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-rw-r--r--rules.js52
1 files changed, 26 insertions, 26 deletions
diff --git a/rules.js b/rules.js
index 3bdb051..42a3600 100644
--- a/rules.js
+++ b/rules.js
@@ -1239,7 +1239,7 @@ states.vm_the_crowd_turns_against_ceausescu = {
return `resolve ${card_name[C_THE_CROWD_TURNS_AGAINST_CEAUSESCU]}`
},
prompt() {
- view.prompt = `You have ${game.vm_available_ops} operations points. Play for:`
+ view.prompt = `You have ${game.vm_available_ops} Operations points. Play for:`
gen_action('influence')
gen_action('support_check')
},
@@ -1953,7 +1953,7 @@ states.general_strike_roll = {
clear_undo()
let roll = roll_d6()
log(`Roll: D${roll}`)
- logi(`+${game.available_ops} ops`)
+ logi(`+${game.available_ops} Ops`)
let total = roll + game.available_ops
if (total > 5) {
log(`Success: ${total} > 5.`)
@@ -2253,12 +2253,12 @@ function add_infl(space, ops) {
check_com_control(space)
) {
game[ops]--
- log_summary(`(-1 op due to C${C_GENSCHER})`)
+ log_summary(`(-1 Op due to C${C_GENSCHER})`)
} else if (check_opp_control(space)) {
game[ops] -= 2
// Check if Austria Hungary Border Reopened was used to place last SP in a controlled space in East Germany. If so, game.available_op will be negative
if (game[ops] < 0) {
- log_summary(`(Used +1 op C${C_AUSTRIA_HUNGARY_BORDER_REOPENED})`)
+ log_summary(`(Used +1 Op C${C_AUSTRIA_HUNGARY_BORDER_REOPENED})`)
}
} else {
game[ops]--
@@ -2283,7 +2283,7 @@ function add_infl(space, ops) {
game.austria_hungary_border_reopened_tracker
) {
game[ops] ++
- log('+1 op C' + C_AUSTRIA_HUNGARY_BORDER_REOPENED + '.')
+ log('+1 Op C' + C_AUSTRIA_HUNGARY_BORDER_REOPENED + '.')
game.austria_hungary_border_reopened_tracker = false
game.valid_spaces = game.valid_spaces.filter(n => spaces[n].country === 'East_Germany')
}
@@ -2381,7 +2381,7 @@ function do_sc(space) {
} else {
let card_ops = get_card_ops(this_card())
roll += card_ops
- logii(`+${card_ops} card ops`)
+ logii(`+${card_ops} card Ops`)
}
if (game.support_check_modifier > 0) {
@@ -2824,7 +2824,7 @@ function do_tst_attempt() {
logi(`D${roll}`)
roll += game.available_ops
- logi(`+${game.available_ops} card ops`)
+ logi(`+${game.available_ops} card Ops`)
// TIANANMEN SQUARE MODIFIERS
@@ -3581,7 +3581,7 @@ function get_card_ops(card) {
game.state === 'general_strike' ||
game.state === 'vm_deutsche_marks'
) {
- log(`+1 op C${C_PERESTROIKA}.`)
+ log(`+1 Op C${C_PERESTROIKA}.`)
}
ops ++
}
@@ -3590,7 +3590,7 @@ function get_card_ops(card) {
game.state === 'play_card' ||
game.state === 'vm_laszlo_tokes'
) {
- log(`+1 op C${C_THE_SINATRA_DOCTRINE}.`)
+ log(`+1 Op C${C_THE_SINATRA_DOCTRINE}.`)
}
ops ++
}
@@ -3603,7 +3603,7 @@ function get_card_ops(card) {
game.state === 'play_card' ||
game.state === 'general_strike'
) {
- log('+1 op Tiananmen Square Track.')
+ log('+1 Op Tiananmen Square Track.')
}
ops ++
}
@@ -3614,10 +3614,10 @@ function get_card_ops(card) {
game.state === 'vm_laszlo_tokes'
) {
if (ops > 2) {
- log(`${pluralize(game.prudence.DEM,'op')} C${C_PRUDENCE}.`)
+ log(`${pluralize(game.prudence.DEM,'Op')} C${C_PRUDENCE}.`)
} else {
if (ops > 1) {
- log(`-1 op C${C_PRUDENCE}.`)
+ log(`-1 Op C${C_PRUDENCE}.`)
}
}
}
@@ -3634,9 +3634,9 @@ function get_card_ops(card) {
game.state === 'general_strike'
) {
if (ops > 2) {
- log(`${pluralize(game.prudence.COM,'op')} C${C_PRUDENCE}.`)
+ log(`${pluralize(game.prudence.COM,'Op')} C${C_PRUDENCE}.`)
} else if (ops > 1) {
- log(`-1 op C${C_PRUDENCE}.`)
+ log(`-1 Op C${C_PRUDENCE}.`)
}
}
ops += game.prudence.COM
@@ -3650,18 +3650,18 @@ function get_card_ops(card) {
function get_tst_6_ops() {
let ops = 0
if (game.persistent_events.includes(C_PERESTROIKA) && game.active === COM) {
- logi(`+1 op C${C_PERESTROIKA}.`)
+ logi(`+1 Op C${C_PERESTROIKA}.`)
ops ++
}
if (game.persistent_events.includes(C_THE_SINATRA_DOCTRINE) && game.active === DEM) {
- logi(`+1 op C${C_THE_SINATRA_DOCTRINE}.`)
+ logi(`+1 Op C${C_THE_SINATRA_DOCTRINE}.`)
ops ++
}
if (game.active === DEM && game.prudence && game.prudence.DEM !== 0) {
if (ops > 0) {
- log(`${pluralize(game.prudence.DEM,'op')} C${C_PRUDENCE}.`)
+ log(`${pluralize(game.prudence.DEM,'Op')} C${C_PRUDENCE}.`)
} else {
- logi(`-1 op C${C_PRUDENCE}.`)
+ logi(`-1 Op C${C_PRUDENCE}.`)
}
ops += game.prudence.DEM
if (ops < -1) {
@@ -3671,9 +3671,9 @@ function get_tst_6_ops() {
if (game.active === COM && game.prudence && game.prudence.COM < 0) {
if (ops > 0) {
- logi(`${pluralize(game.prudence.COM,'op')} C${C_PRUDENCE}.`)
+ logi(`${pluralize(game.prudence.COM,'Op')} C${C_PRUDENCE}.`)
} else {
- logi(`-1 op C${C_PRUDENCE}.`)
+ logi(`-1 Op C${C_PRUDENCE}.`)
}
ops += game.prudence.COM
if (ops < -1) {
@@ -3688,10 +3688,10 @@ function finish_play_card() {
if (game.played_card === C_COMMON_EUROPEAN_HOME) {
if (game.active === DEM) {
game.vp --
- logi(`-1 VP for playing C${C_COMMON_EUROPEAN_HOME} for operations.`)
+ logi(`-1 VP for playing C${C_COMMON_EUROPEAN_HOME} for Operations.`)
} else {
game.vp ++
- logi(`+1 VP for playing C${C_COMMON_EUROPEAN_HOME} for operations.`)
+ logi(`+1 VP for playing C${C_COMMON_EUROPEAN_HOME} for Operations.`)
}
if (check_vp()) {
return
@@ -4439,7 +4439,7 @@ function pop_summary_i() {
for (let [n, msg] of game.summary) {
// Special case: Log C63 only once
- if (msg === "(-1 op due to C63)") {
+ if (msg === "(-1 Op due to C63)") {
if (!c63_logged) {
logi(msg);
c63_logged = true;
@@ -7166,7 +7166,7 @@ states.vm_goodbye_lenin = {
if (game.valid_cards.length === 0) {
log('No red events.')
}
- log("C" + C_GOODBYE_LENIN + " played for operations.")
+ log("C" + C_GOODBYE_LENIN + " played for Operations.")
game.view_opp_hand = false
game.state = 'vm_goodbye_lenin_ops'
},
@@ -7310,7 +7310,7 @@ states.vm_inflationary_currency_discard = {
view.prompt = 'Inflationary Currency: No valid cards to discard. You must pass.'
gen_action('pass')
} else {
- view.prompt = 'Inflationary Currency: You may discard a 3 op or higher value card to cancel the Support Check.'
+ view.prompt = 'Inflationary Currency: You may discard a 3 Op or higher value card to cancel the Support Check.'
gen_action('pass')
for (let card of game.valid_cards) {
gen_action_card(card)
@@ -8454,7 +8454,7 @@ states.vm_tst_8 = {
}
states.vm_tst_8_ops = {
- inactive: 'play card for operations',
+ inactive: 'play card for Operations',
prompt() {
view.prompt = `Play ${quoted_card_name[game.played_card]}.`
gen_action('influence')