diff options
Diffstat (limited to 'public')
-rw-r--r-- | public/common/play.js | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/public/common/play.js b/public/common/play.js index ce57606..054343c 100644 --- a/public/common/play.js +++ b/public/common/play.js @@ -785,7 +785,13 @@ async function init_replay() { let rules = await require("rules.js") console.log("LOADING REPLAY") - let response = await fetch((params.mode === "debug" ? "/replay-debug/" : "/replay/") + params.game_id) + let response = await fetch("/api/replay/" + params.game_id) + if (!response.ok) { + let text = await response.text() + document.getElementById("prompt").textContent = "ERROR " + response.status + ": " + text + return + } + let body = await response.json() replay = body.replay @@ -797,22 +803,23 @@ async function init_replay() { let s = {} function eval_action(item, p) { - switch (item.action) { + let [ item_role, item_action, item_arguments ] = item + switch (item_action) { case "restore": - s = JSON.parse(item.arguments) + s = JSON.parse(item_arguments) break case "setup": - s = rules.setup(item.arguments[0], item.arguments[1], item.arguments[2]) + s = rules.setup(item_arguments[0], item_arguments[1], item_arguments[2]) break case "resign": if (params.mode === "debug") - s.log.push([p, item.role.substring(0,2), item.action, null]) - s = rules.resign(s, item.role) + s.log.push([p, item_role.substring(0,2), item_action, null]) + s = rules.resign(s, item_role) break default: if (params.mode === "debug") - s.log.push([p, item.role.substring(0,2), item.action, item.arguments]) - s = rules.action(s, item.role, item.action, item.arguments) + s.log.push([p, item_role.substring(0,2), item_action, item_arguments]) + s = rules.action(s, item_role, item_action, item_arguments) break } } @@ -824,7 +831,7 @@ async function init_replay() { let ss for (p = 0; p < replay.length; ++p) { - replay[p].arguments = JSON.parse(replay[p].arguments) + replay[p][2] = JSON.parse(replay[p][2]) if (rules.is_checkpoint) { replay[p].is_checkpoint = p > 1 && rules.is_checkpoint(ss, s) @@ -834,7 +841,7 @@ async function init_replay() { try { eval_action(replay[p], p) } catch (err) { - console.log("ERROR IN REPLAY %d %s %s/%s/%s", p, s.state, replay[p].role, replay[p].action, replay[p].arguments) + console.log("ERROR IN REPLAY %d %s %s/%s/%s", p, s.state, replay[p][0], replay[p][1], replay[p][2]) console.log(err) if (params.mode === "debug") replay.length = p |