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-rw-r--r--rules.js201
1 files changed, 150 insertions, 51 deletions
diff --git a/rules.js b/rules.js
index 628f018..8fbcb1c 100644
--- a/rules.js
+++ b/rules.js
@@ -708,8 +708,12 @@ states.play_card = {
push_undo()
check_ligachev_event(game.played_card)
//log_gap(`Played C${game.played_card} for the event`)
- if (!scoring_cards.includes(game.played_card))
+ if (scoring_cards.includes(game.played_card))
+ log_struggle_banner(game.played_card)
+ else {
+ log_event_banner()
log_event(game.played_card)
+ }
game.vm_infl_to_do = false
game.return = game.active
if (switch_events.includes(game.played_card)) {
@@ -721,6 +725,7 @@ states.play_card = {
},
opp_event() {
push_undo()
+ log_ops_banner()
check_ligachev_event(game.played_card)
//log_gap(`Resolved opponent event C${game.played_card}`)
log_event(game.played_card)
@@ -738,6 +743,7 @@ states.play_card = {
},
influence() {
push_undo()
+ log_ops_banner()
check_ligachev_non_event()
//log_gap(`Played C${game.played_card} to place SPs`)
log('Placed SP:')
@@ -752,6 +758,7 @@ states.play_card = {
},
tst() {
push_undo()
+ log_ops_banner()
check_ligachev_non_event()
//log_gap(`Played C${game.played_card} to the Tiananmen Square Track`)
log('Tiananmen Square Attempt:')
@@ -760,6 +767,7 @@ states.play_card = {
},
support_check() {
push_undo()
+ log_ops_banner()
check_ligachev_non_event()
//log_gap(`Played C${game.played_card} for Support Checks`)
log('Support Checks:')
@@ -771,6 +779,7 @@ states.play_card = {
tst_7() {
/* Cancel opponent event */
push_undo()
+ log_ops_banner()
check_ligachev_non_event()
log(`Event cancelled using TST Award.`)
game.tst_7 = true
@@ -780,10 +789,11 @@ states.play_card = {
tst_8() {
/* Play card for ops and event */
push_undo()
+ log_tst_8_banner()
game.vm_event_to_do = true
game.vm_infl_to_do = true
game.tst_8 = true
- log(`Uses TST Award: event and operations.`)
+ //log(`Uses TST Award: event and operations.`)
game.state = 'vm_tst_8'
},
end_round() {
@@ -1061,7 +1071,7 @@ states.support_check_prep = {
if (game.return !== game.active) {
next_player()
}
- log_h2('Raise the Stakes')
+ log_h3('Raise the Stakes')
log(`${game.active}:`)
game.state = 'raise_stakes_1'
return
@@ -1210,7 +1220,7 @@ states.draw_power_cards = {
game.persistent_events.push(THE_CROWD_TURNS_AGAINST_CEAUSESCU_OCCURRED)
game.state = 'the_crowd_turns_against_ceausescu_prep'
} else {
- log_h2('Raise the Stakes')
+ log_h3('Raise the Stakes')
log(`${game.active}:`)
game.state = 'raise_stakes_1'
}
@@ -1286,7 +1296,7 @@ states.the_crowd_turns_against_ceausescu_infl = {
if (game.return !== game.active) {
change_player()
}
- log_h2('Raise the Stakes')
+ log_h3('Raise the Stakes')
log(`${game.active}:`)
game.state = 'raise_stakes_1'
},
@@ -2014,43 +2024,43 @@ states.new_years_eve_party = {
},
east_germany() {
push_undo()
- log('Chose to score East Germany')
+ log('Chose to score East Germany.')
game.vm_event = C_POWER_STRUGGLE_EAST_GERMANY
goto_vm(C_POWER_STRUGGLE_EAST_GERMANY)
},
poland() {
push_undo()
- log('Chose to score Poland')
+ log('Chose to score Poland.')
game.vm_event = C_POWER_STRUGGLE_POLAND
goto_vm(C_POWER_STRUGGLE_POLAND)
},
czechoslovakia() {
push_undo()
- log('Chose to score Czechoslovakia')
+ log('Chose to score Czechoslovakia.')
game.vm_event = C_POWER_STRUGGLE_CZECHOSLOVAKIA
goto_vm(C_POWER_STRUGGLE_CZECHOSLOVAKIA)
},
hungary() {
push_undo()
- log('Chose to score Hungary')
+ log('Chose to score Hungary.')
game.vm_event = C_POWER_STRUGGLE_HUNGARY
goto_vm(C_POWER_STRUGGLE_HUNGARY)
},
romania() {
push_undo()
- log('Chose to score Romania')
+ log('Chose to score Romania.')
game.vm_event = C_POWER_STRUGGLE_ROMANIA
goto_vm(C_POWER_STRUGGLE_ROMANIA)
},
bulgaria() {
push_undo()
- log('Chose to score Bulgaria')
+ log('Chose to score Bulgaria.')
game.vm_event = C_POWER_STRUGGLE_BULGARIA
goto_vm(C_POWER_STRUGGLE_BULGARIA)
},
pass() {
push_undo()
- log('No final power struggle')
+ log('No final power struggle.')
if (game.vp > 0) {
goto_game_over(DEM, `New Year's Eve Party: ${DEM} wins on Victory Point Track!`)
} else if (game.vp < 0) {
@@ -2159,7 +2169,7 @@ states.stasi_play_card = {
if (game.democrat_hand.includes(C_COMMON_EUROPEAN_HOME) && cards[card].side === "C") {
game.state = 'stasi_resolve_common_european_home'
} else {
- log(`Played C${card}.`)
+ //log(`Played C${card}.`)
game.state = 'play_card'
}
},
@@ -2796,7 +2806,7 @@ function get_icons(starting_control, end_control) {
function do_tst_attempt() {
let roll = roll_d6()
- logi(`D${roll} roll`)
+ logi(`D${roll} from roll`)
roll += game.available_ops
logi(`+${game.available_ops} from card ops`)
@@ -3212,7 +3222,7 @@ function goto_game_over(result, victory) {
function goto_struggle() {
game.raised_stakes_discard = 0
game.valid_cards = []
- log_h2('Play Cards')
+ log_h3('Play Cards')
change_player()
game.state = 'power_struggle'
do_valid_cards()
@@ -3237,7 +3247,7 @@ function end_stasi() {
next_player()
game.valid_spaces = []
if (game.persistent_events.includes(C_GENERAL_STRIKE)) {
- log_h3('C' + C_GENERAL_STRIKE)
+ log('.cC' + C_GENERAL_STRIKE)
game.state = 'general_strike'
} else {
game.state = 'choose_card'
@@ -3250,7 +3260,7 @@ function end_goddess() {
if (game.active === DEM) {
next_player()
} else {
- log_side()
+ //log_side()
}
if (game.persistent_events.includes(C_GENERAL_STRIKE)) {
game.state = 'general_strike'
@@ -3291,10 +3301,12 @@ function select_card(card) {
find_card = game.democrat_hand.indexOf(card)
game.democrat_hand.splice(find_card, 1)
}
- game.available_ops = get_card_ops(card)
game.state = 'play_card'
- if (!scoring_cards.includes(card))
- log(`Played C${card}.`)
+}
+function finish_select_card() {
+ if (!scoring_cards.includes(game.played_card))
+ game.available_ops = get_card_ops(game.played_card)
+ log(`Played C${game.played_card}.`)
}
function check_ligachev_non_event() {
@@ -3537,8 +3549,8 @@ function get_card_ops(card) {
let ops = cards[card].ops
if (game.persistent_events.includes(C_PERESTROIKA) && game.active === COM) {
if (
- game.state === 'choose_card' ||
- game.state === 'stasi_play_card' ||
+ game.state === 'play_card' ||
+ //game.state === 'stasi_play_card' ||
game.state === 'general_strike' ||
game.state === 'vm_deutsche_marks'
) {
@@ -3548,8 +3560,8 @@ function get_card_ops(card) {
}
if (game.persistent_events.includes(C_THE_SINATRA_DOCTRINE) && game.active === DEM) {
if (
- game.state === 'choose_card' ||
- game.state === 'stasi_play_card' ||
+ game.state === 'play_card' ||
+ //game.state === 'stasi_play_card' ||
game.state === 'vm_laszlo_tokes'
) {
log(`+1 op from C${C_THE_SINATRA_DOCTRINE}.`)
@@ -3562,8 +3574,8 @@ function get_card_ops(card) {
(game.active === COM && game.com_tst_position >= 2 && game.dem_tst_position <= 1 && cards[card].ops === 1)
) {
if (
- game.state === 'choose_card' ||
- game.state === 'stasi_play_card' ||
+ game.state === 'play_card' ||
+ //game.state === 'stasi_play_card' ||
game.state === 'general_strike'
) {
log('+1 op from Tiananmen Square Track.')
@@ -3573,8 +3585,8 @@ function get_card_ops(card) {
if (game.active === DEM && game.prudence && game.prudence.DEM !== 0) {
if (
- game.state === 'choose_card' ||
- game.state === 'stasi_play_card' ||
+ game.state === 'play_card' ||
+ //game.state === 'stasi_play_card' ||
game.state === 'vm_laszlo_tokes'
) {
if (ops > 2) {
@@ -3594,7 +3606,7 @@ function get_card_ops(card) {
if (game.active === COM && game.prudence && game.prudence.COM < 0) {
if (
- game.state === 'choose_card' ||
+ game.state === 'play_card' ||
game.state === 'general_strike'
) {
if (ops > 2) {
@@ -3722,6 +3734,14 @@ function end_round() {
return
}
+ console.log('in end_round, game.persistent_events.includes(C_CEAUSESCU)', game.persistent_events.includes(C_CEAUSESCU))
+ // Check if Ceausescu has been played and if so check end round condition
+ if (game.persistent_events.includes(C_CEAUSESCU)) {
+ console.log('in check ceausescu')
+ if (check_ceausescu())
+ return
+ }
+
// Check if the card needs to be discarded.
let discard_check = [...game.strategy_removed, ...game.persistent_events]
if (!discard_check.includes(game.played_card) && game.played_card > 0) {
@@ -3837,10 +3857,10 @@ function end_round() {
if (game.active !== DEM) {
next_player()
} else {
- log_side()
+ //log_side()
}
if (game.democrat_hand.includes(game.stasi_card)) {
- log_h3('C' + C_STASI)
+ //log('.dC' + C_STASI)
game.state = 'stasi_play_card'
} else {
game.stasi_card = 0
@@ -3860,7 +3880,7 @@ function end_round() {
if (game.active !== DEM) {
next_player()
} else {
- log_side()
+ //log_side()
}
game.state = 'choose_card'
return
@@ -3882,7 +3902,7 @@ function end_round() {
if (game.active !== COM) {
next_player()
}
- log_h3('C' + C_GENERAL_STRIKE)
+ log('.cC' + C_GENERAL_STRIKE)
return
} else {
game.state = 'choose_card'
@@ -3892,7 +3912,7 @@ function end_round() {
if (game.active !== COM) {
change_player()
}
- log_side()
+ //log_side()
}
}
}
@@ -3979,9 +3999,9 @@ function new_turn() {
game.state = 'tst_goddess'
} else {
log_h2("Action Round " + game.round)
- log_side()
+ //log_side()
if (game.persistent_events.includes(C_GENERAL_STRIKE)) {
- log_h3('C' + C_GENERAL_STRIKE)
+ log('.cC' + C_GENERAL_STRIKE)
game.state = 'general_strike'
} else {
game.state = 'choose_card'
@@ -3999,10 +4019,10 @@ function next_player() {
clear_undo()
if (game.active === DEM) {
game.active = COM
- log_side()
+ //log_side()
} else {
game.active = DEM
- log_side()
+ //log_side()
}
}
@@ -4185,6 +4205,16 @@ function reset_power() {
}
}
+function check_ceausescu() {
+ game.return = game.active
+ game.return_state = 'ceausescu_check'
+ console.log('check_ceausescu, game.return', game.return)
+ game.vm_infl_to_do = false
+ game.vm_event = C_CEAUSESCU
+ goto_vm(game.vm_event)
+ return true
+}
+
function check_tyrant() {
if (game.the_tyrant_is_gone > 0 && check_dem_control(game.the_tyrant_is_gone)) {
log_summary('+2 VP from C' + C_THE_TYRANT_IS_GONE + '.')
@@ -4264,6 +4294,36 @@ function log(msg) {
game.log.push(msg)
}
+function log_ops_banner() {
+ if (game.active === DEM)
+ log('.O.d')
+ else
+ log('.O.c')
+ finish_select_card()
+}
+
+function log_event_banner() {
+ if (game.active === DEM)
+ log('.V.d')
+ else
+ log('.V.c')
+}
+
+function log_struggle_banner(n) {
+ if (game.active === DEM)
+ log('.S.dC' + n)
+ else
+ log('.S.cC' + n)
+}
+
+function log_tst_8_banner() {
+ if (game.active === DEM)
+ log('.T.d')
+ else
+ log('.T.c')
+ finish_select_card()
+}
+
function log_event(n) {
log_br()
if (cards[n].side === "C")
@@ -4580,6 +4640,7 @@ function prompt_event(str) {
}
function event_prompt(str) {
+ console.log('game.vm.fp', game.vm.fp, 'game.vm.prompt', game.vm.prompt)
if (typeof str === "undefined")
str = CODE[game.vm.fp][game.vm.prompt][1]
if (typeof str === "function")
@@ -4609,7 +4670,7 @@ function vm_return() {
}
// Check if end event state is needed
- if (game.is_pwr_struggle || game.state === 'vm_tst_6' || game.return_state === 'tiananmen_square_attempt_done') {
+ if (game.is_pwr_struggle || game.state === 'vm_tst_6' || game.return_state === 'tiananmen_square_attempt_done' || game.return_state === 'ceausescu_check') {
vm_end_event()
}
// Check if auto-resolve opponent event
@@ -4625,18 +4686,29 @@ function vm_return() {
}
function vm_end_event() {
+ console.log('vm_end_event game.return', game.return, 'game.return_state', game.return_state, 'game.vm_infl_to_do', game.vm_infl_to_do)
+ if (game.return_state === 'ceausescu_check') {
+ console.log('1')
+ end_round()
+ return
+ }
if (game.return !== game.active) {
//next_player()
+ console.log('2')
change_player()
}
if (game.return_state === 'power_struggle') {
+ console.log('3')
do_valid_cards()
}
if (game.return_state && game.return_state !== '') {
+ console.log('4')
game.state = game.return_state
} else if (game.vm_infl_to_do) {
+ console.log('in game.vm_infl_to_do')
game.state = 'resolve_opponent_event'
} else {
+ console.log('end round called')
end_round()
}
}
@@ -5071,24 +5143,28 @@ function vm_remove_all_infl() {
function vm_do_remove_all_infl(space) {
push_undo()
-
+ let starting_control = check_control(space)
if (game.remove_opponent_infl === true) {
if (game.active === COM) {
- log(`Removed all Democratic SP from %${space}.`)
game.demInfl[space] = 0
+ let end_control = check_control(space)
+ log(`Removed all Democratic SP from %${space}${get_icons(starting_control, end_control)}`)
} else {
- log(`Removed all Communist SP from %${space}.`)
game.comInfl[space] = 0
+ let end_control = check_control(space)
+ log(`Removed all Communist SP from %${space}${get_icons(starting_control, end_control)}`)
}
check_tyrant()
} else {
if (game.active === COM) {
- log(`Removed all Communist SP from %${space}.`)
game.comInfl[space] = 0
+ let end_control = check_control(space)
+ log(`Removed all Communist SP from %${space}${get_icons(starting_control, end_control)}`)
} else {
- log(`Removed all Democratic SP from %${space}.`)
game.demInfl[space] = 0
+ let end_control = check_control(space)
+ log(`Removed all Democratic SP from %${space}${get_icons(starting_control, end_control)}`)
}
check_tyrant()
}
@@ -5237,9 +5313,15 @@ function vm_bulgarian_turks_expelled() {
vm_next()
}
+function vm_ceausescu_prep() {
+ game.persistent_events.push(C_CEAUSESCU)
+ vm_next()
+}
+
function vm_ceausescu() {
+ game.persistent_events = game.persistent_events.filter(n => n!== C_CEAUSESCU)
let adj_cluj = false
-
+
if (game.demInfl[S_TIMISOARA] > 0) {
adj_cluj = true
}
@@ -5253,13 +5335,21 @@ function vm_ceausescu() {
adj_cluj = true
}
+ console.log('in vm_ceausescu, adj_cluj', adj_cluj)
if (adj_cluj && game.comInfl[S_BUCURESTI] > 0) {
+ if (game.active !== COM) {
+ change_player()
+ game.return = game.active
+ log_event(C_CEAUSESCU)
+ }
game.valid_spaces = [S_BUCURESTI]
game.vm_available_ops = 1
game.remove_opponent_infl = false
+ log(`Democrat has SP adjacent to ${S_CLUJ_NAPOCA}.`)
+ log('Removed SP:')
game.state = 'vm_remove_infl'
} else {
- vm_next()
+ vm_return()
}
}
@@ -5711,14 +5801,14 @@ function vm_power_struggle() {
game.raised_stakes_round = 0
game.raised_stakes_discard = 0
game.pwr_struggle_in = countries[scoring_cards.indexOf(game.vm_event)]
- log_h2(`C${game.vm_event}`)
+ //log_h2(`C${game.vm_event}`)
// Check for Securitate
if (game.pwr_struggle_in === 'Romania' && game.persistent_events.includes(C_SECURITATE)) {
log(`C${C_SECURITATE}: Democrat reveals Power Struggle cards.`)
game.opp_power_hand = true
}
- log_h2('Deal Cards')
+ log_h3('Deal Cards')
game.state = 'draw_power_cards'
}
@@ -6118,6 +6208,7 @@ function vm_kremlin_coup_elite() {
states.vm_end_event = {
prompt() {
prompt_event("Done.")
+ console.log('in vm_end_event')
if (game.vm_infl_to_do || game.return_state === 'vm_tst_8') {
gen_action('done')
} else {
@@ -6321,7 +6412,11 @@ states.vm_remove_infl = {
prompt_event(`Remove ${pluralize(game.vm_available_ops, 'opponent SP')}${event_prompt()}.`)
}
else {
- prompt_event(`Remove ${pluralize(game.vm_available_ops,'SP')}${event_prompt()}.`)
+ console.log('game.vm_event', game.vm_event)
+ if (game.vm_event === C_CEAUSESCU)
+ prompt_event(`${event_prompt()}.`)
+ else
+ prompt_event(`Remove ${pluralize(game.vm_available_ops,'SP')}${event_prompt()}.`)
}
for (let space_id of game.valid_spaces) {
gen_action_space(space_id)
@@ -8855,15 +8950,19 @@ CODE[41] = [ // Ceausescu*
[ vm_if, ()=>game.persistent_events.includes(THE_TYRANT_IS_GONE_OCCURRED) ],
[ vm_tyrant_block ],
[ vm_else ],
+ [ vm_if, ()=>game.persistent_events.includes(C_CEAUSESCU) ],
+ [ vm_prompt, 'you must remove 1 SP from Bucharesti' ],
+ [ vm_ceausescu ],
+ [ vm_return ],
+ [ vm_else ],
[ vm_if, ()=>!is_auto_resolve(C_CEAUSESCU) ],
+ [ vm_ceausescu_prep ],
[ vm_valid_spaces_country_opp, 'Romania' ],
[ vm_prompt, ' from Romania' ],
[ vm_remove_opp_infl, 3 ],
[ vm_valid_spaces_country_sc, 'Romania' ],
[ vm_prompt, 'make a Support Check in Romania' ],
[ vm_1_support_check ],
- [ vm_prompt, ' from Bucharesti' ],
- [ vm_ceausescu ],
[ vm_endif ],
[ vm_return ],
]