diff options
-rw-r--r-- | server.js | 4 |
1 files changed, 0 insertions, 4 deletions
@@ -2002,10 +2002,6 @@ function on_action(socket, action, arg) { SLOG(socket, "ACTION", action) try { let state = get_game_state(socket.game_id) - - if (state.active !== socket.role && state.active !== "Both" && state.active !== "All") - return send_message(socket, 'error', "It's not your turn!") - let old_active = state.active state = socket.rules.action(state, socket.role, action, arg) put_game_state(socket.game_id, state, old_active) |