes. They are easy to activate by the Dem­

+

ocrat, but they face harsh suppression by the Communist.

+

• Church space (church) - These spaces represent religious

+

institutions. The Catholic Church in Poland and Evangel­

+

ical Lutheran Church in East Germany are the most important

+

institutions in their countries outside the control of the

+

Communist Party. In contrast, the Orthodox Churches

+

have made accommodations with the regimes.

+

• Minority space (Muslim Crescent and the Székely Sun

+

and Moon) - These spaces represent important minority

+

groups, such as Turks in Bulgaria and Hungarians in

+

Romania. In Eastern Europe, and especially

+

in the Soviet Union, the Communists face a

+

“nationalities problem” of peoples aspiring to

+

autonomy or even independence.

+

2.1.4 Stability number: Each space has a Stability Number in

+

its upper right hand corner. This number determines how much

+

Support is necessary to control the space, and also represents the

+

space’s resistance to Support Checks.

+

2.1.5 Battleground Spaces: Battleground spaces have a multi-col­

+

ored background. All other spaces are normal spaces. Battleground

+

spaces are the same as normal spaces,

+

but they have special rules for country

+

Scoring (see 9.0).

+

2.1.6 Lines: Spaces are connected to one another via lines on the

+

map. A space is considered adjacent to all other spaces to which

+

it is connected.

+

2.1.7 Controlling Spaces: Each space on the map is either consid­

+

ered to be controlled by one of the players, or it is uncontrolled. A

+

space is considered controlled by a player if the player’s Support

+

Points (SPs) in the space exceeds his opponent’s SPs in that space

+

by at least the space’s Stability Number.

+

EXAMPLE: Dresden has a Stability Number of 4. If the Democrat

+

doesn’t have any SPs in Dresden, the Communist needs at least

+

4 SPs there to control the space. If the Communist has 2 SPs

+

there, the Democrat needs at least 6 SPs there to have control.

+

EXAMPLE: The Democrat controls Budapest and Eotvos Lorand

+

U. The Communist controls Miskolc. Neither player controls Ta­

+

tabanya or Szeged.

+

2.1.8 Some spaces contain small numbers with blue or red back­

+

grounds in the lower left or lower-right portions of the space. These

+

numbers indicate SPs placed in that space at set up.

+

2.1.9 Scoring Boxes: Each country has a Scoring Box on the map.

+

The Scoring Box shows the Victory Points (VPs) players score for

+

Presence, Domination, and Control during scoring. It also shows

+

who has Power in the country and how many times the Communist

+

has scored for Power so far in the game (see 8.4.4 – 8.4.7).

+

Placement Box for marker

+

Country Name

+

Country Scoring Values

+

Space

+

The two open spots in each

+

space are for placing Sup­

+

port Point markers

+

Connecting Line

+

Stability Number

+

Socio-Economic Icon

+

At Start Set Up Information

+

Back

+

Front

+

Back

+

Support Markers

+

The front or darker side is

+

used if the player controls the

+

space (2.1.4).

+

Front

+

Communist

+

Democrat

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

4

+

2.1.10 Victory Point Track: The Victory Point Track shows a

+

range of scoring possibilities from Communist –20 (Communist

+

automatic victory) to Democrat +20 (Democrat automatic victory).

+

At the start of the game, place the VP marker in the center of the

+

chart, in the box marked “0.” Whenever a player gains or loses

+

Victory Points, the VP marker is moved to track these changes.

+

EXAMPLE: The VP marker is on the +10 space (Democrat win­

+

ning) and the Communist gains 2 VP. The VP marker is moved 2

+

boxes in favor of the Communist to the +8 space on the VP track.

+

2.2 THE STRATEGY DECK

+

2.2.1 There are 110 Strategy cards used in the game. Except for

+

Scoring cards, all strategy cards contain an Operations Point

+

(“Ops”) value, an Event title and an Event description. Scoring

+

cards are labeled “COUNTRY NAME—Scoring” and must be

+

played sometime during the turn they are drawn.

+

2.2.2 Each non-Scoring card has a symbol to indicate which side

+

is associated with its Event, as follows:

+

• Cards with a Red star are associated with the Communist.

+

• Cards with a Blue star are associated with the Democrat.

+

• Cards with a Silver star are associated with both sides.

+

2.2.3 Non-Scoring Cards may be played in one of two ways, as Events

+

or for Operations. Scoring cards are always played as Events.

+

2.2.4 Cards with an asterisk in the Event title that are played for the

+

Event are removed from the game. Cards that are not permanently

+

removed from the game are placed in a face up pile adjacent to

+

the draw deck. This is called the discard pile. The players may

+

examine the discard pile.

+

2.2.5 Cards with the Event title underlined are Lasting Events that

+

have persistent effects when they are played as Events (see 7.2).

+

2.2.6 Cards with the Event title in red indicate a card that is a pre­

+

requisite for another event. Exception: Helsinki Final Act is red,

+

but not a prerequisite for another Event (see 11.3).

+

2.3 THE POWER STRUGGLE DECK

+

2.3.1 There are 52 Power Struggle cards used in the game. They

+

are used when a Power Struggle (8.0) is triggered by the playing

+

of a Scoring card.

+

2.3.2 There are three types of Power Struggle cards:

+

• Suited: The main cards used in the Power Struggle. They are

+

grouped into the following suits: Rally in the Square, Strike,

+

March, and Petition.

+

• Leaders: All leaders correspond to certain type of space (e.g.

+

Elite, Worker, or Student). Leaders can be used as a suited card

+

in any suit the player wishes, but only if the player controls a

+

space of the corresponding type in the country where the Power

+

Struggle is taking place. If the player does not control such a

+

space, the card is worthless and can only be discarded.

+

EXAMPLE: The Communist controls Bydgoszcz (Polish Elite

+

space) and Lodz (one of many Polish worker spaces). He can

+

use an Elite Leader card or a Worker Leader card. He cannot

+

use a Church Leader card because he does not control the Polish

+

Church space.

+

• Wild Cards: Special cards that have specific game effects de­

+

scribed on them.

+

2.3.3 Suited and Leader cards have a rank printed on them. This

+

value affects the determination of initiative in the Power Struggles.

+

2.4 MARKERS

+

2.4.1 Support Markers: The struggle for power across the board

+

is tracked by Support markers. The number on a Support marker

+

denotes the number of Support Points it represents.

+

• Support markers are treated like cash, in the sense that players

+

may ‘break’ a large denomination into smaller denominations

+

at any time. Additionally, the number of Support markers in

+

the game is not an absolute limit. Small poker chips, coins, or

+

wooden blocks can be utilized to substitute in the event of a

+

marker shortage.

+

• If a player controls a space, his Support Markers should be placed

+

darker side face up to denote this. If not, place the lighter side

+

face up.

+

Card Number

+

Early/Middle/Late

+

deck indicator

+

Ops Value (Color of

+

star indicates Communist

+

(Red), Democrat (Blue)

+

or both sides (Silver)

+

event.

+

Descriptive Text

+

Event Title

+

Event Text

+

Card Number

+

Rank (8.3.2)

+

Suit

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

5

+

• If a player has two or more markers in a space, place the larger

+

denomination on top. Influence markers are open to inspection

+

at all times.

+

2.4.2 The game includes various other markers to assist play:

+

• The Action Round Marker is used to track how many

+

actions each player has taken in the current turn.

+

• The Turn Marker is used to track the current turn.

+

• The VP Marker is used to track the current VP total.

+

• The Tiananmen Square Markers are used

+

to track each player’s progress on the

+

Tiananmen Square Track.

+

• The Wall Marker is placed near Berlin as

+

a reminder while the Wall Event is in effect.

+

• The Solidarnosc Marker is placed near Gdansk as

+

a reminder that the Solidarity Legalized Event is in

+

effect.

+

• The Systematization Marker (Bulldozer) is placed

+

in a space in Romania to remind the players that the

+

space has been destroyed by the Communist.

+

• The USSR Stability Marker (torn CCCP Flag) is

+

placed on the USSR Stability Track to keep track

+

of the progress of Baltic Independence movements.

+

• The Tyrant is Gone Marker (helicopter) is placed

+

on the space chosen by the Democrat where the

+

Ceausescus flee during the Romanian Revolution.

+

2.4.3 Optional Reminder Markers: Also included

+

are 14 other reminder markers—players may use these

+

at their option.

+

3.0 GAME SET UP

+

3.1 Shuffle the Early Year cards and deal each player 8 cards. The

+

players are allowed to examine their cards prior to deploying their

+

initial Support Points.

+

3.2 The Communist places Support Points in the following loca­

+

tions: 1 in Bydgoszcz, 1 in Warszawa, 1 in Lublin, 2 in Dresden, 2

+

in Berlin, 2 in Plzen, 2 in Praha, 1 in Brno, 1 in Szombathely, 2 in

+

Cluj-Napoca, 2 in Bucuresti, 2 in Sofia and 1 in Stara Zagora.

+

3.3 The Democrat places Support Points in the following locations:

+

5 in Polish Catholic Church, 1 in Gdansk, 1 in Krakow, 1 in East

+

German Lutheran Church, 2 in Czech Writers, 1 in Czech Catholic

+

Church, 1 in Budapest, 1 in Szeged, 1 in Hungarian Catholic Church

+

and 1 in Szekesfehervar.

+

3.4 Then each player places an additional 7 Support Points in the

+

following order:

+

1. Communist places 2

+

2. Democrat places 3

+

3. Communist places 3

+

4. Democrat places 4

+

5. Communist places 2

+

NOTE: These Support Points may be placed in any space or spaces

+

that do not have any opponent’s SPs at the time of placement.

+

3.5 Place the Democrat and Communist Tiananmen Square markers

+

to the left of the Tiananmen Square track. Place the Turn Marker on

+

the first space of the Turn Record Track. Place the Action Round

+

marker on the first space of the Action Round track, Communist

+

side face up. Finally, place the VP marker on the Victory Points

+

Track on the zero space.

+

4.0 GAME SEQUENCE

+

4.1 General Rule

+

1989 has ten turns. Each turn represents an indeterminate length

+

of time, from two months in the Early Year to 2-3 weeks in the

+

Late Year. Each player takes seven Action Rounds per turn, except

+

the Communist may take eight Action Rounds when the Honecker

+

Event is in effect. At the start of each Turn, the players are dealt

+

sufficient cards from the draw deck to increase their hand size to

+

eight cards. At the beginning of turn 4, the Middle Year deck is

+

shuffled into the draw deck. At the beginning of turn 8, the Late

+

Year deck is shuffled into the draw deck.

+

4.2 The Phasing Player

+

The Phasing Player is the player whose Action Round is currently

+

being played.

+

4.3 Reshuffle

+

When there are no cards remaining in the Strategy deck’s draw

+

deck, reshuffle all discards to form a new draw deck. Note that

+

cards played as Events with an asterisk (*) are removed from the

+

game when they are played as an Event, and they are not shuffled

+

into the new draw deck.

+

4.4 Adding Middle and Late Year Cards

+

When moving from the Early Year deck to the Middle Year, or from

+

Middle Year to Late Year, do not add in the discards to the deck—

+

instead add the Middle Year or Late Year cards (as appropriate) to

+

the existing deck and reshuffle. The ignored discards remain in the

+

discard pile for now, but they will be reshuffled into the deck when

+

the draw deck becomes empty.

+

4.5 The Turn Sequence

+

A turn in 1989 has the following sequence:

+

1. Deal Strategy Cards

+

2. Play Action Rounds

+

3. Make Extra Support Check (if applicable)

+

4. Verify Held Cards

+

5. Celebrate New Year’s Eve Party (if applicable)

+

6. Advance Turn Marker

+

7. Calculate Final Scoring (after turn 10)

+

4.5.1 Deal Strategy Cards: The players receive enough Strategy

+

cards to bring their total hand size to eight. The first card is dealt to

+

the Communist, and then the deal should alternate back and forth

+

between the players until they have received their full hand size.

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

6

+

If, due to progress on the Tiananmen Square track, one of the

+

players is entitled to discard and draw one card (6.3.5), he may do

+

so after all cards are dealt.

+

4.5.2 Action Rounds: This is the main phase of the turn. Each

+

player receives seven Action Rounds. Players alternate Action

+

Rounds, playing one Strategy card per Round. The Communist

+

always takes his Action Round first, followed by the Democrat.

+

All actions required by each card must be resolved before the next

+

player starts his Action Round by playing a card.

+

• Ordinarily a player will have a card left over after the completion

+

of all Action Rounds. This card is considered “held,” and may be

+

played in subsequent rounds. Scoring cards may never be held.

+

• If for any reason a player has no cards in his hand to play at the

+

start of an Action Round, he must forfeit that Action Round and

+

take no action.

+

4.5.3 Extra Support Check: If, due to progress on the Tiananmen

+

Square track, one of the players is entitled to take a free Support

+

Check at the end of a turn (6.3.5), the player may do so at this

+

time. Note: Events in effect for that Turn (Sinatra Doctrine, FRG

+

Embassies, Perestroika, etc.) remain in effect for purposes of the

+

Tiananmen Square free support check.

+

4.5.4 Verify Held Cards: Scoring cards may never be held from

+

one turn to the next. If a player is holding a scoring card at this stage

+

in the turn, that player loses the game. Scoring cards are marked

+

on the lower left with a red box so that they can be identified by

+

only revealing the card's lower left edge.

+

4.5.5 New Year’s Eve Party: If the New Year’s Eve Party Event is

+

in effect, the game is over and a winner is determined. See 10.3.

+

4.5.6 Advance Turn Marker: Move the Turn Marker to the next

+

turn. If it is the end of turn 3, shuffle the Middle Year cards into

+

the draw deck. If it is the end of Turn 7, shuffle the Late Year cards

+

into the draw deck.

+

4.5.7 Final Scoring: If it is the end of Turn 10, and the game’s

+

winner has not yet been determined, perform Final Scoring as

+

described in the Scoring rules (10.4).

+

5.0 CARD PLAY

+

Note: This section covers the play of non-Scoring cards. The play

+

of Scoring cards is covered in Section 8.0.

+

5.1 Events or Operations

+

Cards may be played in one of two ways: as Events or for Opera­

+

tions points (“Ops”). Ordinarily, players will hold one card in their

+

hand at the end of the turn. All other cards will be used for Events

+

or Operations. Players may not forgo their turn by declining to play

+

a card or by discarding a card from their hand.

+

5.2 Events Associated With Your Opponent

+

If a player plays a card for Operations, and the card’s Event is

+

associated only with his opponent, the Event still occurs (and the

+

card, if it has an asterisk after the Event title, is removed).

+

Note: When playing a card for Operations that triggers an oppo­

+

nent’s Event, the opponent implements the Event text as if he had

+

played the card himself.

+

• The phasing player always decides whether the Event is to take

+

place before or after the Operations are conducted.

+

• If a card play triggers an opponent’s Event, but that Event can­

+

not occur because a prerequisite card has not been played or

+

a condition in the Event has not been met, the Event does not

+

occur. In this instance, cards with an asterisk (Event marked *)

+

are returned to the discard pile, not removed from the game.

+

• If a card play triggers an opponent’s Event, but the Event results

+

in no effect, the Event is still considered played, and is still be

+

removed if it has an asterisk.

+

EXAMPLE 1: (Normal event) The Communist plays ‘Jan Palach

+

Week’ for one Operations. He decides to let the Democrat use the

+

Event first. The Democrat places 6 SPs in the Charles University

+

space, and then the Communist conducts his Operations using

+

the Ops value of the card.

+

EXAMPLE 2: (Prerequisite event not in effect) The Communist

+

plays the ‘Walesa’ card before the ‘Solidarity Legalized’ Event

+

has taken place. The Communist would get the benefit of the 3

+

Operations points, but the Democrat would not get to use the

+

‘Walesa’ Event. However, despite having an asterisk, the ‘Walesa’

+

card would not be removed from play. It would be placed in the

+

discard pile to be reshuffled and possibly played later.

+

EXAMPLE 3: (Card no longer playable for the event) The

+

Democrat plays ‘Honecker’ for 3 Operations. However during

+

a previous Action Round the Communist played ‘Modrow,’ which

+

prohibits play of ‘Honecker’ as an Event. The Democrat still con­

+

ducts 3 Operations, but the Communist would not get the benefit

+

of the Event, and the card would be placed in the discard pile.

+

EXAMPLE 4: (Event has no benefit) The Democrat plays ‘Nor­

+

malization;’ however, the Democrat does not have any influence

+

in either of the spaces affected. Nevertheless, the Event is con­

+

sidered played, and the card would be removed from the game

+

after the Democrat’s Action Round.

+

EXAMPLE 5: (Event has no effect) The Democrat plays ‘Elena’

+

for 1 Operations; however, during a previous Action Round the

+

‘The Tyrant is Gone’ Event took effect which makes the Elena

+

event have no effect. Still the event is considered played, and

+

the card would be removed from the game after the Democrat’s

+

Action Round. (See 7.6 for further explanation of ‘The Tyrant

+

is Gone’ event)

+

5.3 Discarded Cards

+

When an Event forces a player to discard a card, the Event on the

+

discarded card is not implemented, unless the Event specifically

+

states otherwise. This rule also applies to Scoring cards.

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

7

+

EXAMPLE 1: The Democrat holds ‘Brought in for Questioning’

+

and the ‘Poland Scoring’ card. The Democrat plays ‘Brought

+

in for Questioning’ for 3 Ops, then allows the Communist Event

+

to take place. The Scoring card is discarded, and because it is

+

not a Communist Event, per the terms of the ‘Brought in for

+

Questioning’ Event card, the Power Struggle does not take place.

+

EXAMPLE 2: The Communist holds ‘Kiss of Death’ and the ‘Po­

+

land Scoring’ card. The Communist plays ‘Kiss of Death’ for 3

+

Ops, then allows the Democrat Event to take place. The Scoring

+

card is discarded and because the Scoring card is a neutral Event

+

(silver starred Event), per the terms of the ‘Kiss of Death’ Event

+

card, the Power Struggle does take place.

+

5.4 Contradictions

+

Card text that contradicts the written rules supersedes the written

+

rules.

+

6.0 OPERATIONS

+

When a non-Scoring card is played as an Operations card, the

+

player must choose to use all of the Operations points on one of

+

the following Options: Support Point Placement, Support Checks,

+

or a Tiananmen Square Attempt.

+

6.1 SUPPORT POINT PLACEMENT

+

6.1.1 The rules in this section only apply to Support Points (SPs)

+

that are placed with Operations points.

+

6.1.2 SPs are placed one at a time. However, all SP markers must

+

be placed with, or adjacent to, friendly SP markers that were in

+

place before the first SP was placed.

+

6.1.3 It costs one Operations point to place an SP in a space that is

+

friendly-controlled or uncontrolled. It costs two Operations points

+

to place an SP in an opponent-controlled space. If a space’s control

+

status changes while placing SPs, additional points placed during

+

that Action Round are placed at the lower cost.

+

EXAMPLE: The Democrat has 3 SPs in Budapest, and the Com­

+

munist has none. Therefore, the Democrat controls Budapest. The

+

Communist uses a 4 Ops card to place Support Points. When

+

placing markers in Budapest, the first marker costs 2 Ops. How­

+

ever, after placement of the first Communist Support marker, the

+

Democrat no longer exceeds Communist influence in Budapest

+

by the Stability number of 3; thus, a second or third Communist

+

SP would only cost 1 Ops point per SP.

+

6.1.4 SPs may be placed in multiple countries and multiple spaces

+

up to the number of Operations Points on the card played.

+

EXAMPLE: The Democrat has existing markers in the Czech

+

Catholic Church space and in Gdansk. The Democrat uses a 4

+

Ops card to place more Support. The Democrat may place SPs in

+

any or all of Bratislava, Ostrava, and Presov. However, he cannot

+

place SPs in Kosice after placing in Presov, because there were

+

no Democratic SPs in Presov when he began placing influence.

+

Because Gdansk already had SPs present, the Democrat could

+

use any remaining Operation points to strengthen Gdansk or its

+

adjacent spaces.

+

6.2 SUPPORT CHECKS

+

6.2.1 Support Checks are used to reduce opponent Support in a

+

country, and possibly to add friendly support if the Support Check

+

is successful enough.

+

6.2.2 Each Strategy Card played for Support Checks gives two

+

Support Checks to the Phasing Player, regardless of the card’s

+

Operations value.

+

6.2.3 To attempt a Support Check in a space, the space must have

+

opponent SPs. The player must resolve the first Support Check

+

before declaring the next target. Spaces may be targeted for Support

+

Checks more than once per Action Round, but they must have op­

+

ponent SPs in them at the start of each attempt. The Phasing Player

+

does not need to have SPs in the space, or even adjacent.

+

6.2.4 To resolve a Support Check, multiply the Stability Number of

+

the target space by two (x2). Then roll a die, and add the Ops value

+

of the card played to the die roll. Further modify the die roll:

+

• +1 for each adjacent friendly controlled space

+

• –1 for each adjacent opponent controlled space

+

SPs in the target space itself do not modify the die roll in any way.

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

8

+

6.2.5 If the modified die roll is greater than the doubled Stability

+

Number, the Support Check succeeds, and the phasing player re­

+

moves opposing SPs equal to the difference from the target space.

+

If there are insufficient opposing SPs to remove, he adds friendly

+

SPs to make up the difference.

+

6.2.6 If the modified die roll is less than or equal to the doubled

+

Stability Number, there is no effect.

+

EXAMPLE: The Communist plays a 3 Ops card for Support Checks.

+

In southern Poland, the Polish Catholic Church (5 SPs), Krakow

+

(3 SPs), Jagiellonian University (1 SP), and Polish Writers (2 SPs)

+

are all controlled by the Democrat. Lodz (3 SPs) is controlled by

+

the Communist. The Communists get two Support Checks:

+

1. The Communist chooses Jagiellonian University as the target of

+

its first support check. The space’s low Stability Number makes it

+

an inviting target, despite the surrounding Democratic spaces. The

+

Communist rolls a 5, and adds the Operations value of 3 (totaling

+

8). He then subtracts two (–2) from this total, due to the two adjacent

+

Democrat-Controlled spaces (Krakow and Polish Writers), giving

+

a final modified die roll of 6. This result is greater than Jagiellonian

+

University’s doubled Stability Number (1x2 = 2) by a total of 4.

+

This is the number of SPs that will be removed from/added to Ja­

+

giellonian University. First, the Communist removes the Democrat

+

SP, then he places 3 Communist SPs.

+

2. With Jagiellonian University under Communist control, the Com­

+

munist now targets Krakow. Krakow has a higher Stability Number,

+

but the Communist hopes that the adjacent modifiers provided by

+

Lodz and the newly captured Student space will be enough to make a

+

dent. Against this, the Polish Catholic Church still provides support

+

to Krakow. Unfortunately for the Communist, he rolls a 1. Once

+

again he adds the Operations value of 3, and this time the result is

+

4. He then adds 2 (Lodz, Jagiellonian University) and subtracts 1

+

(Polish Catholic Church), for adjacency modifiers, giving a final

+

modified die roll of 5. This result is less than the doubled stability

+

of Krakow (3x2 = 6), so there is no effect.

+

6.2.6 If the modified die roll is equal to or less than the doubled

+

Stability Number, the Support Check fails and there is no effect.

+

6.3 Tiananmen Square Attempt

+

6.3.1 The Tiananmen Square track contains a marker

+

for each player. Operations points may be spent to at­

+

tempt to advance a player's marker to the next box on

+

the track. To do so, roll a die and add the Operations

+

value of the card to the total. Modify this total:

+

• +1 if the card played is the player’s own Event.

+

• +1 if this is the second or subsequent attempt to advance to the

+

box.

+

• +1 if the ‘Li Peng’ Event is in play and the attempting player is

+

the Communist.

+

6.3.2 If the total matches or exceeds the number required to advance

+

to next box (printed in the box in the color of the appropriate player),

+

the player moves his marker forward to the new box.

+

DESIGN NOTE: The required total is different for each side. It is

+

easier for the Democrat to advance at the beginning of the track

+

and easier for the Communist later on the track.

+

6.3.3 A player may only make one Tiananmen Square Attempt

+

per turn.

+

6.3.4 One Event (‘Tank Column/Tank Man*’) allows a player to

+

advance his marker forward on the Tiananmen Square track. This

+

card may be played for the Event in addition to any Tiananmen

+

Square Attempt on a given turn.

+

6.3.5 Advancing along the Tiananmen Square Track and reaching a

+

box before the opposing player results in either an immediate award

+

or a lasting award. Lasting awards are in effect until the opposing

+

player reaches the box, at which point they no longer apply. The

+

boxes and their effects follow:

+

• Reformer Memorialized/Reformer Discredited: the first player

+

to reach this box gets a +1 to his Tiananmen Square track rolls

+

until the opponent reaches this box.

+

• Students Rally/Students Dispersed: the first player to reach this

+

box gets to play 1-Ops cards as if they were 2-Ops cards until

+

his opponent reaches this box. This bonus applies only to cards

+

with an actual printed Operations value of 1.

+

• Foreign News/People’s Daily: the first player to reach this box

+

immediately draws 3 cards. He places 1 of them in his hand and

+

places the other 2 in the discard pile. He may place Scoring cards

+

in the discard pile.

+

• Hunger Strike/Students Arrested: the first player to reach this

+

box immediately removes 2 opponent SPs from anywhere on the

+

map.

+

• Goddess of Democracy/Structure Removed: the first player

+

to reach this box can discard a non-Scoring card and draw a

+

replacement at the start of every turn until his opponent reaches

+

this box.

+

• Local PLA support/Rural Divisions Summoned: the first

+

player to reach this box gets a free 2-Ops Support Check at the

+

end of the turn until his opponent reaches this box.

+

• Square Barricaded/Protestors Massacred: the first player to

+

reach this box can play a card for Operations without triggering

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

9

+

the opponent’s Event once per turn. This is in addition to any

+

Tiananmen Square track attempt or use of the ‘Common Euro­

+

pean Home’ Event. This ability can be used once per turn until

+

the player’s opponent reaches this box.

+

• Political Pluralism/Most Favored Nation trade status award­

+

ed: the first player to reach this box can play a card for both its

+

Operations value and Event once per turn until the opponent

+

reaches this box. The player can choose the order in which to

+

use the card, Operations first or Event first.

+

6.3.6 Regardless of the text on the card, the Event of a card played

+

as a Tiananmen Square Attempt is not implemented. The card is

+

placed in the discard pile.

+

DESIGN NOTE: The Tiananmen Square track is a player’s ‘safety

+

valve.’ If a player holds a card whose Event is a good one for his

+

opponent, and he doesn’t want the Event to occur, he can use it for

+

a Tiananmen Square Attempt.

+

6.3.7 If a player reaches the final box of the Tiananmen Square

+

Track, he may no longer make Tiananmen Square Attempts.

+

“The Wall will be standing in 50 and even in 100 years, if the

+

reasons for it are not removed.” —East German leader Erich

+

Honecker January 19, 1989

+

7.0 EVENTS

+

7.1 General Rule

+

If a card has a playable Event associated with either the Phasing

+

Player or both players, it may be played as an Event instead of

+

Operations. If so, the card’s Event takes effect as directed by the

+

card’s text.

+

7.2 Lasting Events

+

Some Event cards remain in effect until canceled by a later Event.

+

Some Events last for the duration of the game. When such cards

+

are played as Events, place them to the side of the map, or place

+

their markers on the Map, as a reminder of their ongoing effects.

+

Lasting events have their Event title underlined.

+

7.3 Events that Modify OPs Values

+

7.3.1 Some Event cards modify the Operations value of cards that

+

follow. These modifiers should be applied in aggregate.

+

EXAMPLE: The Communist player begins a turn by playing

+

‘Prudence’ as an Event. Ordinarily, all Democrat cards would

+

subtract one from their Operations value, to a minimum of one.

+

However, the Democrat follows by playing ‘Austria-Hungary

+

Border Re-opened,’ which gives the Democrat a bonus of one

+

if all Operations points are spent in East Germany in a given

+

Action Round. In addition, the Democrat has reached the second

+

space of the Tiananmen Square track. This enables him to play

+

1-Ops cards as if they were 2-Ops cards (6.3.5):

+

1. On his next Action Round, the Democrat plays ‘Michnik’

+

(Operations value 1) for Operations to place Support Markers.

+

If the Democrat only places Support in East Germany, the ad­

+

justed Operations value of the card is 1 (card’s printed value) +1

+

(Tiananmen Square) +1 (AH Border Re-opened) –1 (Prudence)

+

= 2 Operations points. The Democrat places 2 SPs in Leipzig

+

and his turn ends.

+

2. On a later Action Round that Turn, the Democrat plays

+

‘Roundtable Talks’ (3 Ops) for Operations to make Support

+

Checks outside of East Germany. In this case, the only modifier in

+

effect is Prudence, which subtracts 1 from the card’s Operations

+

value to give a final total of 2. The Democrat makes two Support

+

Checks, each with a modifier from the Operations value of the

+

‘Roundtable Talks’ card of just +2.

+

7.3.2 Regardless of modifiers, a non-Scoring card always has a

+

minimum Operations value of 1.

+

7.3.3 Events modifying the Operations value of a card only apply

+

to one player, and do so for all purposes.

+

EXAMPLE: The Communist player has played ‘Perestroika’ as

+

an Event, and therefore receives a +1 Operations value modifier

+

for all his cards. The Communist has also played ‘Prudence,’ so

+

the Democrat has a –1 modifier for his cards. The Communist

+

plays the Democrat Event ‘Consumerism’ (3 Ops) and elects to

+

take his turn before the Democrat Event triggers. With the Per­

+

estroika bonus, the Communist is able to place four Operations

+

Points worth of SPs. Now the ‘Consumerism’ Event takes place.

+

The Democrat gets to remove a Communist SP and then take a

+

Support Check using the Ops value of the Consumerism card.

+

Because of the Prudence Event, 1 is subtracted from the card’s

+

printed Ops value and the Support Check only gets a bonus of 2

+

from the Consumerism card.

+

7.4 Events That Play Like Ops Cards

+

If an Event specifies that a player may conduct Operations, place

+

Support, or make Support Checks as if he played a card of a cer­

+

tain operations value, those additional Operations are treated as if

+

a card had been played for its Operations Point Value. Therefore,

+

those Operations are subject to all of the restrictions of Rule 6.1

+

and other Events limiting their value or use.

+

7.5 Unplayable Events

+

If an Event becomes unplayable due to its cancellation or restriction

+

by another Event card, the unplayable Event card may still be used

+

for its Operations value.

+

7.6 Special Rules Regarding Romanian Events

+

7.6.1 The Democrat has two Events in Romania that require spe­

+

cial explanation: ‘The Crowd Turns Against Ceausescu’ and ‘The

+

Tyrant is Gone’. These Events represent the start of the Romanian

+

Revolution and the attempt of Nicolae and Elena Ceausescu to flee

+

from the roof of the Central Committee building by helicopter.

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

10

+

7.6.2 When ‘The Crowd Turns Against Ceausescu’ is played as an

+

Event, it will sit in front of the Democrat until the Romania Scoring

+

card is played. It will take effect after the Power Struggle cards are

+

dealt but before the Power Struggle is resolved.

+

7.6.3 If ‘The Tyrant is Gone’ is played as an Event before ‘The

+

Crowd Turns Against Ceausescu’ has taken effect, it also sits in

+

front of the Democrat until the Romania Scoring card is played.

+

After the Power Struggle is resolved, ‘The Tyrant is Gone’ takes

+

place immediately, before the next Action Round. If ‘The Tyrant

+

is Gone’ is played for the Event after ‘The Crowd Turns Against

+

Ceausescu’ has already occurred, i.e. the Romania Scoring card

+

has been played and ‘The Crowd Turns Against Ceausescu’ card’s

+

effects applied, then ‘The Tyrant is Gone’ takes effect immediately,

+

like any other Event. If The Crowd Turns Against Ceausescu has

+

not been played, The Tyrant is Gone goes in the discard pile.

+

7.6.4 While ‘The Tyrant is Gone’ is sitting in front of the Democrat,

+

the five Events associated with the Ceausescus (‘Cult of Person­

+

ality,’ ‘Systematization,’ ‘Ceausescu,’ ‘Elena’ and ‘Massacre in

+

Timisoara’) may still take place.

+

EXAMPLE: ‘The Crowd Turns Against Ceausescu’ and ‘The

+

Tyrant is Gone’ are in front of the Democrat. The Romania

+

Scoring card has not been played. The Communist plays ‘Sys­

+

tematization’ for the Event and eliminates the Romanian Writers

+

space from the map.

+

7.6.5 When The Tyrant is Gone is resolved, the Democrat chooses a

+

space in Romania without Democratic SPs to which the Ceausescus

+

flee. Place the Tyrant is Gone Marker on the space the Democrat

+

chooses. If the Democrat subsequently takes control of the space,

+

the Ceausescus have been captured, and the Democrat removes

+

the marker and scores an immediate +2 VPs. If the game goes

+

to Final Scoring and the Ceausescus have not been captured, the

+

Communist gets a bonus of –2 VP. If there are no spaces to which

+

the Ceausescus may flee, the Democrat scores +2 VPs immediately.

+

“History punishes those who come too late.” —Soviet leader

+

Mikhail Gorbachev to Erich Honecker, Berlin October 7, 1989

+

8.0 POWER STRUGGLES

+

Whenever a country’s Scoring card is played, a Power Struggle in

+

that country is immediately conducted.

+

Important: Scoring cards must be played on the turn in which they

+

are dealt. If a player is left with a Scoring card in his hand at the

+

end of the final Action Round of a turn, he loses the game.

+

A Power Struggle is resolved by following this sequence:

+

1. Deal Cards: The players are dealt cards from the Power Struggle

+

deck based upon the number of spaces they control in the country.

+

2. Raise the Stakes: Players may choose to increase the rewards

+

and penalties of the Power Struggle by discarding 3 of their

+

Power Struggle cards.

+

3. Play Cards: Players play Power Struggle cards one at a time,

+

until the winner of the Power Struggle is determined.

+

4. Aftermath: Penalties and rewards based on the result of the

+

Power Struggle are resolved.

+

5. Scoring: Finally, the country is scored according to the rules in

+

section 9.3, with the VP marker moving accordingly.

+

Note: all steps of a Power Struggle must be completed before

+

checking the VP marker for auto-victory.

+

8.1 DEAL CARDS

+

8.1.1 Shuffle all of the cards in the Power Struggle deck. Players

+

draw cards from the Power Struggle deck based on how many

+

spaces they control in the country, as follows:

+

• 6 cards for the first space they control.

+

• 2 cards for each additional space they control.

+

If a player does not control any spaces in the country, he does not

+

receive any cards in this step.

+

8.1.2 Various Events (e.g. ‘Roundtable Talks,’ ‘Peasant Parties

+

Revolt’ and ‘National Salvation Front’) affect the number of cards

+

a player receives in a Power Struggle. If any of them apply, adjust

+

the cards held by each player accordingly at this time, before the

+

players have examined their cards.

+

EXAMPLE: The Democrat has played the Poland Scoring card.

+

The Democrat controls the Catholic Church, Polish Writers,

+

Wroclaw and Krakow spaces. The Communist controls Bydgo­

+

szcz and Warzsawa. ‘Roundtable Talks’ Event is in front of the

+

Democrat. The Democrat is dealt 12 cards, and the Communist

+

is dealt 8. Then the Democrat takes 2 cards from the Communist

+

before the players see their hands.

+

8.1.3 There are three types of cards

+

in the Power Struggle deck: suited

+

cards, leader cards and wild cards.

+

There are four suits in the deck: Pe­

+

tition, March, Strike and Rally in

+

the Square. There are leader cards

+

that correspond to the various

+

types of spaces on the map (elites,

+

intellectuals, workers, etc.). There

+

are also wild cards allowing a

+

player to draw additional cards,

+

force the opponent to discard

+

cards, block a suit from being played or

+

remove an opponent SP from the map.

+

8.2 RAISE THE STAKES

+

8.2.1 Each player, beginning with the player who played the Scor­

+

ing card, decides whether he would like to Raise the Stakes in the

+

Power Struggle.

+

8.2.2 In order to Raise the Stakes, a player must discard 3 Power

+

Struggle cards from his hand. If he does so, there is a +1 modifier

+

to the Victory Point and Support Loss die rolls for the winner of the

+

Power Struggle, no matter who wins. This modifier is cumulative;

+

if both players Raise the Stakes, the die rolls receive a +2 modifier.

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

11

+

EXAMPLE: The Democrat has 14 cards in his hand, and the

+

Communist has only 6. The Democrat decides to raise the Stakes

+

and discards 3 Power Struggle cards. The Communist does not

+

raise the stakes.

+

8.3 PLAY CARDS

+

8.3.1 The player who played the Scoring card begins the Power

+

Struggle with the initiative. Initiative may change back and forth

+

several times before the Power Struggle is resolved. The player

+

who currently has the initiative is considered the attacker and his

+

opponent is considered the defender.

+

EXAMPLE: The Democrat has played the Poland Scoring card

+

so the Democrat begins the Power Struggle with the initiative

+

and will choose the first card to play.

+

NOTE: If the attacker received no cards because he did not control

+

any spaces, the defender immediately wins the Power Struggle.

+

Proceed to Aftermath of the battle (8.4).

+

8.3.2 Power Struggle Rounds: The card play phase of a Power

+

Struggle is divided into Power Struggle Rounds. Players conduct

+

Power Struggle Rounds one at a time until the winner of the Power

+

Struggle is determined. In each Round, follow the following pro­

+

cedure:

+

STEP 1. The attacker plays a Power Struggle card:

+

• Any suited card (Rally in the Square, Strike, March, or Petition)

+

may be played.

+

• A leader card may be played, but only if the attacker controls a

+

space of the leader’s type in the country. If a leader card is played,

+

the attacker must select a suit. Proceed as if a suited card were

+

played in that selected suit.

+

• Any wild card can be played (EXCEPTION: Tactic Fails). If a

+

wild card is played, follow its instructions, skip Steps 2 and 3

+

and begin a new Power Struggle Round with the defender as the

+

new attacker. No response card from the defender is necessary.

+

NOTE: If the attacker has no playable cards, the Power Struggle

+

is over, and the defender is the winner. Proceed immediately to the

+

Aftermath of the Power Struggle (8.4).

+

EXAMPLE: The Democrat doesn’t have any wild cards. His

+

longest suit is March where he has four cards, so he decides to

+

lead a March. He chooses his strongest March card, which is

+

a March-6 .

+

STEP 2. The defender can match the attacker’s card:

+

• Any card of the same suit as the one played may be used.

+

• A leader card may be used to match, but only if the defender

+

controls a space of the leader’s type in the country.

+

Tactic Fails can be played at this time. If so, neither player may

+

play a card in that suit (or designate that suit as the suit played

+

when using a leader card) for the rest of the Power Struggle. The

+

defender may not counterattack in the round in which he plays

+

this card: skip Step 3 and begin a new Power Struggle Round

+

with the attacker maintaining the initiative.

+

NOTE: If the defender cannot or chooses not to match the attacker’s

+

card, the Power Struggle is over and the attacker is the winner. The

+

attacker is considered to have won the Power Struggle using the

+

suit that he used to attack in Step 1. Proceed immediately to the

+

Aftermath of the Power Struggle. (8.4)

+

EXAMPLE: The Communist has a March card and an Elite

+

Leader card that he could play. He could not play his Intellec­

+

tual Leader card because he does not control the Polish Writers

+

space. He chooses to save the Elite Leader and plays his March

+

card to match the Democrat’s card.

+

STEP 3. The defender rolls a die to gain initiative:

+

• To gain the initiative, the defender must roll equal to or higher

+

than the rank of the Power Struggle card that the attacker used

+

to attack.

+

• Rally in the Square cards all have a rank of 1. If a card with

+

this value is used to attack, the counterattack is automatic: no

+

roll is needed.

+

• If the defender gains the initiative, he takes the role of the attacker

+

in the next Power Struggle Round. If not, the attacker maintains

+

initiative and is once again the attacker.

+

EXAMPLE: The Democrat led with a March 6, so the Commu­

+

nist must roll a 6 to seize the initiative. He rolls a 2 and so the

+

Democrat retains initiative and can lead another card.

+

8.3.3 A player cannot concede a Power Struggle if he has the ini­

+

tiative. If he has a playable card, he must play that card.

+

8.3.4 A player must roll to counterattack if he is permitted to do so.

+

EXAMPLE: The Democrat has retained the initiative. He plays

+

another March. As the attacker, he must play a card because he

+

has a playable card in his hand. The Communist elects to concede

+

the Power Struggle. Because he does not have initiative, he is not

+

required to play his Elite Leader card, even though he could play

+

the card to match the Democrat’s March. The Communist has

+

seen the writing on the wall and would rather lose to a March

+

than play his only Leader card and then be vulnerable to a Rally

+

in the Square. The Democrat wins the Power Struggle in Poland!

+

8.4 AFTERMATH

+

8.4.1 After the winner of the Power Struggle is decided, there are

+

two die rolls. The first determines how much Support the loser

+

must remove from the country, and the second determines how

+

many Victory Points the winner receives (and, if the winner is the

+

Democrat, whether or not the Communist is toppled from power).

+

• There is a –2 modifier to both rolls if a Petition was used to win

+

the Power Struggle.

+

• There is a +2 modifier to both rolls if a Rally in the Square was

+

used to win the Power Struggle.

+

• If either player Raised the Stakes in the Power Struggle, add

+

a +1 modifier to both rolls for each player who did so. Even if

+

the player who Raised the Stakes loses, the +1 modifier still ap­

+

plies.

+

• If the ‘Yakovlev Counsels Gorbachev’ Event is in effect and the

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

12

+

Democrat won the Power Struggle, he receives an additional +1

+

modifier to both rolls.

+

8.4.2 Support Loss Die Roll: The loser rolls a die, modifies it using

+

the modifiers described above, and checks the Support Loss column

+

on the Power Struggle Results Table on the map to determine how

+

many SPs he must remove from the country as a result of losing

+

the Power Struggle. The loser chooses which SPs to remove. If

+

the loser is required to lose more SPs than he has in the country,

+

the surplus is ignored.

+

EXAMPLE: The Communist has lost the Power Struggle. He rolls

+

a die for Support Loss, and the result is 1. Because the Democrat

+

Raised the Stakes, there is a +1 modifier so the modified result

+

is 2. Checking the Power Struggle Results Table, the Communist

+

must remove 1 Support. Because Warszawa is a Battleground

+

space, he removes 1 SP from Bydgoszcz.

+

8.4.3 Victory Point Die Roll: The winner rolls a die, modifies

+

it using the modifiers described above, and checks the Victory

+

Points column on the Power Struggle Results Table on the map to

+

determine how many VPs he receives as an award.

+

EXAMPLE: The Democrat has won the Power Struggle. He rolls

+

a die for Victory Points, and the result is 3. Because he Raised the

+

Stakes, there is a +1 modifier so the modified result is 4. Checking

+

the Power Struggle Results Table, the Democrat earns 2 VPs.

+

8.4.4 The Democrat takes Power: If the Democrat is the winner

+

of the Power Struggle and his modified Victory Points Die Roll

+

was 4 or more, the Communist loses Power in the country. Place

+

a Democrat SP Marker next to the Scoring Box in the country and

+

remove the Scoring card permanently from the Strategy deck. If

+

the Communist wins the Power Struggle, or if the Democrat wins

+

the Power Struggle but rolls a 3 or less after all modifiers, then the

+

Communist retains Power.

+

EXAMPLE: The Democrat’s modified result of 4 means the

+

Communist is toppled from Power. Poland has become a de­

+

mocracy! The Democrat raises his glass and says, ”Sto Lat!”

+

and “Na zdrowie!”

+

8.4.5 Communist voluntarily surrenders Power: If the Commu­

+

nist is not removed from Power, he may give up Power voluntarily

+

at this time. He does not score for Power. Place a Democratic SP

+

Marker next to the Scoring Box in the country and remove the

+

Scoring card permanently from the Strategy deck.

+

“People, your government has returned to you!” —Czechoslo­

+

vak President Vaclav Havel, January 1, 1990

+

8.4.6 Scoring for Power: If the Communist retains Power,

+

the Power Struggle card remains in the game and is placed in

+

the discard pile. The Communist scores a number of Victo­

+

ry Points equal to the country's Power Value multiplied by the num­

+

ber of times the Scoring card has been played.

+

• A country’s Power Value can be found on its scoring box on the

+

map.

+

• The first time the Communist scores for Power in a country, place

+

a Communist 1 value SP Marker next to the country’s scoring

+

box. The next time the Scoring Card is played, if the Communist

+

retains Power again, replace the 1 Communist SP with a 2 value

+

Communist SP, and so on until the Democrat gains Power. This

+

is a reminder for how many bonus VPs the Communist will earn

+

for retaining Power in the next Power Struggle.

+

EXAMPLE: Poland’s Power Value is 3. The first time the Commu­

+

nist scores for Power in Poland he earns –3 VPs, the second time

+

he would earn –6 VPs, and a third time would be worth –9 VPs.

+

8.4.7 Democrat in Power: The Democrat never scores for Power.

+

If the Democrat takes Power, the Scoring card is removed from

+

the game.

+

8.5 Scoring

+

The final action of each Power Struggle is to score VPs based on

+

how much support each player has in the country after the Power

+

Struggle. See 9.0 for details on how to do this.

+

9.0 COUNTRY SCORING

+

9.1 General Rule

+

Country Scoring is the process of measuring how well a player is

+

doing in a country and awarding victory points accordingly. Country

+

Scoring takes place in a country at the following times:

+

1. During the last step of a Power Struggle in a country

+

2. During Final Scoring (10.4)

+

9.2 Country Scoring Terms

+

The following terms are used during country Scoring:

+

Presence: A player has Presence in a country if he controls at least

+

one space in that country.

+

Domination: A player achieves Domination of a country if he

+

controls more spaces in that country than his opponent and he

+

controls more Battleground spaces in that country than his oppo­

+

nent. A player must control at least one non-Battleground and one

+

Battleground space in a country in order to achieve Domination

+

of that country.

+

Control: A player has Control of a country if he controls more

+

spaces in that country than his opponent and he controls all of the

+

Battleground spaces in that country.

+

9.3 Country Scoring Procedure

+

9.3.1 If a player has achieved Presence, Domination, or Control,

+

he scores VPs equal to the number shown in the country’s Scoring

+

Box for the highest of the three levels he has achieved.

+

EXAMPLE: The Communist has Domination in Romania. He

+

receives 4 VPs for Domination. He does not receive an additional

+

2 VPs for Presence even though he technically has Presence in

+

the country.

+

9.3.2 Each player scores 1 additional VP for each Battleground

+

space that he controls in the country.

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

13

+

9.3.3 Each player totals up his VPs, and the net difference between

+

the two scores is marked on the Victory Point Track.

+

EXAMPLE: The Communist plays the Poland Scoring Card.

+

When it is time to score Poland at the end of the Power Struggle,

+

the Communist controls Warszawa. The Democrat controls the

+

Polish Catholic Church, Polish Writers, Wroclaw and Krakow

+

spaces. Of these spaces, only Warzawa, Wroclaw and Krakow

+

are Battleground spaces. Therefore, the Democratic player would

+

get points for Dominating Poland (6 VPs) + 2 VPs for control of

+

two Battleground spaces (Wroclaw and Krakow). Because the

+

Democrat only has 1 SP in Gdansk, he does not control it. The

+

Communist would receive 3 VPs for Presence in Poland +1 VP

+

for control of a Battleground space (Warszawa). Because the

+

Democrat controls more Battleground spaces, more spaces over­

+

all, and controls at least one non-Battleground space, he scores

+

for Domination. Having calculated relative Victory Points (8

+

VPs for the Democrat, 4 VPs for the Communist), the difference

+

between the two totals is 4. The VP marker is moved four spaces

+

on the VP point track toward Democratic victory.

+

10.0 VICTORY CONDITIONS

+

There are four ways a player can win at 1989:

+

10.1 Automatic Victory:

+

The instant one player reaches a score of 20 VP, the game is over

+

and that player is the winner.

+

• Do not check for Automatic Victory in a Power Struggle until

+

the entire process is complete and all VP adjustments have been

+

made (including country Scoring).

+

• Automatic Victory does not apply in Final Scoring.

+

10.2 Illegal Held Card

+

If a player has a Scoring card in his hand in the Verify Held Cards

+

step of a Turn (4.5.4), that player loses and his opponent is de­

+

clared the winner. If both players hold Scoring Cards, the game is

+

considered a draw.

+

“I’ve been looking for freedom.” —David Hasselhoff, Berlin,

+

December 31, 1989

+

10.3 New Year’s Eve Party

+

If the New Year’s Eve Party Event was played during a turn and

+

the Communist chose to activate the Event, the game ends at the

+

end of that turn without going to Final Scoring.

+

• Before the game ends, the Democrat has the option to conduct

+

a Power Struggle in any one country where the Communist still

+

holds Power. If he does so, a Power Struggle is resolved just as

+

if the country’s scoring card had been played, including country

+

Scoring.

+

• The Democrat begins the Power Struggle with the initiative.

+

• Note: If the Democrat chooses Romania for the final Power

+

Struggle, The Crowd Turns Against Ceausescu does take place if

+

the card has been played for the Event but the effect has not yet

+

taken place. The Tyrant is Gone cannot take place because the

+

game ends immediately after the Power Struggle is resolved.

+

• After the final Power Struggle (if any), the player in the lead is

+

declared the winner, as if at the end of Final Scoring (10.4.3).

+

10.4 Final Scoring

+

10.4.1 If neither side has achieved victory of any kind by the end

+

of turn 10, then every country is scored according to the rules for

+

country Scoring (9.0). No Power Struggles are conducted, and the

+

Communist does not score for Power. However, the Communist

+

does get a Final Scoring bonus for the number of countries where

+

he retains Power:

+

Countries

+

VP Bonus

+

1

+

–4

+

2

+

–8

+

3

+

–12

+

4

+

–16

+

5

+

–20

+

6

+

–24

+

10.4.2 Reaching 20 VPs or –20 VPs does not result in Automatic

+

Victory during Final Scoring.

+

10.4.3 Once all countries have been scored and the Communist has

+

been given his bonus points, victory goes to the player who as accrued

+

the most VPs. If the VP marker is on a positive number, the Democrat

+

wins; if the VP marker is on a negative number, the Communist wins.

+

If the VP marker is on zero, the game ends in a draw.

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

14

+

11.0 CARD CLARIFICATIONS

+

11.1 Austria-Hungary Border

+

Reopened: If the Democrat is

+

performing Support Checks in

+

East Germany while this card is

+

in effect, the Operations value

+

bonus can only be used if both

+

support checks take place in

+

East Germany. If the first sup­

+

port check is being made in East

+

Germany, the Democrat must

+

state whether he intends to use

+

the bonus (thereby committing

+

to the second Support Check

+

in East Germany) or not. If the

+

Democrat does not explicitly

+

state he is using the bonus before

+

rolling the die, he may not use it.

+

11.2 General Strike: The Com­

+

munist player begins discarding

+

a card and rolling during the

+

Action Round following the

+

event taking place. He discards

+

only 1 card per Action Round.

+

This event may stay in effect for

+

more than 1 turn.

+

11.3 Helsinki Final Act: This

+

card has an Event title in red

+

although it is not a pre-requisite

+

for another Democratic Event.

+

The red title allows the Democrat

+

to take the card from the Com­

+

munist and play it for the Event

+

using the Goodbye Lenin! Event.

+

12.0 U.S.S.R. STABILITY

+

TRACK

+

“Should Gorbachev be toppled, then our larger vision of

+

democracy in Eastern Europe shall vanish.”—British Prime

+

Minister Margaret Thatcher to American President George

+

Bush, November 18, 1989

+

12.1 The U.S.S.R. is stable at the start of the game, but through

+

the play of Events the peoples of the Baltic Republics (Lithuania,

+

Latvia and Estonia) will begin the process of declaring their inde­

+

pendence from the U.S.S.R.

+

12.2 When the Sajudis Event takes place, move the USSR stability

+

marker to that space.

+

12.3 When The Baltic Way Event takes place, advance the USSR

+

stability marker to that space.

+

12.4 When the Breakaway Baltic Republics Event takes place,

+

advance the USSR stability marker to that space. Note: once

+

Breakaway Baltic Republics has taken place, Gorbachev Charms

+

the West can no longer be played as an Event.

+

12.5 When Kremlin Coup! takes place, advance the USSR stability

+

marker to that space.

+

12.6 The VPs associated with these Events are stated beside the

+

space on the Track and on the cards.

+

13.0 Play Balance Mechanism

+

[Optional Rule]

+

Prior to drawing cards, the players take several Democrat and

+

Communist Support Point markers with a value of 1 each into their

+

hands and place their hands under the table out of sight of the other

+

player. Each player decides how many additional Support Points

+

he will offer the opponent to play his chosen side. Each player then

+

places the number of Support Points in his right hand and raises

+

his right hand to the table. The number and side of each player’s

+

bid is revealed simultaneously.

+

If both players offered Support Points to the opponent for the same

+

side, the more generous bid wins. The other player takes these

+

support points and places them on the Map after the players have

+

completed the placement of additional Support Points in Rule 3.4.

+

The placement of these additional Support Points must comply

+

with Rule 3.5. If the bids are identical, each player rolls a die. The

+

player with the higher die roll choses which bid is the winner. If

+

the players offer SPs for opposite sides, they each take the side the

+

opponent offered and the additional SPs are ignored.

+

EXAMPLE: Bruce opens his right hand to reveal 2 Democrat SPs.

+

Jason opens his hand to reveal only 1 Democrat SP. Bruce has

+

won the bid and hands the 2 Democrat SPs to Jason. Bruce will

+

be the Communist. Jason will place these 2 additional Democrat

+

SPs after the players have completed placing their additional 7

+

SPs under rule 3.4.

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

15

+

I N D E X

+

Action Rounds . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.5.2

+

Aftermath of Power Struggle . . . . . . . . . . . . . . . . 8.4

+

Austria-Hungary Border Reopened . . . . . . . . . . . 11.1

+

Automatic Victory . . . . . . . . . . . . . . . . . . . . . . . . . 10.1

+

Battleground Spaces . . . . . . . . . . . . . . . . . . . . . . . 2.1.5

+

Bureacrat Space . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.3

+

Church Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.3

+

Control (country) . . . . . . . . . . . . . . . . . . . . . . . . . 9.2

+

Controlling Spaces . . . . . . . . . . . . . . . . . . . . . . . . 2.1.7

+

Countries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.1

+

Country Scoring . . . . . . . . . . . . . . . . . . . . . . . . . . 9.0

+

Deal Cards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.5.1, 8.1

+

Discarded Cards . . . . . . . . . . . . . . . . . . . . . . . . . . 5.3

+

Domination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9.2

+

Eastern Europe and the Balkans . . . . . . . . . . . . . . 2.1.2

+

Elite Space (limousine) . . . . . . . . . . . . . . . . . . . . . 2.1.3

+

Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.1-5.3, 7.0

+

Extra Support Check . . . . . . . . . . . . . . . . . . . . . . . 4.5.2

+

Farmer Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.3

+

Final Scoring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.5.7, 10.4

+

General Strike Event . . . . . . . . . . . . . . . . . . . . . . . 11.2

+

Helsinki Final Act Event . . . . . . . . . . . . . . . . . . . . 11.3

+

Intellectual Space (typewriter) . . . . . . . . . . . . . . . 2.1.3

+

Lasting Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7.2

+

Leaders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.3.2

+

Minority Space . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.3

+

New Year’s Eve Party . . . . . . . . . . . . . . . . . . . . . . 4.5.5, 10.3

+

Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6.0

+

Phasing Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.2

+

Presence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9.2

+

Power Struggle Deck . . . . . . . . . . . . . . . . . . . . . . 2.3

+

Power Struggles . . . . . . . . . . . . . . . . . . . . . . . . . . 8.0

+

Power Struggle Rounds . . . . . . . . . . . . . . . . . . . . 8.3.2

+

Raise the Stakes . . . . . . . . . . . . . . . . . . . . . . . . . . 8.2

+

Reshuffle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.3

+

Romanian Events . . . . . . . . . . . . . . . . . . . . . . . . . 7.6

+

Scoring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8.5

+

Scoring Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.9

+

Socio-Economic Icons . . . . . . . . . . . . . . . . . . . . . 2.1.3

+

Stability number . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.4

+

Student Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.3

+

Strategy Deck . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.2

+

Support Checks . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.5.3, 6.2

+

Support Markers . . . . . . . . . . . . . . . . . . . . . . . . . . 2.4.1

+

Support Points (SPs) . . . . . . . . . . . . . . . . . . . . . . . 6.1

+

Tiananmen Square . . . . . . . . . . . . . . . . . . . . . . . . . 6.3

+

Unplayable Events . . . . . . . . . . . . . . . . . . . . . . . . 7.5

+

U.S.S.R. Stability Track . . . . . . . . . . . . . . . . . . . . 12.0

+

Victory Conditions . . . . . . . . . . . . . . . . . . . . . . . . 10.0

+

Victory Point Die Roll . . . . . . . . . . . . . . . . . . . . . 8.4.3

+

Victory Point Track . . . . . . . . . . . . . . . . . . . . . . . . 2.1.10

+

Wild Cards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8.3.2

+

Worker Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1.3

+
+ +
+

1989 Dawn of Freedom — RULES OF PLAY

+

© 2020 GMT Games, LLC

+

16

+

GMT Games, LLC

+

P.O. Box 1308, Hanford, CA 93232-1308

+

www.GMTGames.com

+

CREDITS

+

Game Design: Jason Matthews and Ted Torgerson

+

Game Development: Bruce Wigdor

+

Clio's Corner Articles: Malte M. Heinrich

+

Art Director, Cover Art and Package Design: Rodger B. Mac­

+

Gowan

+

Map and Card Art: Donal Hegarty

+

Counter Art: Leland Myrick and Mark Simonitch

+

Rules Layout: Mark Simonitch

+

Lead Playtesting: Charles Robinson, Riku Riekkinen, Daniel

+

Dunbring, Patrick Martin, Brendan Majev

+

Playtesters: "The Wargameroom Regulars" Dave Blizzard,

+

Steven Bauer, Sean Djafovic, Roger Leroux, Judit Szepessey,

+

Jeff Aaronson, Rui Serrabulho, Matt Davis, Michael See

+

Special Thanks to Patrick Martin for stat compilation and anal­

+

ysis of playtest results.

+

Rules Editing: Hans Korting and Jonathan Squibb

+

Production Coordination: Tony Curtis

+

Producers: Tony Curtis, Rodger MacGowan, Andy Lewis, Gene

+

Billingsley and Mark Simonitch

+

Appendix A: Distribution of Power

+

Struggle Deck

+

6 Rally in the Squares (all initiative value 1)

+

12 Marches (2 with initiative value 6, 2 with 5, 4 with 4, and

+

4 with 3)

+

12 Strikes (2 with initiative value 6, 2 with 5, 4 with 4, and 4

+

with 3)

+

6 Petitions (3 with initiative value 6, and 3 with 5)

+

12 Leaders (4 Intellectual, 4 Elite, 2 Worker, 1 Church, and 1

+

Student, all initiative value 3)

+

4 Wild Cards (all surrender initiative)

+

Turn Sequence

+

1. Deal Strategy Cards

+

2. Play Action Rounds

+

3. Make Extra Support Check (if applicable)

+

4. Verify Held Cards

+

5. Celebrate New Year’s Eve Party (if applicable)

+

6. Advance Turn Marker

+

7. Calculate Final Scoring (after turn 10)

+

9.2 Country Scoring Terms

+

Presence: A player has Presence in a country if it controls at

+

least one space in that country.

+

Domination: A player achieves Domination of a country if

+

he controls more spaces in that country than his opponent and

+

he controls more Battleground spaces in that country than his

+

opponent. A player must control at least one non-Battleground

+

and one Battleground space in a country in order to achieve

+

Domination of that country.

+

Control: A player has Control of a country if he controls more

+

spaces in that country than his opponent and he controls all of

+

the Battleground spaces in that country.

+

6.2 SUPPORT CHECKS

+

PURPOSE: To reduce opponent Support in a country, and

+

possibly to add friendly support if the Support check is suc­

+

cessful enough.

+

PROCEDURE: Each Strategy Card played for Support Checks

+

gives two Support Checks to the Phasing Player, regardless of

+

the card’s Operations value. The player must resolve the first

+

Support Check before declaring the next target.

+

REQUIREMENT: To attempt a Support Check in a space,

+

the space must have opponent SPs.

+

RESOLUTION: Multiply the Stability Number of the target

+

space by two (x2). Then roll a die, and add the Ops value of

+

the card played to the die roll plus any DRMs as listed below.

+

If the modified die roll is greater than the doubled Stability

+

Number, the Support Check succeeds, and the phasing player

+

removes opposing SPs equal to the difference from the target

+

space. If there are insufficient opposing SPs to remove, add

+

friendly SPs to make up the difference.

+

DIE ROLL MODIFIERS:

+

• +1 for each adjacent friendly controlled space

+

• –1 for each adjacent opponent controlled space

+
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