diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -1100,9 +1100,9 @@ states.raise_stakes_1 = { card(card) {
push_undo()
if (numberless_cards.includes(card)) {
- log_gap(`Discarded: P${card}`)
+ log(`Discarded: P${card}`)
} else {
- log_gap(`Discarded: P${card} V${power_cards[card].value}`)
+ log(`Discarded: P${card} V${power_cards[card].value}`)
}
discard(card)
@@ -1120,7 +1120,7 @@ states.raise_stakes_1 = { game.state = 'raise_stakes_2'
},
done () {
- log('Raised the stakes')
+ log_gap('Raised the stakes')
game.raised_stakes_discard = 0
next_player()
game.state = 'raise_stakes_2'
@@ -1148,9 +1148,9 @@ states.raise_stakes_2 = { card(card) {
push_undo()
if (numberless_cards.includes(card)) {
- log_gap(`Discarded: P${card}`)
+ log(`Discarded: P${card}`)
} else {
- log_gap(`Discarded: P${card} V${power_cards[card].value}`)
+ log(`Discarded: P${card} V${power_cards[card].value}`)
}
discard(card)
@@ -1169,7 +1169,7 @@ states.raise_stakes_2 = { game.state = 'begin_power_struggle'
},
done () {
- log('Raised the stakes')
+ log_gap('Raised the stakes')
game.raised_stakes_discard = 0
game.valid_cards = []
log_h2('Play Cards')
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