From e194f43c75b14c5307c030c01ea77af789d4afc7 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Fri, 15 Mar 2024 18:30:34 +0100 Subject: Add script to copy finished games into archive database. --- tools/archive.sql | 99 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 tools/archive.sql diff --git a/tools/archive.sql b/tools/archive.sql new file mode 100644 index 0000000..149d161 --- /dev/null +++ b/tools/archive.sql @@ -0,0 +1,99 @@ +-- Make a copy of finished games in a separate archive database. + +attach database 'db' as live; +attach database 'archive.db' as archive; + +-- List finished (and rated) games in live that are not in archive. +create temporary view candidates as + select + game_id + from + live.rated_games_view + where + game_id not in (select game_id from archive.games) +; + +create table if not exists archive.users ( + user_id integer primary key, + name text unique collate nocase +); + +create table if not exists archive.players ( + game_id integer, + role text, + user_id integer, + primary key (game_id, role) +) without rowid; + +create table if not exists archive.games ( + game_id integer primary key, + title_id text, + scenario text, + options text, + player_count integer, + ctime datetime, + mtime datetime, + moves integer, + result text +); + +create table if not exists archive.game_state ( + game_id integer primary key, + state text +); + +create table if not exists archive.game_replay ( + game_id integer, + replay_id integer, + role text, + action text, + arguments json, + primary key (game_id, replay_id) +) without rowid; + +create table if not exists archive.game_chat ( + game_id integer, + chat_id integer, + user_id integer, + time datetime, + message text, + primary key (game_id, chat_id) +) without rowid; + +drop trigger if exists archive.trigger_delete; +create trigger archive.trigger_delete after delete on archive.games +begin + delete from players where game_id = old.game_id; + delete from game_state where game_id = old.game_id; + delete from game_replay where game_id = old.game_id; + delete from game_chat where game_id = old.game_id; +end; + +begin immediate; + +select 'ARCHIVING ' || count(*) || ' GAMES' from candidates; + +insert or ignore into archive.users (user_id, name) select user_id, name + from live.users; + +insert into archive.players (game_id, role, user_id) + select game_id, role, user_id + from candidates join live.players using(game_id); + +insert into archive.game_state (game_id, state) + select game_id, state + from candidates join live.game_state using(game_id); + +insert into archive.game_replay (game_id, replay_id, role, action, arguments) + select game_id, replay_id, role, action, arguments + from candidates join live.game_replay using(game_id); + +insert into archive.game_chat (game_id, chat_id, user_id, time, message) + select game_id, chat_id, user_id, time, message + from candidates join live.game_chat using(game_id); + +insert into archive.games (game_id, title_id, scenario, options, player_count, ctime, mtime, moves, result) + select game_id, title_id, scenario, options, player_count, ctime, mtime, moves, result + from candidates join live.games using(game_id); + +commit; -- cgit v1.2.3