//- vim:ts=4:sw=4:
doctype html
html
head
include head
+social(game.title_name,
"Play " + game.title_name + " with " + players.map(x=>x.name).join(" and ") + ".",
game.title_id)
title= game.title_name
style.
table { min-width: 0; }
th,td { border: 1px solid black; }
td a.red { text-decoration: none; color: brown; font-size: 14px; float: right; }
td a { text-decoration: underline; color: blue; }
th { white-space: nowrap; background-color: gainsboro; }
td { width: 180px; background-color: white; }
#message { background-color: whitesmoke; }
.hide { display: none; }
script.
let game = !{ JSON.stringify(game) }
let roles = !{ JSON.stringify(roles) }
let players = !{ JSON.stringify(players) }
let user_id = !{ user.user_id }
let ready = !{ ready }
script(src="/join.js")
body
include header
article
h1= game.title_name
p.error#error
div.logo
+gamecover(game.title_id)
p
if game.is_private
| Owner: #{game.owner_name} (private)
else
| Owner: #{game.owner_name}
br
| Scenario: #{game.scenario}
br
| Options: #{game.human_options}
p= game.description || "No description."
br(clear="left")
p
table
tbody
each role in roles
tr
th(id="role_"+role.replace(/ /g, "_")+"_name")= role
td.command(id="role_"+role.replace(/ /g, "_")) -
tr
td.command#message(colspan=2) -
p
button.hide#delete_button(onclick="confirm_delete()") Delete
button.hide#start_button(onclick="start()" disabled) Start