From 9616871a58f7b395aa234249a09c685c2f70c595 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Thu, 15 Feb 2024 23:49:53 +0100 Subject: Set owner_id when importing games. --- tools/import-game.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools') diff --git a/tools/import-game.js b/tools/import-game.js index 4bca88e..8413b2f 100755 --- a/tools/import-game.js +++ b/tools/import-game.js @@ -38,7 +38,7 @@ game.setup.moves = game.snaps && game.snaps.length > 0 ? game.snaps.length - 1 : let db = new sqlite3("db") -let insert_game = db.prepare("insert into games(status,title_id,scenario,options,player_count,active,moves,notice) values (1,:title_id,:scenario,:options,:player_count,:active,:moves,:notice) returning game_id").pluck() +let insert_game = db.prepare("insert into games(status,owner_id,title_id,scenario,options,player_count,active,moves,notice) values (1,1,:title_id,:scenario,:options,:player_count,:active,:moves,:notice) returning game_id").pluck() let insert_player = db.prepare("insert into players(game_id,role,user_id) values (?,?,1)") let insert_state = db.prepare("insert into game_state(game_id,state) values (?,?)") -- cgit v1.2.3