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-rw-r--r--rules.js5
1 files changed, 3 insertions, 2 deletions
diff --git a/rules.js b/rules.js
index eb99f30..a4a8751 100644
--- a/rules.js
+++ b/rules.js
@@ -320,7 +320,7 @@ function start_game() {
// Set variable event cards where event is playable at start of game
- game.playable_cards = [C_THE_WALL, C_GORBACHEV_CHARMS_THE_WEST, C_HONECKER, C_COMMON_EUROPEAN_HOME, C_SECURITATE]
+ game.playable_cards = [C_THE_WALL, C_GORBACHEV_CHARMS_THE_WEST, C_HONECKER, C_COMMON_EUROPEAN_HOME, C_SECURITATE, C_MALTA_SUMMIT]
draw_cards(game.strategy_deck, game.democrat_hand, game.communist_hand, game.dem_hand_limit, game.com_hand_limit)
@@ -4476,7 +4476,7 @@ function vm_remove_limited_opp_infl() {
function vm_do_remove_limited_infl(space, max_infl) {
push_undo()
- log(`Removed 1 SP from %${space}.`)
+ log_summary(`Removed £ SP from %${space}.`)
game.vm_available_ops --
if (!game.vm_influence_added) {
@@ -4958,6 +4958,7 @@ function vm_kremlin_coup() {
game.temp.push(country)
}
})
+ game.playable_cards = game.playable_cards.filter(c => c !== C_MALTA_SUMMIT)
game.state = 'vm_kremlin_coup_choose_country'
}