diff options
Diffstat (limited to 'views')
-rw-r--r-- | views/create.ejs | 2 | ||||
-rw-r--r-- | views/join.ejs | 93 |
2 files changed, 26 insertions, 69 deletions
diff --git a/views/create.ejs b/views/create.ejs index 5db8fe6..b995639 100644 --- a/views/create.ejs +++ b/views/create.ejs @@ -1,5 +1,5 @@ <%- include('header', { title: title.title_name }) %> -<style>form{display:block;margin-left:200px;}</style> +<style>form{display:block;margin-left:170px;}</style> <a href="/info/<%= title.title_id %>"><img class="logo" src="/<%= title.title_id %>/cover.jpg"></a> <form action="/create/<%= title.title_id %>" method="post"> <p> diff --git a/views/join.ejs b/views/join.ejs index 2da5f03..46c1e56 100644 --- a/views/join.ejs +++ b/views/join.ejs @@ -1,14 +1,23 @@ -<%- include('header', { title: game.title_name, refresh: game.status == 0 ? 15 : 0 }) %> +<%- include('header', { title: game.title_name }) -%> +<style> +th, td { min-width: 10em; font-size: 16px; } +a.red { text-decoration: none; color: brown; font-size: 15px; } +.hide { display: none; } +</style> <script> -function confirm_delete(status) { - let warning = "Are you sure you want to DELETE this game?"; - if (window.confirm(warning)) - window.open("/delete/<%= game.game_id %>"); -} +let game = <%- JSON.stringify(game) %>; +let roles = <%- JSON.stringify(roles) %>; +let players = <%- JSON.stringify(players) %>; +let user_id = <%- user.user_id %>; +let solo = <%- solo %>; +let ready = <%- ready %>; </script> +<script src="/join.js"></script> +<p id="error" class="error"></p> <a href="/info/<%= game.title_id %>"><img class="logo" src="/<%= game.title_id %>/cover.jpg"></a> +<div class="info"> <p> Owner: <%= game.owner_name %> <br> @@ -17,74 +26,22 @@ Private: <%= game.private ? "yes" : "no" %> Scenario: <%= game.scenario %> <br> Description: <%= game.description || "No description." %> +<br> +Status: <span id="game_status"></span> +<br> +Result: <span id="game_result"></span> <br clear=left> -<p> <table> <tr> -<% - roles.forEach((role) => { - %><th><%= role %><% - }); -%> +<% roles.forEach((role) => { %><th id="role_<%= role.replace(/ /g, '_') %>_name"><%= role %></th><% }); %> +<tr> +<% roles.forEach((role) => { %><td id="role_<%= role.replace(/ /g, '_') %>">-</td><% }); %> <tr> -<% - roles.forEach((role) => { - if (game.active == role || game.active == "Both" || game.active == "All") { - %><td style="min-width:9em" class="your_turn"><% - } else { - %><td style="min-width:9em"><% - } - let p = players.find(p => p.role == role); - if (game.status == 0) { - if (p) { - if ((p.user_id == user.user_id) || (game.owner_id == user.user_id)) { - %><a style="color:red;text-decoration:none" href="/part/<%= game.game_id %>/<%= p.user_id %>/<%= p.role %>">❌</a> <% - %><%= p.name %><% - } else { - %><%= p.name %><% - } - } else { - %><a href="/join/<%= game.game_id %>/<%= role %>">Join</a><% - } - } else { - if (p) { - if (p.user_id == user.user_id) { - %><a href="/play/<%= game.game_id %>/<%= p.role %>">Play</a><% - } else { - %><%= p.name %><% - } - } else { - %><i>Empty</i><% - } - } - }); - if (game.status > 0 && !players.some(p => p.user_id == user.user_id)) { - %> - <tr><td colspan="<%= roles.length %>"><a href="/play/<%= game.game_id %>/Observer">View</a> - <% - } -%> +<td id="message" colspan="<%= roles.length %>">-</td> </table> <p> -<% - if (game.status == 0) { - if (players.length == roles.length) { - if (game.owner_id == user.user_id) { - %><form action="/start/<%= game.game_id %>"><button type="submit">Start!</button></form><% - } else { - %>Waiting for <%= game.owner_name %> to start the game.<% - } - } else { - %>Waiting for players to join the game.<% - } - } - if (game.status == 2 && players.some(p => p.user_id == user.user_id)) { - %><form action="/rematch/<%= game.game_id %>"><button type="submit">Rematch</button></form><% - } - if (game.owner_id == user.user_id && (game.status == 0 || solo)) { - %><p><br><button onclick="confirm_delete()">Delete</button><% - } -%> +<button class="hide" id="delete_button" onclick="confirm_delete()">Delete</button> +<button class="hide" id="start_button" onclick="javascript:send('/start/<%= game.game_id %>')" disabled>Start!</button> |