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-rw-r--r--public/common/client.js48
1 files changed, 27 insertions, 21 deletions
diff --git a/public/common/client.js b/public/common/client.js
index f399e86..0b9925c 100644
--- a/public/common/client.js
+++ b/public/common/client.js
@@ -149,9 +149,7 @@ window.addEventListener("focus", stop_blinker)
let chat = null
function init_chat() {
- // only fetch new messages when we reconnect!
if (chat !== null) {
- send_message("getchat", chat.log)
return
}
@@ -171,13 +169,10 @@ function init_chat() {
chat = {
is_visible: false,
text_element: document.getElementById("chat_text"),
- key: "chat/" + params.game_id,
last_day: null,
log: 0
}
- chat.seen = window.localStorage.getItem(chat.key) | 0
-
drag_element_with_mouse("#chat_window", "#chat_header")
document.getElementById("chat_form").addEventListener("submit", e => {
@@ -207,12 +202,6 @@ function init_chat() {
}
}
})
-
- send_message("getchat", 0)
-}
-
-function save_chat() {
- window.localStorage.setItem(chat.key, chat.log)
}
function update_chat(chat_id, raw_date, user, message) {
@@ -248,14 +237,24 @@ function update_chat(chat_id, raw_date, user, message) {
}
add_chat_line(format_time(date), user, message)
}
- if (chat_id > chat.seen) {
- let button = document.getElementById("chat_button")
- start_blinker("NEW MESSAGE")
- if (!chat.is_visible)
- button.classList.add("new")
- else
- save_chat()
- }
+}
+
+function fetch_chat() {
+ send_message("getchat", chat.log)
+}
+
+function update_chat_new() {
+ let button = document.getElementById("chat_button")
+ start_blinker("NEW MESSAGE")
+ if (chat && chat.is_visible)
+ fetch_chat()
+ else
+ button.classList.add("new")
+}
+
+function update_chat_old() {
+ let button = document.getElementById("chat_button")
+ document.getElementById("chat_button").classList.remove("new")
}
function show_chat() {
@@ -264,7 +263,7 @@ function show_chat() {
document.getElementById("chat_window").classList.add("show")
document.getElementById("chat_input").focus()
chat.is_visible = true
- save_chat()
+ fetch_chat()
}
}
@@ -496,6 +495,14 @@ function connect_play() {
}
break
+ case "newchat":
+ init_chat()
+ if (arg > 0)
+ update_chat_new()
+ else
+ update_chat_old()
+ break
+
case "chat":
update_chat(arg[0], arg[1], arg[2], arg[3])
break
@@ -509,7 +516,6 @@ function connect_play() {
init_player_names(arg[1])
document.body.classList.add(player.replace(/\W/g, "_"))
if (player !== "Observer") {
- init_chat()
init_notepad()
add_resign_menu()
} else {