//- vim:ts=4:sw=4: meta(name="viewport" content="width=device-width,initial-scale=1") link(rel="icon" type="image/svg+xml" href="/favicon.svg") link(rel="stylesheet" href="/fonts/fonts.css") link(rel="stylesheet" href="/style.css") mixin social(title,description,game) meta(property="og:title" content=title) meta(property="og:type" content="website") if game meta(property="og:image" content=SITE_URL+"/"+game+"/cover.2x.jpg") else meta(property="og:image" content=SITE_URL+"/images/rally-the-troops.png") meta(property="og:description" content=description) mixin gamecover(title_id) a(href="/"+title_id) img(src=`/${title_id}/cover.1x.jpg` srcset=`/${title_id}/cover.2x.jpg 2x`) mixin forumpost(row,show_buttons) .post .head .from: a(href="/user/"+row.author_name)= row.author_name .time= row.ctime if row.edited | | (edited #{row.mtime}) .body!= row.body if show_buttons && user .edit if user.user_id === 1 | #[a(href="/admin/delete-post/"+row.post_id) DELETE] | if row.author_id === user.user_id | #[a(href="/forum/edit/"+row.post_id) Edit] | | #[a(href="/forum/reply/"+row.post_id) Reply] mixin gamelist(list,hide_title=0) div.game_list each item in list div - let className = "game_item" if (item.your_turn) className += " your_turn" if (item.is_unread) className += " unread" if (item.status === 0 && !item.is_ready) className += " open" else if (item.status === 0 && item.is_ready) className += " ready" else if (item.status === 1 && !item.is_ready) className += " replacement" else if (item.status === 1 && item.is_ready) className += " active" else if (item.status === 2) className += " finished" div(class=className) div.game_head if item.scenario.length <= 2 div | #{item.game_id} – #{item.title_name} (#{item.scenario}) else div | #{item.game_id} – #{item.title_name} case item.status when 0 if item.is_ready && item.your_turn a(class="command" href=`/join/${item.game_id}`) Start else a(class="command" href=`/join/${item.game_id}`) Join when 1 if item.is_yours if item.your_role a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=${encodeURIComponent(item.your_role)}`) Play else a(class="command" href="/join/"+item.game_id) Play else a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=Observer`) View when 2 if item.is_yours if item.your_role a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=${encodeURIComponent(item.your_role)}`) Review else a(class="command" href="/join/"+item.game_id) Review else a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=Observer`) Review div.game_main div.game_info if item.description i= item.description if item.scenario !== "Standard" && item.scenario !== "Historical" && item.scenario.length > 2 div Scenario: #{item.scenario} unless item.human_options === "None" div Options: #{item.human_options} if item.player_names div Players: !{item.player_names} else div Players: Nobody case item.status when 0 div Created: #{item.ctime} when 1 div Changed: #{item.mtime} when 2 div Finished: #{item.mtime} div Result: !{item.result} unless hide_title a(href=`/${item.title_id}`) img(src=`/${item.title_id}/thumbnail.jpg`)