diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1079,7 +1079,7 @@ states.do_support_check = { clear_undo() do_sc(game.selected_space) game.available_ops-- - if (game.available_ops > 0) + if (game.available_ops > 0 && !game.is_pwr_struggle) log_br() if (game.available_ops === 0) { game.valid_spaces = [] @@ -1206,7 +1206,7 @@ states.draw_power_cards = { game.return = COM change_player() } - log_h3(`C${C_THE_CROWD_TURNS_AGAINST_CEAUSESCU}`) + log_event(C_THE_CROWD_TURNS_AGAINST_CEAUSESCU) game.persistent_events.push(THE_CROWD_TURNS_AGAINST_CEAUSESCU_OCCURRED) game.state = 'the_crowd_turns_against_ceausescu_prep' } else { @@ -1229,7 +1229,7 @@ states.the_crowd_turns_against_ceausescu_prep = { game.ceausescu_cards = [] draw_cards(game.power_struggle_deck, game.ceausescu_cards, game.com_pwr_hand, 15, game.com_pwr_hand.length) game.temp = game.ceausescu_cards.filter(card => rallies.includes(card)).length - log(`Drew ${pluralize(game.temp, 'Rally in the Square')}`) + log(`Drew ${pluralize(game.temp, 'Rally in the Square')}.`) game.vm_available_ops = game.temp * 3 log(`Democrat takes a ${game.vm_available_ops} Op Action Round.`) game.state = 'vm_the_crowd_turns_against_ceausescu' |