CREATE TABLE IF NOT EXISTS users ( user_id INTEGER PRIMARY KEY, name TEXT UNIQUE, mail TEXT UNIQUE, password TEXT, salt TEXT, ctime TIMESTAMP, cip TEXT, atime TIMESTAMP, aip TEXT, notifications INTEGER ); CREATE TABLE IF NOT EXISTS notifications ( user_id INTEGER, game_id INTEGER, time TIMESTAMP, UNIQUE ( user_id, game_id ) ); CREATE TABLE IF NOT EXISTS blacklist_ip ( ip TEXT PRIMARY KEY ); CREATE TABLE IF NOT EXISTS blacklist_mail ( mail TEXT PRIMARY KEY ); CREATE TABLE IF NOT EXISTS titles ( title_id TEXT UNIQUE, title_name TEXT, bgg INTEGER ); CREATE TABLE IF NOT EXISTS roles ( title_id TEXT, role TEXT, UNIQUE ( title_id, role ) ); CREATE TABLE IF NOT EXISTS games ( game_id INTEGER PRIMARY KEY, title_id TEXT, scenario TEXT, owner INTEGER, private BOOLEAN, random BOOLEAN, description TEXT, ctime TIMESTAMP, mtime TIMESTAMP, status INTEGER, result TEXT, active TEXT, state TEXT, chat TEXT ); CREATE TABLE IF NOT EXISTS players ( user_id INTEGER, game_id INTEGER, role TEXT, UNIQUE ( game_id, role ) ); DROP TRIGGER IF EXISTS no_part_on_active_game; CREATE TRIGGER no_part_on_active_game BEFORE DELETE ON players BEGIN SELECT CASE WHEN ( SELECT status FROM games WHERE game_id = old.game_id ) > 0 THEN RAISE(ABORT, "Cannot remove players from started games.") END; END; DROP TRIGGER IF EXISTS no_join_on_active_game; CREATE TRIGGER no_join_on_active_game BEFORE INSERT ON players BEGIN SELECT CASE WHEN ( SELECT status FROM games WHERE game_id = new.game_id ) > 0 THEN RAISE(ABORT, "Cannot add players to started games.") END; END; DROP TRIGGER IF EXISTS must_be_valid_role; CREATE TRIGGER must_be_valid_role BEFORE INSERT ON players BEGIN SELECT CASE WHEN ( SELECT COUNT(*) FROM roles, games WHERE roles.title_id = games.title_id AND games.game_id = new.game_id AND roles.role = new.role ) <> 1 AND new.role <> 'Random 1' AND new.role <> 'Random 2' AND new.role <> 'Random 3' AND new.role <> 'Random 4' AND new.role <> 'Random 5' AND new.role <> 'Random 6' THEN RAISE(ABORT, "Invalid role for that title.") END; END; DROP TRIGGER IF EXISTS purge_players; CREATE TRIGGER purge_players AFTER DELETE ON games BEGIN DELETE FROM players WHERE game_id = old.game_id; DELETE FROM notifications WHERE game_id = old.game_id; END;