Age | Commit message (Collapse) | Author |
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Use datetime instead of julianday when not performance sensitive.
Keep julianday for logins.
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The unread chat badge in the game lists should be enough.
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Also optimize the format by not JSON encoding some data twice.
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Support Slack and others.
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For games with more than two players.
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Cope with special characters like + etc.
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Send raw array rather than objects over the wire.
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Give clients time to refresh the common play.js script to reduce
the risk of disruption when the final swap-over to the new scheme
is made.
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Tone down the background color to light gray instead of white, if dark
mode is preferred by the browser.
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Only listen to HTTP. Use reverse proxy server to handle SSL,
compression, etc.
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