From d23deb684d4403afc01179213dbcc1737266a840 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sat, 22 Mar 2025 19:06:28 +0100 Subject: Set active correctly when importing games in a multi-active state. --- tools/import-game.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/import-game.js b/tools/import-game.js index 42391e1..4380252 100755 --- a/tools/import-game.js +++ b/tools/import-game.js @@ -34,7 +34,7 @@ for (let file of input) { if (game.setup.options === undefined) game.setup.options = "{}" - game.setup.active = game.state.active + game.setup.active = String(game.state.active) game.setup.moves = game.snaps && game.snaps.length > 0 ? game.snaps.length - 1 : 0 let db = new sqlite3("db") -- cgit v1.2.3