summaryrefslogtreecommitdiff
path: root/public/join.js
diff options
context:
space:
mode:
authorTor Andersson <tor@ccxvii.net>2021-06-29 12:26:27 +0200
committerTor Andersson <tor@ccxvii.net>2021-06-29 12:35:02 +0200
commitf0dcb1109356bb6c04577b90d2105948e9df030a (patch)
tree46cf2c3a17caf76f00e51f539cf67d9898a6036e /public/join.js
parent0685fe9df4b3f3d62686dc1f2841cb17f4da45ab (diff)
downloadserver-f0dcb1109356bb6c04577b90d2105948e9df030a.tar.gz
Tweak join page blinker.
Blink when ready to start for owner, when ready to play for others.
Diffstat (limited to 'public/join.js')
-rw-r--r--public/join.js15
1 files changed, 10 insertions, 5 deletions
diff --git a/public/join.js b/public/join.js
index 5353f11..b0b93cf 100644
--- a/public/join.js
+++ b/public/join.js
@@ -1,5 +1,6 @@
"use strict";
+let start_status = game.status;
let evtsrc = null;
let timer = 0;
@@ -122,12 +123,16 @@ function update() {
window.start_button.disabled = !ready;
window.start_button.classList = (game.status === 0) ? "" : "hide";
window.delete_button.classList = (game.status === 0 || game.is_solo) ? "" : "hide";
+ if (game.status === 0 && ready)
+ start_blinker("READY TO START");
+ else
+ stop_blinker();
+ } else {
+ if (start_status === 0 && game.status === 1)
+ start_blinker("STARTED");
+ else
+ stop_blinker();
}
-
- if (game.status === 0 && ready)
- start_blinker("READY TO START");
- else
- stop_blinker();
}
window.onload = function () {